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CSDM 2.1.3d KWo beta


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darkallience32
Junior Member
Join Date: Jan 2018
Old 01-18-2023 , 14:34   Re: CSDM 2.1.3d KWo beta
Reply With Quote #1

Useful , thank you!
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Connect : CSDM.ZEROHP.RO
IP SERVER : 162.19.195.149:27015
Mod: Respawn | Status: Online | Owner: [COLOR="Lime"]SeeTherr

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Shico
Junior Member
Join Date: Feb 2018
Old 01-01-2024 , 10:06   Re: CSDM 2.1.3d KWo beta
Reply With Quote #2

Hey guys, this is my first post, I have a question, I'm not stupid, that's for sure, but since I've been using the csdm from KWo I've been getting this error message

Currently loaded plugins:
name version author file status
[ 1] AMXBans Core 6.14 SK amxbans_core.am debug
[ 2] AMXBans Main 6.14 SK amxbans_main.am debug
[ 3] Admin Commands 1.9.0.5294 AMXX Dev Team admincmd.amxx running
[ 4] Admin Help 1.9.0.5294 AMXX Dev Team adminhelp.amxx running
[ 5] Slots Reservation 1.9.0.5294 AMXX Dev Team adminslots.amxx running
[ 6] Multi-Lingual System 1.9.0.5294 AMXX Dev Team multilingual.am running
[ 7] Menus Front-End 1.9.0.5294 AMXX Dev Team menufront.amxx running
[ 8] Commands Menu 1.9.0.5294 AMXX Dev Team cmdmenu.amxx running
[ 9] Players Menu 1.9.0.5294 AMXX Dev Team plmenu.amxx running
[ 10] Maps Menu 1.9.0.5294 AMXX Dev Team mapsmenu.amxx running
[ 11] Plugin Menu 1.9.0.5294 AMXX Dev Team pluginmenu.amxx running
[ 12] Admin Chat 1.9.0.5294 AMXX Dev Team adminchat.amxx running
[ 13] Anti Flood 1.9.0.5294 AMXX Dev Team antiflood.amxx running
[ 14] Info. Messages 1.9.0.5294 AMXX Dev Team imessage.amxx running
[ 15] Admin Votes 1.9.0.5294 AMXX Dev Team adminvote.amxx running
[ 16] TimeLeft 1.9.0.5294 AMXX Dev Team timeleft.amxx running
[ 17] Galileo v5.9.1-926 Brad Jones/Addon galileo.amxx running
[ 18] Pause Plugins 1.9.0.5294 AMXX Dev Team pausecfg.amxx running
[ 19] Stats Configuration 1.9.0.5294 AMXX Dev Team statscfg.amxx running
[ 20] StatsX 1.9.0.5294 AMXX Dev Team statsx.amxx running
[ 21] CS Stats Logging 1.9.0.5294 AMXX Dev Team stats_logging.a running
[ 22] Admin Spectator ESP 1.3 KoST admin_spec_esp. running
[ 23] Rates Checker 1.61 pRED* ratescheck.amxx running
[ 24] Autoresponder/Advertis 0.5 MaximusBrood ad_manager.amxx running
[ 25] Map Spawns Editor 1.0.16 iG_os Map_Spawns_Edit running
[ 26] AFK Manager v1.6 Leon McVeran afk_manager.amx running
[ 27] Parachute 1.3 KRoT@L/JTP10181 amx_parachute.a running
[ 28] VAC Ban Status 0.3 bugsy vacbans.amxx running
[ 29] Accuracy Fix 3.0 Numb accuracy_fix.am running
[ 30] LAN Notifier 1.0 Brad Jones lann.amxx running
[ 31] unknown unknown unknown csdm_main.amxx bad load
[ 32] unknown unknown unknown csdm_equip.amxx bad load
[ 33] unknown unknown unknown csdm_spawn_pres bad load
[ 34] unknown unknown unknown csdm_misc.amxx bad load
[ 35] unknown unknown unknown csdm_stripper.a bad load
[ 36] unknown unknown unknown csdm_protection bad load
( 31) Load fails: Plugin uses an unknown function (name "csdm_respawn") - check your modules.ini.
( 32) Load fails: Plugin uses an unknown function (name "csdm_active") - check your modules.ini.
( 33) Load fails: Plugin uses an unknown function (name "csdm_trace_hull") - check your modules.ini.
( 34) Load fails: Plugin uses an unknown function (name "csdm_active") - check your modules.ini.
( 35) Load fails: Plugin uses an unknown function (name "csdm_active") - check your modules.ini.
( 36) Load fails: Plugin uses an unknown function (name "csdm_active") - check your modules.ini.

And yes, everything is activated in my Modules.ini


HTML Code:
;;;
; To enable a module, remove the semi-colon (;) in front of its name.
; If it's not here, simply add it its name, one per line.
; You don't need to write the _amxx part or the file extension.
;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SQL Modules usually need to be enabled manually ;;
;; You can have any number on at a time.  Use      ;;
;;  amx_sql_type in sql.cfg to specify the default ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

mysql
;sqlite

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Put third party modules below here.              ;;
;; You can just list their names, without the _amxx ;;
;;  or file extension.                              ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;



;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; These modules will be auto-detected and loaded   ;;
;;  as needed.  You do not need to enable them here ;;
;;  unless you have problems.                       ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

fun
engine
fakemeta
geoip
sockets
regex
nvault
cstrike
csx
hamsandwich
csdm

Last edited by Shico; 01-12-2024 at 13:05.
Shico is offline
Shico
Junior Member
Join Date: Feb 2018
Old 01-03-2024 , 09:56   Re: CSDM 2.1.3d KWo beta
Reply With Quote #3

Error while compiling here is the code from csdm_main

HTML Code:
	if (ret == CSDM_DROP_REMOVE)
	{
		if (shield)
			csdm_remove_weaponbox(id, ent, 0, 1, 1)
		else
			csdm_remove_weaponbox(id, ent, 0, 1, 0)
		return 1
	}
and csdm_misc line 116 this error

HTML Code:
		g_SettingsMenu = csdm_settings_menu()
and error Undefined symbol csdm_write_cfg on line 496 and 516

Last edited by Shico; 01-03-2024 at 10:01.
Shico is offline
crimsontide
Member
Join Date: Feb 2017
Old 02-08-2024 , 19:22   Re: CSDM 2.1.3d KWo beta
Reply With Quote #4

Did you ever find a fix? I think its just broken at this point because im having the same issue, except mine crashing when loading up a map, even tried the all in one installer. I guess thats it, it was fun while it lasted
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pulpy
Senior Member
Join Date: Oct 2005
Location: Brights Grove, ON
Old 11-26-2006 , 19:11   Re: CSDM 2.1c beta
Reply With Quote #5

thanks for the reply, was hoping to do the limits per team, that way 1 team cant whore the awps or w/e, as sometimes 1 team becomes so dominating the awpers live for about 10 kills at a time. Also would it be difficult to change it so that its not every death but maybe... a set death limit before they must change weapons if their using a limited weapon?

Also the reason y i ask about the limits is because my server is a uwc3 dm server, so sometimes the teams get stacked lvl wise, and certain players can withstand about 3-4 awp shots (not legged) at times (me being 1), so instead of 1 team say.. getting 4 awps, and the awpers tend to be all high lvl's then the 1 team is screwed, because generally the only way to kill an awper, is a decently lvled opposing awper, or a few ppl para rushing him.

There is yet to be a balance system to work for csdm, let alone work for player lvls in wc3 style gameplay.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-27-2006 , 11:48   Re: CSDM 2.1c beta
Reply With Quote #6

I can change this to count the limit for teams (instead globally), but BAILOPAN is about to merging some my changes right now, so I don't know if I can post something newer. I found also the bug with limitation I did - at the very beginning (the first round after startup - everyone is able to take the limited gun, because noone owns it yet - so if all gun menus are displayed for all players simultaneously - all players are able to get the limited gun (which is wrong). But for bots it works correctly (only some bots are able to take the limited weapon, because it's checked for them exactly in the moment they choose some gun).
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.

Last edited by KWo; 11-27-2006 at 11:52.
KWo is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-27-2006 , 17:28   Re: CSDM 2.1c beta
Reply With Quote #7

Please test this version with weapon limiting for teams. I've also fixed the bug I mentioned before. If everything will be working fine for You - I'll update the first post.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.

Last edited by KWo; 01-24-2007 at 04:04.
KWo is offline
pulpy
Senior Member
Join Date: Oct 2005
Location: Brights Grove, ON
Old 11-27-2006 , 21:00   Re: CSDM 2.1c beta
Reply With Quote #8

alright i'll try it out tonight
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-28-2006 , 15:29   Re: CSDM 2.1c beta
Reply With Quote #9

I've forgot to write, You should've test that csdm_equip 2.1d plugin with all others plugins from 2.1c (and compile it with include from 2.1c), otheriwse You may experience some problems...
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
hjkwe654
Member
Join Date: Sep 2005
Location: Taiwan
Old 01-03-2009 , 00:06   Re: CSDM 2.1.2k beta
Reply With Quote #10

csdm not working

version:
CS 1.6 (offical protocol version 48, 4381)
CSDM 2.1.2k (I used CSDM 2.1.2, not working, too)
AMXX 1.8.1.3746
Metamod 1.19 p32
Attached Thumbnails
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Views:	237
Size:	45.4 KB
ID:	35429  
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