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[L4D2] Points System (v1.8.0, 2016-04-11)


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Author
PatriotGames
AlliedModders Donor
Join Date: Feb 2012
Location: root@irs:/# rm -rf /
Plugin ID:
5028
Plugin Version:
1.8.0
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    115 
    Plugin Description:
    Allows members of either team (Survivors or Infected) to make purchases relevant to them. Purchases are made through points which are gained by aiding one's team.
    Unapprover:
    Reason for Unapproving:
    No source code / plugin, external links are broken, fix it and use the Report Post button for a new review.
    Old 04-11-2016 , 17:15   Re: [L4D2] Points System (v1.7.9, 2016-02-16)
    Reply With Quote #1

    Quote:
    Originally Posted by evilmaniac View Post
    I already wrote a patch for both and will be pushing it soon.
    Very nice! Thank you!
    PatriotGames is offline
    evilmaniac
    SourceMod Donor
    Join Date: May 2012
    Old 04-11-2016 , 17:28   Re: [L4D2] Points System (v1.7.9, 2016-02-16)
    Reply With Quote #2

    Quote:
    Originally Posted by PatriotGames View Post
    Very nice! Thank you!
    Np. It should be up and the thread is updated. If there are any issues please notify me.
    __________________
    evilmaniac is offline
    SELL
    Junior Member
    Join Date: Feb 2016
    Old 05-11-2016 , 18:01   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #3

    is it possible to add a command to allow players to communicate with each other Points???
    SELL is offline
    evilmaniac
    SourceMod Donor
    Join Date: May 2012
    Old 05-11-2016 , 19:10   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #4

    Quote:
    Originally Posted by SELL View Post
    is it possible to add a command to allow players to communicate with each other Points???
    You mean trade points ?
    __________________
    evilmaniac is offline
    cravenge
    Veteran Member
    Join Date: Nov 2015
    Location: Chocolate Factory
    Old 05-11-2016 , 22:09   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #5

    He PM'd me and said that "is there any way to trade points if the trader has points higher than the receiver?"
    cravenge is offline
    evilmaniac
    SourceMod Donor
    Join Date: May 2012
    Old 05-13-2016 , 08:45   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #6

    Quote:
    Originally Posted by cravenge View Post
    He PM'd me and said that "is there any way to trade points if the trader has points higher than the receiver?"
    It is possible yo add such functionality but I rather do it after I have rewritten the legacy menu code which was written by McFlurry. Trades would need a menu for simplicity
    __________________
    evilmaniac is offline
    SELL
    Junior Member
    Join Date: Feb 2016
    Old 05-13-2016 , 15:31   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #7

    I had I will bring players to be able to transfer to someone Points "for example, to buy a tank." I use this plug-in Versus mode, and I Tank worth 200 points. and as if all the team folded, you can buy it))) is such to transfer points not be prevented, will be an incentive for a team game)))
    SELL is offline
    PatriotGames
    AlliedModders Donor
    Join Date: Feb 2012
    Location: root@irs:/# rm -rf /
    Old 06-14-2016 , 20:22   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #8

    Evilmaniac,

    Thanks for your recent update to the buy system. One tiny error to report in l4d2_points_system.sp:
    Code:
    2384                strcopy(PlayerData[param1][sItemName], 64, "give sniper_awp");
    2385                PlayerData[param1][iItemCost] = GetConVarInt(ItemCosts[CostScout]);
    Should read "CostAWP" instead. As it is, using th eshortcut command !buy AWP charges the correct number of points, but the !buy menu lists the AWP at Scout cost.

    Thanks again for your work on this...really appreciate it.

    Patriot
    PatriotGames is offline
    edwinvega86
    Senior Member
    Join Date: Feb 2016
    Old 02-08-2017 , 21:01   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #9

    Because when buying an infected, does not appear in ghost, this subject is already treated or there is no solution? sorry for the bad English
    edwinvega86 is offline
    drago140
    Junior Member
    Join Date: Feb 2017
    Old 02-26-2017 , 08:10   Re: [L4D2] Points System (v1.8.0, 2016-04-11)
    Reply With Quote #10

    someone else said this too:
    Because when buying an infected, does not appear in ghost, this subject is already treated or there is no solution? sorry for the bad English.


    player spawns straight away rather than ghost then to choose where he wants to spawn anyway to change this?
    So if i am still waiting for countdown to spawn i would buy a tank !buy tank, instead of being as a ghost it spawns me in a random location

    Last edited by drago140; 02-26-2017 at 08:13. Reason: couldnt explain myself
    drago140 is offline
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