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Model events


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Nail
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Join Date: May 2008
Location: PetrovЪ GradЪ
Old 06-12-2011 , 16:03   Model events
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It is possible to hook these events?
(weaponreload, footstep, jump e.t.c)

Last edited by Nail; 06-12-2011 at 16:06.
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blodia
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Join Date: Sep 2009
Location: UK
Old 06-12-2011 , 17:09   Re: Model events
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those are client-side and are compiled into the model.
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Nail
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Join Date: May 2008
Location: PetrovЪ GradЪ
Old 06-12-2011 , 17:34   Re: Model events
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There is no way to control it from the server side?
I need to determine when events occur:
ACT_DIERAGDOLL, Run_Shoot_KNIFE, Walk_Shoot_KNIFE, Idle_Shoot_KNIFE, Crouch_Idle_Shoot_KNIFE, Crouch_Walk_Shoot_KNIFE, ACT_IDLE, ACT_RUN
There are ways to detect?
I know that when these events occur, the model playing the corresponding animation
Quote:
animation "ragdoll" -> event "ACT_DIERAGDOLL"
animation "Run_lower" -> event "ACT_RUN"
animation "Run_Shoot_KNIFE" -> event "Run_Shoot_KNIFE"
Perhaps there is a way to define the beginning of animation playback?

Last edited by Nail; 06-12-2011 at 17:46.
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