We've added a new official extension that we've been waiting to add for a long time - SDKTools!
SDKTools is very similar to PimpinJuice's "Hacks" and "SigScan" extensions. It allows users to call SDK/C++ functions dynamically from SourceMod scripts. It also automates mod support of signatures scans and offsets by utilizing SourceMod's "Game Configuration File" feature, much like Mani's "gametypes.txt." You will never have to hardcode a single signature or offset in your script.
SDKTools Documentation:
Click here.
SDKTools is a work in progress. Upcoming features will be:
- IEngineTrace functions
- IEngineSound functions
- CGameRules call support
- TempEntity functions
- Virtual hooks
As always, you can
request a feature or report a bug (category "SDKTools"), or ask questions on
the forums.
Enjoy!
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