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New Extension - SDKTools


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BAILOPAN
Join Date: Jan 2004
Old 06-16-2007 , 16:03   New Extension - SDKTools
#1

We've added a new official extension that we've been waiting to add for a long time - SDKTools!

SDKTools is very similar to PimpinJuice's "Hacks" and "SigScan" extensions. It allows users to call SDK/C++ functions dynamically from SourceMod scripts. It also automates mod support of signatures scans and offsets by utilizing SourceMod's "Game Configuration File" feature, much like Mani's "gametypes.txt." You will never have to hardcode a single signature or offset in your script.

SDKTools Documentation: Click here.

SDKTools is a work in progress. Upcoming features will be:
  • IEngineTrace functions
  • IEngineSound functions
  • CGameRules call support
  • TempEntity functions
  • Virtual hooks
As always, you can request a feature or report a bug (category "SDKTools"), or ask questions on the forums.

Enjoy!
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Knagg0
SourceMod Donor
Join Date: Dec 2005
Location: Germany
Old 06-16-2007 , 16:08   Re: New Extension - SDKTools
#2

Very nice... I hope the hooks come soon
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 06-16-2007 , 20:33   Re: New Extension - SDKTools
#3

Will you have my babies?
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sawce
The null pointer exception error and virtual machine bug
Join Date: Oct 2004
Old 06-16-2007 , 23:26   Re: New Extension - SDKTools
#4

Quote:
Originally Posted by BAILOPAN View Post
Virtual hooks
I KNEW IT
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