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Posts Made By:
Tyler_durden (gsr)
Forum:
Plugin/Gameplay Ideas and Requests
03-02-2008, 08:38
Replies:
9
[REQ] Engineer ability to build on moving objects (TF2)
Views:
3,744
Posted By
Tyler_durden (gsr)
Re: [REQ] Engineer ability to build on moving objects (TF2)
Well i don't know if anyone would be accepting your money. But thats definitely a good idea.
Also , is it possible to increase the lvl of the turret to 10
i.e Add more health more damage and a...
Forum:
Scripting Help
07-01-2005, 12:58
Replies:
11
Ivinsibility depending on ratio
Views:
2,851
Posted By
Tyler_durden (gsr)
yes you'r right , ill fix that ,i'm sure this was...
yes you'r right , ill fix that ,i'm sure this was the "mismatch" error
Forum:
Scripting Help
07-01-2005, 03:34
Replies:
11
Ivinsibility depending on ratio
Views:
2,851
Posted By
Tyler_durden (gsr)
hum thx i'll do that ,maybe if I use amx edit...
hum thx
i'll do that ,maybe if I use amx edit v2 i'll probabaly get the colors right
Forum:
Scripting Help
06-30-2005, 15:28
Replies:
11
Ivinsibility depending on ratio
Views:
2,851
Posted By
Tyler_durden (gsr)
fixed an important MATHS error but i get the...
fixed an important MATHS error but i get the same errors as before
added// arg deaths cant be equals to 0
if (deaths == 0)
{
return PLUGIN_HANDLED
} else {
return...
Forum:
Scripting Help
06-30-2005, 15:10
Replies:
11
Ivinsibility depending on ratio
Views:
2,851
Posted By
Tyler_durden (gsr)
ouh this plugin is making me sick ...
ouh this plugin is making me sick
#include <amxmodx>
#include <amxmisc>
#include <fun>
public plugin_init()
{
register_plugin("Invisibilty frags's ratio ","0.2","Tyler")
Forum:
Scripting Help
06-30-2005, 13:42
Replies:
11
Ivinsibility depending on ratio
Views:
2,851
Posted By
Tyler_durden (gsr)
Ivinsibility depending on ratio
Hi , I'am yrying to set up a plugin thats sets invisibility on a player depending on a ratio
this is what i made but the plugins doesnt work in-game
#include <amxmodx>
#include <amxmisc> ...
Forum:
Scripting Help
06-28-2005, 09:58
Replies:
16
weapon_giver help
Views:
3,789
Posted By
Tyler_durden (gsr)
I am not sure but the primary weapon is in first...
I am not sure but the primary weapon is in first slot so you want to make the user drop the weapon in first slot
get_user_weapons (id, // Returns a list of all the carried weapons of a player.
Forum:
Scripting Help
06-28-2005, 09:39
Replies:
9
Giving a user guns (Without cstrike module)
Views:
2,374
Posted By
Tyler_durden (gsr)
i don't understand wich cmd do we use to give a...
i don't understand wich cmd do we use to give a user a weapon , using cstrike module?
Forum:
Scripting Help
06-27-2005, 04:53
Replies:
8
the making of a submenu
Views:
2,348
Posted By
Tyler_durden (gsr)
how can I put two things in one case then, do I...
how can I put two things in one case then, do I have to call them separately
Forum:
Scripting Help
06-26-2005, 08:31
Replies:
8
the making of a submenu
Views:
2,348
Posted By
Tyler_durden (gsr)
the making of a submenu
help me plase i tried everithing and I can't make a sube menu
#include <amxmodx>
#include <fun>
#include <cstrike>
#include <engine>
#define Keysmain_menu...
Forum:
Scripting Help
06-26-2005, 07:01
Replies:
14
client_cmd not working :(
Views:
4,067
Posted By
Tyler_durden (gsr)
maybe you should try registering it #include...
maybe you should try registering it
#include <amxmodx>
public plugin_init()
{
register_plugin("test","0.1","Leela")
register_clcmd(...
Forum:
Scripting Help
06-25-2005, 14:48
Replies:
4
<set_entity_visibility > It doesnt works "help&qu
Views:
1,623
Posted By
Tyler_durden (gsr)
ok i'll try this edit: doesnt work I typed...
ok i'll try this
edit: doesnt work I typed amx_help in console and i can't see my registered cmds
2. I double checked that the plugin was running
Forum:
Scripting Help
06-25-2005, 14:14
Replies:
4
<set_entity_visibility > It doesnt works "help&qu
Views:
1,623
Posted By
Tyler_durden (gsr)
<set_entity_visibility > It doesnt works "help&qu
Hi I'am a total beginer , this is my first one
I trying to register multiple "say" commands , None of them works but in-game i can't figure out how to make them work
The menu thing is not...
Forum:
Scripting Help
06-25-2005, 09:34
Replies:
19
help a beginner amx_weapon 2
Views:
5,777
Posted By
Tyler_durden (gsr)
Is this normal i set up the sg552 like you told...
Is this normal i set up the sg552 like you told me to but it gave me a fivesevn
where is the problem
public krieg(id,lvl,cid) {
if(!cmd_access(id,lvl,cid,2)) {
return...
Forum:
Scripting Help
06-25-2005, 06:17
Replies:
19
help a beginner amx_weapon 2
Views:
5,777
Posted By
Tyler_durden (gsr)
thx again 1.i think that the right thing is ...
thx again
1.i think that the right thing is
cs_set_user_nvg (id,1)
but i'm not sure
2. I can't make the plugin work entirely the "krieg","autosnipe","noclip" dont work even if I have no error.
Forum:
Scripting Help
06-25-2005, 05:18
Replies:
19
help a beginner amx_weapon 2
Views:
5,777
Posted By
Tyler_durden (gsr)
ok thx m8 but still i got a problem with the...
ok thx m8 but still i got a problem with the plugins
I can't create the weapon i added and the [fun] module keep saying he can't give me nightvision
ps: sorry for my bad english
like this...
Forum:
Trash
06-25-2005, 04:50
Replies:
15
PLEASE TRASH
Views:
4,643
Posted By
Tyler_durden (gsr)
#include <amxmodx> #include <amxmisc> ...
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
public plugin_modules()
{
require_module("cstrike")
require_module("fun")
Forum:
Scripting Help
06-25-2005, 03:04
Replies:
19
help a beginner amx_weapon 2
Views:
5,777
Posted By
Tyler_durden (gsr)
yes it is actually your code Openfire , I only...
yes it is actually your code Openfire , I only added more weapons to it. Thx to you all guys this leavs me with a crucial question . what is indention?
Forum:
Scripting Help
06-24-2005, 07:35
Replies:
19
help a beginner amx_weapon 2
Views:
5,777
Posted By
Tyler_durden (gsr)
help a beginner amx_weapon 2
Hi i get errors in this script , I am a total beginner
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
public plugin_init() {
...
Forum:
Translation Request
04-11-2005, 14:07
Replies:
8
server language can not be change
Views:
6,817
Posted By
Tyler_durden (gsr)
did you try puting the variable in the amx.cfg...
did you try puting the variable in the amx.cfg file maybe it will help. What is [dr] are you sure it exists maybe its is [de]
Forum:
Translation Request
04-11-2005, 14:04
Replies:
6
translate from german to english
Views:
3,973
Posted By
Tyler_durden (gsr)
yeah he used google translation for sure ...
yeah he used google translation for sure
Maybe you should try rereading your translation because i dont understand what it means!! :?
Forum:
Translation Request
04-11-2005, 13:58
Replies:
2
please
Views:
3,459
Posted By
Tyler_durden (gsr)
Do you speak Finnish? Why don't you try...
Do you speak Finnish?
Why don't you try translating all into finnish language.
i don't mean it is fun but no so much people speak finnish and in playing on aMXX SERVER'S
Forum:
Translation Request
04-11-2005, 13:28
Replies:
22
Need some help since I only know one language.
Views:
9,193
Posted By
Tyler_durden (gsr)
[fr] REDIRECT = * %s a été redirigé vers %s:%d...
[fr]
REDIRECT = * %s a été redirigé vers %s:%d pour liberer une place de %s!
KICKED= * % a été kické pour liberer une place pour %s!
SERV_REDIRECT = [FrequentFraggerProgram] % a été redirigé vers...
Forum:
French
04-11-2005, 13:16
Replies:
4
desactivation des stats
Views:
1,951
Posted By
Tyler_durden (gsr)
lol je crois que c'est amx_statscfg ou un un...
lol je crois que c'est amx_statscfg ou un un truc comme amx_statcfgmenu et apres tu mais sur off tout les stats
ou alors comme suggere plus haut tu vire le module dans tes configs
Forum:
French
04-11-2005, 13:13
Replies:
7
Est-il possible de créer un plugin de menu universel ?
Views:
3,131
Posted By
Tyler_durden (gsr)
la commande miracle amx_cvar <blablabla>
la commande miracle amx_cvar <blablabla>
Showing results 1 to 25 of 27
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