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Showing results 1 to 25 of 118
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Posts Made By:
B l e n d
Forum:
Scripting Help
11-18-2012, 19:01
Replies:
7
No respawn the spectators (??)
Views:
1,756
Posted By
B l e n d
Re: No respawn the spectators (??)
Make a ifstatement where you check if it's a spectator, if so... continue;
Forum:
Suggestions / Requests
11-18-2012, 18:32
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
I do not understand.
Forum:
Suggestions / Requests
11-18-2012, 17:33
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Ok thanks:
Admins with flag "A" should get this at round start:
1 M3
1 Deagle
1 Knife
No Fall Damage
All other players should get this at round start:
1 Standard team weapon (Glock/USP)
Forum:
Suggestions / Requests
11-18-2012, 16:38
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Okay thank you all!:)
I will edit the first post with the final code soon, so it will easyer to find it by searching!
This code not working? :(
#include < amxmodx >
#include < cstrike >...
Forum:
Suggestions / Requests
11-18-2012, 16:30
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Yeah, I want them to only have secondary and knife when spawning.
But not the VIPs, they should have a M3 etc, as in the code :)
Forum:
Suggestions / Requests
11-18-2012, 15:46
Replies:
16
[Req] Randomize Bot Playtime
Views:
6,626
Posted By
B l e n d
Re: [Req] Randomize Bot Playtime
Okay, well... I didn't know.
Thank you for taking your time answer me! :)
Forum:
Suggestions / Requests
11-18-2012, 15:44
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Hmm, I want to give them the default team weapon.
Forum:
Off-Topic / General Chat
11-18-2012, 15:13
Replies:
5
Mapping - Spawn issues...
Views:
1,846
Posted By
B l e n d
Re: Mapping - Spawn issues...
Okay, thank you!
Forum:
Suggestions / Requests
11-18-2012, 15:08
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Okay, thank you master! ;)
But, what if I want to strip the players without admin_immunity?
I also want to give them a new secondary every round, admin_immunity too!
Forum:
Suggestions / Requests
11-18-2012, 14:42
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Okey awesome!:crab:
Got any example on a weapon-strip plugin?
I'm too newbie to make a such plugin.
Forum:
Suggestions / Requests
11-18-2012, 11:27
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Can't find a easy script, but the VIPs should get the M3 etc..
#include < amxmodx >
#include < cstrike >
#include < hamsandwich >
#include < fun >
#include < hlsdk_const >
public...
Forum:
Suggestions / Requests
11-18-2012, 11:00
Replies:
18
[REQ] Primary weapon strip
Views:
2,980
Posted By
B l e n d
Re: [REQ] Primary weapon strip
Bump
Forum:
Suggestions / Requests
11-18-2012, 09:30
Replies:
20
[REQ] - No Fall Damage [Immune admin]
Views:
4,764
Posted By
B l e n d
Re: [REQ] - No Fall Damage [Immune admin]
Perfect :)
Thank you Connor!
Forum:
Approved Plugins
11-18-2012, 07:14
Replies:
40
surf_ski_2: Rules Watcher v1.1
Views:
68,116
Posted By
B l e n d
Re: surf_ski_2: Rules Watcher v1.1
Awesome xPaw!
Forum:
Suggestions / Requests
11-18-2012, 05:59
Replies:
4
Surf VIP plugin (Custom)
Views:
1,535
Posted By
B l e n d
Re: Surf VIP plugin (Custom)
Thank you wicked! :bacon!:
Have been looking for this too long now.
I will check out this code and learn something too :)
Forum:
Suggestions / Requests
11-17-2012, 23:28
Replies:
4
Surf VIP plugin (Custom)
Views:
1,535
Posted By
B l e n d
Re: Surf VIP plugin (Custom)
Didn't know, lets say add it to chat instead, as a tag.
Forum:
Suggestions / Requests
11-17-2012, 22:40
Replies:
4
Surf VIP plugin (Custom)
Views:
1,535
Posted By
B l e n d
Surf VIP plugin (Custom)
Hello, I need a few adds to a plugin for my Surf_Ski_2 server.
This is what I need
For every player with flag "a": -(Every round)-
. 140hp (Health)..........
. 140ap (Armor + Helm)
. ...
Forum:
Suggestions / Requests
11-17-2012, 22:30
Replies:
20
[REQ] - No Fall Damage [Immune admin]
Views:
4,764
Posted By
B l e n d
Re: [REQ] - No Fall Damage [Immune admin]
Aha, okey. Lets say.. A bit less of code, a lot more job.
Forum:
Suggestions / Requests
11-17-2012, 20:33
Replies:
20
[REQ] - No Fall Damage [Immune admin]
Views:
4,764
Posted By
B l e n d
Re: [REQ] - No Fall Damage [Immune admin]
Not more stable but, more clean :)
Forum:
Suggestions / Requests
11-17-2012, 19:47
Replies:
16
[Req] Randomize Bot Playtime
Views:
6,626
Posted By
B l e n d
Re: [Req] Randomize Bot Playtime
Yeah, "on BOT add", add one by one?
If this doesn't make sense, nvm :D
Forum:
Suggestions / Requests
11-17-2012, 17:35
Replies:
20
[REQ] - No Fall Damage [Immune admin]
Views:
4,764
Posted By
B l e n d
Re: [REQ] - No Fall Damage [Immune admin]
See #include < hlsdk_const >
Forum:
Suggestions / Requests
11-17-2012, 17:08
Replies:
20
[REQ] - No Fall Damage [Immune admin]
Views:
4,764
Posted By
B l e n d
Re: [REQ] - No Fall Damage [Immune admin]
This code is much more stable than yours + Your code only works the first playround.
Also wait for what master got to say...
Forum:
Suggestions / Requests
11-17-2012, 17:05
Replies:
20
[REQ] - No Fall Damage [Immune admin]
Views:
4,764
Posted By
B l e n d
Re: [REQ] - No Fall Damage [Immune admin]
Thank you master :=)
Any chance you know how to nest a "vipFunction" in to this code? :) with VIP text there you can se DEAD also.
And so I easly can add my own new functions to this, like...
Forum:
Suggestions / Requests
11-17-2012, 16:12
Replies:
16
[Req] Randomize Bot Playtime
Views:
6,626
Posted By
B l e n d
Re: [Req] Randomize Bot Playtime
Why not make a task?
Forum:
HL1 Servers (HLDS)
11-17-2012, 15:33
Replies:
3
Mapping - Spawn issues...
Views:
1,261
Posted By
B l e n d
Re: Mapping - Spawn issues...
Ok, here's the RMF file :)
https://www.dropbox.com/s/dkjaku6y7mmpitq/zm_attack_2012.rmf
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