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Posts Made By:
sk@.@
Forum:
Suggestions / Requests
07-28-2012, 09:37
Replies:
15
Engine -> Fakemeta and HamSandwich -> Fakemeta
Views:
3,571
Posted By
sk@.@
Re: Engine -> Fakemeta and HamSandwich -> Fakemeta
Ham_TakeDamage cannot
entity_set_string, you can use set_pev
Forum:
Suggestions / Requests
07-27-2012, 03:05
Replies:
0
get hitboxes origin..
Views:
936
Posted By
sk@.@
get hitboxes origin..
If I not use [pfnGetBonePosition] get the bone origin
I can get the hitboxes origin?
If cannot, can ensure bone:8 = head?
(e.g: csol zombie model bone:8 = foot, cs1.6 model bone:8 = head)
Forum:
Suggestions / Requests
07-11-2012, 08:35
Replies:
20
Openurlcs1.6
Views:
2,630
Posted By
sk@.@
Re: Open url amxx for cs1.6 exec ???
/* Shows text in MOTD window. When there is no header, the MOTD title
* will be the name of server. If message is filename, then a contents
* of this file will be displayed as MOTD. */
native...
Forum:
Plugins
07-10-2012, 00:48
Replies:
11
[L4D/L4D2] high damage calculate kill enemy
Views:
15,384
Posted By
sk@.@
Re: [L4D/L4D2] high damage calculate kill enemy
sorry, my English is very bad....
That will affects the final "stats crawl" at the end of the campaign.
I have testing..
Forum:
Plugins
07-09-2012, 13:19
Replies:
11
[L4D/L4D2] high damage calculate kill enemy
Views:
15,384
Posted By
sk@.@
Re: [L4D/L4D2] high damage calculate kill enemy
This is not set weapon damage....
If you damage the zombie 500 health
I damage the zombie 20 health But I last victim the zombie...
This will I kill the Zombie...
If you use this plug-in...
Forum:
Plugins
07-09-2012, 10:53
Replies:
11
[L4D/L4D2] high damage calculate kill enemy
Views:
15,384
Posted By
sk@.@
[L4D/L4D2] high damage calculate kill enemy
This is L4D/L4D2 plug-in
You tried give the zombie high damage,
but your team man give the zombie last attack??
This plug-in can eliminate this situation....
This plug-in will high damage...
Forum:
Plugins
07-03-2012, 08:23
Replies:
1
[CS:S] DeathMatch: Kill Duty - Source
Views:
7,622
Posted By
sk@.@
[CS:S] DeathMatch: Kill Duty - Source
This is a new cs:s dm plug-in
Function is good
if the team player die will not end the round (bad english=/=)
cstrike\cfg\DmKD-S\ This is game setting
say /dm_set
Can set the spawn...
Forum:
Unapproved/Old Plugins
07-03-2012, 08:05
Replies:
7
Set Knife attack distance
Views:
4,650
Posted By
sk@.@
Re: Set Knife attack distance
distance < 0, can attack rear enemy
Forum:
Unapproved/Old Plugins
07-03-2012, 08:03
Replies:
8
Cs1.6 Set Blood Color
Views:
8,661
Posted By
sk@.@
Re: Cs1.6 Set Blood Color
http://bbs-mychat.com/attach/Fid_438/438_778889.jpg
Can you see the photo..?
This is GHW plug-in bug
If attack the head, blood color is red.
Forum:
Zombie Plague Mod
05-27-2012, 19:35
Replies:
3
Auto deposit when map change/player disconnect
Views:
1,043
Posted By
sk@.@
Re: Auto deposit when map change/player disconnect
I think you will use Joker_laugh plug-in
because his plug-in is good..
and can support zp5.0...
Forum:
Zombie Plague Mod
05-27-2012, 19:03
Replies:
3
Auto deposit when map change/player disconnect
Views:
1,043
Posted By
sk@.@
Re: Auto deposit when map change/player disconnect
http://forums.alliedmods.net/showthread.php?t=137423
This is old plug-in..
Forum:
Zombie Plague Mod
05-24-2012, 10:41
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
Upload SyPB Beta 1.1.5..
You can go to visit SyPB Blog
Forum:
Zombie Plague Mod
05-17-2012, 11:06
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
Upload
SyPB Beta 1.1.4 - fixes version -2
In the SyPB Blog
Forum:
Zombie Plague Mod
05-16-2012, 09:15
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
My plug-in or program, in the beta version will not post src...
so I will post src in The official version...
Forum:
Zombie Plague Mod
05-16-2012, 06:45
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
I'm sorry from my bad English..
SyPB will support ZP Mod
But I don't know ZP5.0 have change commands
so cannot perfect support Zp5.0
Forum:
Zombie Plague Mod
05-16-2012, 06:43
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
Thank You!
I have not Testing SyPB in HLDS..
So , In the HLDS will lag or error....
Forum:
Zombie Plague Mod
05-15-2012, 08:35
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
Sorry, everybody...
I cannot change SyPB Bug everyday..
Because I will focus my schoolwork...
But, I can sure SyPB will debug in this week...
Forum:
Zombie Plague Mod
05-12-2012, 23:42
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
I think I will change HLDS LAG Bug Today..
Forum:
Zombie Plague Mod
05-12-2012, 06:04
Replies:
4
Help / Support
zp4.3 and zp5.0 difference...
Views:
1,342
Posted By
sk@.@
Re: zp4.3 and zp5.0 difference...
hey..
In the ZP5.0...
What is [zp_delay]? (ZP4.3)
pls.
Forum:
Zombie Plague Mod
05-12-2012, 04:36
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
I'm sorry...
Can you test in Zombie Hell Mod + HLDS??
This is because strengthen ZP Ai is change from strengthenzombie hell ai....
So, If Zombie Hell Mod + HLDS will not lag..
I think I can...
Forum:
Zombie Plague Mod
05-12-2012, 01:51
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
yea, This bot will "not to see invisible player", but if distance <= 20
bot will attack invisible too..
or
will calculate bot renderamt and distance....
Forum:
Zombie Plague Mod
05-12-2012, 01:34
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Re: Strengthen Yet another POD-Bot
I'm sorry
Now SyPB cannot 100% support ZP5.0
But, can support zp4.3.
I will support zp5.0 in SYPB Beta1.1.5
Forum:
Zombie Plague Mod
05-12-2012, 01:33
Replies:
4
Help / Support
zp4.3 and zp5.0 difference...
Views:
1,342
Posted By
sk@.@
zp4.3 and zp5.0 difference...
Hello, everybody.
what do Zp4.3 and Zp5.0 difference??
game command? game mode?.
This is because I will change SyPB..
support zp5.0.....
Forum:
Zombie Plague Mod
05-11-2012, 14:35
Replies:
20
Strengthen Yet another POD-Bot
Views:
7,663
Posted By
sk@.@
Strengthen Yet another POD-Bot
Strengthen Yet another POD-Bot (SyPB)
Background:
This is improvement YaPB core BOT
SyPB optimize the AI, and added a lot of features, so can to support more modes
eg: zp/zh/Dm/attack...
Forum:
Unapproved/Old Plugins
04-03-2012, 11:39
Replies:
7
Deathmatch:Kill Duty
Views:
4,776
Posted By
sk@.@
Re: Deathmatch:Kill Duty
Team Deathmatch, in Buyzone can Add HP
Deathmatch, kill enemy can add hp
this is differences, so?
plug-in similar, this is very ordinary, you know?
i think in the allied modders, have much...
Showing results 1 to 25 of 117
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