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get hitboxes origin..


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sk@.@
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Join Date: Feb 2010
Location: Hong Kong
Old 07-27-2012 , 03:05   get hitboxes origin..
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If I not use [pfnGetBonePosition] get the bone origin
I can get the hitboxes origin?

If cannot, can ensure bone:8 = head?

(e.g: csol zombie model bone:8 = foot, cs1.6 model bone:8 = head)
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Old 07-28-2012, 06:28
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