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Search: Posts Made By: sk@.@
Forum: Suggestions / Requests 07-28-2012, 09:37
Replies: 15
Views: 3,534
Posted By sk@.@
Re: Engine -> Fakemeta and HamSandwich -> Fakemeta

Ham_TakeDamage cannot

entity_set_string, you can use set_pev
Forum: Suggestions / Requests 07-27-2012, 03:05
Replies: 0
Views: 931
Posted By sk@.@
get hitboxes origin..

If I not use [pfnGetBonePosition] get the bone origin
I can get the hitboxes origin?

If cannot, can ensure bone:8 = head?

(e.g: csol zombie model bone:8 = foot, cs1.6 model bone:8 = head)
Forum: Suggestions / Requests 07-11-2012, 08:35
Replies: 20
Views: 2,622
Posted By sk@.@
Re: Open url amxx for cs1.6 exec ???

/* Shows text in MOTD window. When there is no header, the MOTD title
* will be the name of server. If message is filename, then a contents
* of this file will be displayed as MOTD. */
native...
Forum: Plugins 07-10-2012, 00:48
Replies: 11
Views: 15,304
Posted By sk@.@
Re: [L4D/L4D2] high damage calculate kill enemy

sorry, my English is very bad....

That will affects the final "stats crawl" at the end of the campaign.

I have testing..
Forum: Plugins 07-09-2012, 13:19
Replies: 11
Views: 15,304
Posted By sk@.@
Re: [L4D/L4D2] high damage calculate kill enemy

This is not set weapon damage....

If you damage the zombie 500 health
I damage the zombie 20 health But I last victim the zombie...
This will I kill the Zombie...

If you use this plug-in...
Forum: Plugins 07-09-2012, 10:53
Replies: 11
Views: 15,304
Posted By sk@.@
[L4D/L4D2] high damage calculate kill enemy

This is L4D/L4D2 plug-in

You tried give the zombie high damage,
but your team man give the zombie last attack??

This plug-in can eliminate this situation....
This plug-in will high damage...
Forum: Plugins 07-03-2012, 08:23
Replies: 1
Views: 7,588
Posted By sk@.@
[CS:S] DeathMatch: Kill Duty - Source

This is a new cs:s dm plug-in

Function is good
if the team player die will not end the round (bad english=/=)

cstrike\cfg\DmKD-S\ This is game setting

say /dm_set
Can set the spawn...
Forum: Unapproved/Old Plugins 07-03-2012, 08:05
Replies: 7
Views: 4,622
Posted By sk@.@
Re: Set Knife attack distance

distance < 0, can attack rear enemy
Forum: Unapproved/Old Plugins 07-03-2012, 08:03
Replies: 8
Views: 8,626
Posted By sk@.@
Re: Cs1.6 Set Blood Color

http://bbs-mychat.com/attach/Fid_438/438_778889.jpg

Can you see the photo..?
This is GHW plug-in bug

If attack the head, blood color is red.
Forum: Zombie Plague Mod 05-27-2012, 19:35
Replies: 3
Views: 1,041
Posted By sk@.@
Re: Auto deposit when map change/player disconnect

I think you will use Joker_laugh plug-in
because his plug-in is good..

and can support zp5.0...
Forum: Zombie Plague Mod 05-27-2012, 19:03
Replies: 3
Views: 1,041
Posted By sk@.@
Re: Auto deposit when map change/player disconnect

http://forums.alliedmods.net/showthread.php?t=137423

This is old plug-in..
Forum: Zombie Plague Mod 05-24-2012, 10:41
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

Upload SyPB Beta 1.1.5..

You can go to visit SyPB Blog
Forum: Zombie Plague Mod 05-17-2012, 11:06
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

Upload
SyPB Beta 1.1.4 - fixes version -2
In the SyPB Blog
Forum: Zombie Plague Mod 05-16-2012, 09:15
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

My plug-in or program, in the beta version will not post src...

so I will post src in The official version...
Forum: Zombie Plague Mod 05-16-2012, 06:45
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

I'm sorry from my bad English..

SyPB will support ZP Mod
But I don't know ZP5.0 have change commands
so cannot perfect support Zp5.0
Forum: Zombie Plague Mod 05-16-2012, 06:43
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

Thank You!
I have not Testing SyPB in HLDS..
So , In the HLDS will lag or error....
Forum: Zombie Plague Mod 05-15-2012, 08:35
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

Sorry, everybody...
I cannot change SyPB Bug everyday..
Because I will focus my schoolwork...

But, I can sure SyPB will debug in this week...
Forum: Zombie Plague Mod 05-12-2012, 23:42
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

I think I will change HLDS LAG Bug Today..
Forum: Zombie Plague Mod 05-12-2012, 06:04
Replies: 4
Views: 1,334
Posted By sk@.@
Re: zp4.3 and zp5.0 difference...

hey..
In the ZP5.0...
What is [zp_delay]? (ZP4.3)

pls.
Forum: Zombie Plague Mod 05-12-2012, 04:36
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

I'm sorry...
Can you test in Zombie Hell Mod + HLDS??

This is because strengthen ZP Ai is change from strengthenzombie hell ai....

So, If Zombie Hell Mod + HLDS will not lag..

I think I can...
Forum: Zombie Plague Mod 05-12-2012, 01:51
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

yea, This bot will "not to see invisible player", but if distance <= 20
bot will attack invisible too..
or
will calculate bot renderamt and distance....
Forum: Zombie Plague Mod 05-12-2012, 01:34
Replies: 20
Views: 7,607
Posted By sk@.@
Re: Strengthen Yet another POD-Bot

I'm sorry
Now SyPB cannot 100% support ZP5.0

But, can support zp4.3.

I will support zp5.0 in SYPB Beta1.1.5
Forum: Zombie Plague Mod 05-12-2012, 01:33
Replies: 4
Views: 1,334
Posted By sk@.@
zp4.3 and zp5.0 difference...

Hello, everybody.

what do Zp4.3 and Zp5.0 difference??

game command? game mode?.

This is because I will change SyPB..

support zp5.0.....
Forum: Zombie Plague Mod 05-11-2012, 14:35
Replies: 20
Views: 7,607
Posted By sk@.@
Strengthen Yet another POD-Bot

Strengthen Yet another POD-Bot (SyPB)

Background:
This is improvement YaPB core BOT

SyPB optimize the AI, and added a lot of features, so can to support more modes

eg: zp/zh/Dm/attack...
Forum: Unapproved/Old Plugins 04-03-2012, 11:39
Replies: 7
Views: 4,750
Posted By sk@.@
Re: Deathmatch:Kill Duty

Team Deathmatch, in Buyzone can Add HP
Deathmatch, kill enemy can add hp

this is differences, so?

plug-in similar, this is very ordinary, you know?

i think in the allied modders, have much...
Showing results 1 to 25 of 117

 
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