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Search: Posts Made By: Powerlord
Forum: Metamod:Source Plugins 06-24-2014, 14:21
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

CS:GO has this built into the game engine so there's no point.
Forum: Metamod:Source Plugins 04-07-2014, 11:48
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

I was afraid you were going to say that, but I remembered seeing a bug about it ages ago and wasn't sure if it ever got implemented.
Forum: Metamod:Source Plugins 04-07-2014, 11:12
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

So, using this Makefile (adapted from my SM 1.6 updated sample extension files and the sample_mm Makefile), I've compiled new versions of this for HL2:DM, DoD:S, CS:S, and TF2.

I haven't compiled...
Forum: Metamod:Source Plugins 04-06-2014, 13:45
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

This is because the version in the first post hasn't been updated since Source 2009 started using libvstdlib_srv.so (happened in early 2013 I think).
Forum: Metamod:Source Plugins 02-26-2013, 17:31
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

Apparently the quoted part that mentioned vstdlib_srv.so and the like was removed from an earlier post.

Having said that, I was going to build a debug version of this, but apparently the Makefile...
Forum: Metamod:Source Plugins 02-26-2013, 17:15
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

I think Asherkin was saying earlier that you also need CEF compiled as a Debug build.
Forum: Metamod:Source Plugins 02-24-2013, 05:11
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

Is CEF built without symbols? Because Valve added them back in for TF2's .so files a while back.
Forum: Metamod:Source Plugins 02-23-2013, 17:39
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

Probably need to run it via gdb to get anything useful out of it.
Forum: Metamod:Source Plugins 02-23-2013, 16:13
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

Are you... loading a Linux dmp file using the Windows debugger?
Forum: Metamod:Source Plugins 06-23-2012, 14:40
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

This ext was made for Source 2009 games, which include HL2:DM, DoD:S, CS:S, and TF2. And possibly Garry's Mod, I've never been sure.
Forum: Metamod:Source Plugins 06-08-2012, 15:20
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

By the way, what's the current edict limit in TF2? I vaguely remember they had to bump it up a year or two ago due to changes to the game making cp_steel crash every time it was loaded due to...
Forum: Metamod:Source Plugins 06-05-2012, 13:44
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

I noticed that, much like SourceMod Extensions, Stripper: Source uses individually named .so and .dll versions for each engine version. I'm not sure if this requires special code to do or not, but...
Forum: Metamod:Source Plugins 06-04-2012, 16:08
Replies: 180
Views: 161,974
Posted By Powerlord
Re: Create Edict Fixer.

To expand on it further, the game server crashes when it runs out of edict/entity indexes. This plugin tries to prevent that.
Showing results 1 to 13 of 13

 
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