I'm sorry, do I need to modify "l4d_customize_transition_entities.cfg" before running the plugin?
I spawn some melee weapons and drop them on the ground in saferoom,
after map transition, they all turn into hunter hand model (Except the melee I hold)
Spoiler
Server console message
PHP Code:
[Customize Transition] Start restoring entities. Removing weapon_first_aid_kit_spawn Removing weapon_first_aid_kit_spawn Removing weapon_first_aid_kit_spawn Removing weapon_first_aid_kit_spawn Removing weapon_spawn Removing weapon_ammo_spawn Removing weapon_spawn Restoring weapon_pistol at (4521.834472 2068.513671 -62.869606) Restoring weapon_spawn at (4216.000000 2148.000000 -27.000000) Restoring weapon_spawn at (4182.000000 2144.000000 -27.000000) Restoring weapon_first_aid_kit_spawn at (4124.000000 2162.000000 -25.000000) Restoring weapon_first_aid_kit_spawn at (4110.218750 2161.000000 -25.000000) Restoring weapon_first_aid_kit_spawn at (4110.000000 2150.000000 -27.750000) Restoring weapon_first_aid_kit_spawn at (4134.000000 2150.000000 -25.000000) Restoring weapon_ammo_spawn at (4085.187988 2154.969238 -28.093750) Restoring prop_minigun at (4723.104492 1963.352050 -63.968769) Restoring weapon_melee at (4510.875000 2051.110839 -62.663433) Restoring weapon_melee at (4488.636230 2056.812988 -62.734291) Restoring weapon_melee at (4477.022460 2044.806152 -62.036323) Restoring weapon_melee at (4516.905761 2054.286621 -62.853721) Restoring weapon_melee at (4530.638671 2059.066894 -62.312713) [Customize Transition] End restoring entities.