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[L4D] Force Mission Changer 1.4.0


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Newf
Senior Member
Join Date: Dec 2009
Old 12-01-2009 , 16:54   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #361

Quote:
Originally Posted by danmala View Post
I say before that it works great in l4d2, but there's a bug, i dont know if is the FMC.Sometimes, the firts map of the campaing there's no kit and weapons for the survivor, but only in the first round, when team swap, the second team playing with the survivor has kit and weapons. Anyone know how to fix?

l4d2 linux
it appears to be working for me as well...however i haven't played it long enough to find out yet . i did encounter an error where a map didn't change after it was finished, however someone left the other team and there was no one left there, so the same map reloaded again.

i too have experienced the no weapons or medkits, it may be due to some unforeseen glitch with the Infected Bots plugin, there was an updated version posted which i'm going to try. if you're running it as well, might be an idea.
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danmala
Member
Join Date: Aug 2009
Location: Brasil
Old 12-01-2009 , 16:57   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #362

Quote:
Originally Posted by Newf View Post
it appears to be working for me as well...however i haven't played it long enough to find out yet . i did encounter an error where a map didn't change after it was finished, however someone left the other team and there was no one left there, so the same map reloaded again.

i too have experienced the no weapons or medkits, it may be due to some unforeseen glitch with the Infected Bots plugin, there was an updated version posted which i'm going to try. if you're running it as well, might be an idea.
I just read in infected bots someone with the same bug, and i use, i going to update and see if works.
thx
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Newf
Senior Member
Join Date: Dec 2009
Old 12-02-2009 , 01:13   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #363

the map changer is working just fine for me, and i'm not getting the weapon or medkit error since i switched to the latest infected bots version.

one thing though, if there is less than x number of people in a game, it will just reload the same map again.
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billabonker
Senior Member
Join Date: May 2009
Old 12-02-2009 , 10:34   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #364

works for l4d2?
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FuzzOne
Member
Join Date: Nov 2009
Location: Brazil
Old 12-09-2009 , 22:25   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #365

DId that things, but i still get this error:

[FMC] Discovered coop gamemode. Link to sm_l4dco_mapchanger.
L 12/05/2009 - 12:02:48: [SM] Plugin encountered error 25: Call was aborted
L 12/05/2009 - 12:02:48: [SM] Native "SetFailState" reported: Force Mission Chan
ger settings not found! Shutdown.
L 12/05/2009 - 12:02:48: [SM] Displaying call stack trace for plugin "sm_l4d_map
changer.smx":
L 12/05/2009 - 12:02:48: [SM] [0] Line 424, /home/groups/sourcemod/upload_tmp
/phpdz3EzL.sp:luginInitialization()
L 12/05/2009 - 12:02:48: [SM] [1] Line 130, /home/groups/sourcemod/upload_tmp
/phpdz3EzL.sp::OnMapStart()



Any help? Its a Windows server
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Newf
Senior Member
Join Date: Dec 2009
Old 12-10-2009 , 00:31   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #366

having a huge problem with this now since the update today. after a campaign, it boots everyone out and resests back to the first map.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 12-10-2009 , 10:18   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #367

Im having problems with the new .5 update as well. The plugin doesn't load. And if manually loaded it refuses to change the campaign and auto unloads its self.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 12-10-2009 , 10:55   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #368

Here's the error I got in console:
Quote:
SM] Native "SetFailState" reported: Force Mission Changer settings not found! Shutdown.
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Newf
Senior Member
Join Date: Dec 2009
Old 12-10-2009 , 11:31   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #369

this is what popped up in my server log:

[FMC] Discovered coop gamemode. Link to sm_l4dco_mapchanger.
[SM] Plugin encountered error 25: Call was aborted
[SM] Native "SetFailState" reported: Force Mission Changer settings not found! Shutdown.
[SM] Displaying call stack trace for plugin "sm_l4d_mapchanger.smx":
[SM] [0] Line 424, /home/groups/sourcemod/upload_tmp/phpdz3EzL.sp:luginInitialization()
[SM] [1] Line 130, /home/groups/sourcemod/upload_tmp/phpdz3EzL.sp::OnMapStart()
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 12-10-2009 , 12:10   Re: [L4D] Force Mission Changer 1.4.0
Reply With Quote #370

Well my error seemed to be caused by FMC mistaking the game mode for coop for some reason...Adding the coop .txt file to the data folder with the exact same entries as the versus one fixed the issue for me.

Errors are identical so it should work for you as well.
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