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CSDM 2.1.3d KWo beta


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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-03-2009 , 04:24   Re: CSDM 2.1.2k beta
Reply With Quote #341

Quote:
Originally Posted by aarons View Post
I got one problem .
when currentmap I set csdm_enable and FFA=1 , now currentmap friendly fire damage equal to normal damage.

Go ahead nextmap if I set FFA=0,csdm_disable, now playing

cstrike like nomal, friendly fire damage will amplify not like normal.

how to fix ?
"not like normal", but how exactly? Could You, please, be more descriptive?
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Frogstomp
Member
Join Date: Jun 2008
Location: Straya (Australia)
Old 11-11-2009 , 20:22   Re: CSDM 2.1.2k beta
Reply With Quote #342

Quote:
Originally Posted by Voltron View Post
Yep, longjump no longer works.
Who needs long jump in item mode when you can just use a leap plugin
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aarons
Junior Member
Join Date: Jan 2005
Old 11-12-2009 , 08:07   Re: CSDM 2.1.2k beta
Reply With Quote #343

Quote:
Originally Posted by KWo View Post
"not like normal", but how exactly? Could You, please, be more descriptive?


That means , if u enable the CSDM 2.1.2k and keep FFA = 1 in

currentmap then server go ahead nextmap if CSDM be defined

disable. Now friendly fire will be magnified , example u can kill your

teamate with awp one shot.

If server dont run CSDM 2.1.2k , that will not happen one shot

with awp can shot down your teamate.

sry , I just only describe that situation with my not good enough

English.

==

I got the keypoint by myself , If u wanna switch FFA and

assurance it will close FFA and recover the exactly firendly fire

damage, you need sure u switch FFA when CSDM is "enable".

If u switch FFA when CSDM is "disable", it just only close the FFA not recover the exactly FF damage.
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puppet-master
New Member
Join Date: Nov 2009
Old 11-21-2009 , 12:32   Re: CSDM 2.1.2k beta
Reply With Quote #344

i cant get the buy menu open what should i write in my config file??
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-23-2009 , 02:53   Re: CSDM 2.1.2k beta
Reply With Quote #345

Are You sure the mod is whole working?
Write in the console:

meta list
then:
amxx plugins

and show us the output.
CS version? Steam/no-steam? Linux/windows? ZBOTs installed?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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Pilat100
Member
Join Date: Sep 2009
Old 01-31-2010 , 17:36   Re: CSDM 2.1.2k beta
Reply With Quote #346

On and off it a multimod addons?
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-01-2010 , 06:27   Re: CSDM 2.1.2k beta
Reply With Quote #347

I'm not sure what You are asking for...
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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Pilat100
Member
Join Date: Sep 2009
Old 02-02-2010 , 00:41   Re: CSDM 2.1.2k beta
Reply With Quote #348

How to disable CSDM for certain maps


OK - the final (and for now the only good) solution is this:
Your plugins-cf_mapzilla.ini file should look so:
csdm_equip.amxx disabled
csdm_spawn_preset.amxx disabled
csdm_misc.amxx disabled
csdm_protection.amxx disabled
csdm_ffa.amxx disabled
csdm_tickets.amxx disabled
csdm_itemmode.amxx disabled
(note there is no csdm_main.amxx disabled, because I need it to let me disable the work of CSDM module).
And then You should have also the file cf_mapzilla.cfg with that line You had before:
csdm_disabled

Now it works correctly. By default on every map CSDM is enabled for You, but when cf_mapzilla is loaded, all CSDM plugins are disabled except csdm_main. This prevents to remove some entities from the map (at the very beginning when the map is loading), because - for example csdm_misc (responsible for that) is already disabled.
Then - when the config for map is loaded (cf_mapzilla.cfg) it disables CSDM, so You aren't respawned all the time anymore.

I would suggest to change the tittle of this topic to "How to disable CSDM for certain maps" - then - if it's confirmed it works correcty - make it as a sticky. Additionally I would ask to include the info about that in documentation of CSDM, because the solution wasn't so trivial. It took me 2 days to solve the problem and I had also to angage few people at AMX X Scripting Support forum to help me with this.


the respawned not off
there is of Paralo ?




I'm from Brazil

Last edited by Pilat100; 02-02-2010 at 03:39.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-03-2010 , 03:21   Re: CSDM 2.1.2k beta
Reply With Quote #349

If You are quoting me, use quotes next time (right top of each post - there is a "quote" button)...
Do You want to tell me it doesn't work for You and - even if You have done everything like is stated there - You are still respawning on maps You don't want to?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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Pilat100
Member
Join Date: Sep 2009
Old 02-03-2010 , 17:12   Re: CSDM 2.1.2k beta
Reply With Quote #350

but the respawning does not disable the other cfgs
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