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Module: Orpheu (v2.6.3)


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-31-2010 , 04:27   Re: Module: Orpheu2.3
Reply With Quote #341

Here
Attached Files
File Type: zip engine_i686.zip (371.5 KB, 159 views)
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Immortal_BLG
Member
Join Date: Feb 2010
Location: RUSSIA
Old 03-31-2010 , 05:05   Re: Module: Orpheu2.3
Reply With Quote #342

Thanks, but I need 386, not 686

Last edited by Immortal_BLG; 03-31-2010 at 05:08.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-31-2010 , 05:17   Re: Module: Orpheu2.3
Reply With Quote #343

It doesn't exist and it's the same anyway.
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hlstriker
Green Gaben
Join Date: Mar 2006
Location: OH-IO!
Old 04-02-2010 , 21:03   Re: Module: Orpheu2.3
Reply With Quote #344

I made a plugin that works perfect on my server, but when I test it on a friends server the class entity always returns -1.

Example plugin:
PHP Code:
public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR);
    
OrpheuRegisterHook(OrpheuGetFunction("RadiusDamage""CTFRpgRocket"), "hook_RpgRadiusDamage");
}

public 
hook_RpgRadiusDamage(thispevInflictorpevAttackerFloat:flRadiusDamageiClassIgnorebitsDamageType)
{
    
log_amx("[TEST]: %i, %i, %i, %f, %i, %i"thispevInflictorpevAttackerflRadiusDamageiClassIgnorebitsDamageType);

Example log:
Quote:
[TEST]: -1, 171, 1, 104.979179, 0, 64
This happens on any class function I use (seems CBaseEntity variable types too). There are no errors either.

Anyone have a clue why the class entity always returns -1?
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joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 04-02-2010 , 21:51   Re: Module: Orpheu2.3
Reply With Quote #345

Quote:
Originally Posted by hlstriker View Post
I made a plugin that works perfect on my server, but when I test it on a friends server the class entity always returns -1.

Example plugin:
PHP Code:
public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR);
    
OrpheuRegisterHook(OrpheuGetFunction("RadiusDamage""CTFRpgRocket"), "hook_RpgRadiusDamage");
}

public 
hook_RpgRadiusDamage(thispevInflictorpevAttackerFloat:flRadiusDamageiClassIgnorebitsDamageType)
{
    
log_amx("[TEST]: %i, %i, %i, %f, %i, %i"thispevInflictorpevAttackerflRadiusDamageiClassIgnorebitsDamageType);

Example log:


This happens on any class function I use (seems CBaseEntity variable types too). There are no errors either.

Anyone have a clue why the class entity always returns -1?
Wbat are the operating systems of each one? Also be sure to have orpheu updated.
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hlstriker
Green Gaben
Join Date: Mar 2006
Location: OH-IO!
Old 04-02-2010 , 21:56   Re: Module: Orpheu2.3
Reply With Quote #346

Linux on both. We reinstalled version 2.3 on both too just to double check.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-02-2010 , 22:08   Re: Module: Orpheu2.3
Reply With Quote #347

Quote:
Originally Posted by hlstriker View Post
Linux on both. We reinstalled version 2.3 on both too just to double check.
If you have the same files and are both in linux I don't think the problem can be orpheu. You are testing on the same map and same version of the mod?
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hlstriker
Green Gaben
Join Date: Mar 2006
Location: OH-IO!
Old 04-02-2010 , 22:12   Re: Module: Orpheu2.3
Reply With Quote #348

Quote:
Originally Posted by joaquimandrade View Post
If you have the same files and are both in linux I don't think the problem can be orpheu. You are testing on the same map and same version of the mod?
Yeah, I was thinking the same thing but was asking here just to see if it was something that someone knew of. We can't really do any other testing though because his server was purchased through gameservers.com

It is rather strange how the CBaseEntity types only return -1 though.

Last edited by hlstriker; 04-02-2010 at 22:14.
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joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 04-02-2010 , 22:32   Re: Module: Orpheu2.3
Reply With Quote #349

Quote:
Originally Posted by hlstriker View Post
Yeah, I was thinking the same thing but was asking here just to see if it was something that someone knew of. We can't really do any other testing though because his server was purchased through gameservers.com

It is rather strange how the CBaseEntity types only return -1 though.
I can't help you now but I will keep this issue in mind.
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kielor
Senior Member
Join Date: Jan 2009
Location: Russia, Novosibirsk
Old 04-08-2010 , 10:52   Re: Module: Orpheu2.3
Reply With Quote #350

Oh, GJ for module, but yet it ruins my head

So, I am to request somebody to do the following thing: Superceding PM_PreventMegaBunnyJumping() for certain player(so I can enable this for one person and disable for another at the same time)
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