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Sudden death critical hit off


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Author
Aizek
Member
Join Date: May 2009
Plugin ID:
1190
Plugin Version:
1.2
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    No critical hit in sudden death
    Old 09-28-2009 , 09:27   Sudden death critical hit off
    Reply With Quote #1

    Description:
    When a sudden death round begins plugin set cvar tf_weapon_criticals to 0 (if u use only melee weapon in sudden death mode, then IMHO critical hit must be off). When map or round is ended tf_weapon_criticals set to old value.

    Install:
    Put plugin on server. Enjoy

    Changelog:
    1.0 Intial Release
    1.1 Remove notification when cvar is changed
    1.2 Fix bug with round end
    Attached Files
    File Type: sp Get Plugin or Get Source (sd_crit.sp - 1197 views - 1.4 KB)

    Last edited by Aizek; 10-05-2009 at 18:42.
    Aizek is offline
    Aizek
    Member
    Join Date: May 2009
    Old 10-04-2009 , 06:59   Re: Sudden death critical hit off
    Reply With Quote #2

    remove notification when cvar is changed
    Aizek is offline
    Dragonshadow
    BANNED
    Join Date: Jun 2008
    Old 10-05-2009 , 12:17   Re: Sudden death critical hit off
    Reply With Quote #3

    How about some explanations, cvars, some actual info?
    Dragonshadow is offline
    Aizek
    Member
    Join Date: May 2009
    Old 10-05-2009 , 17:20   Re: Sudden death critical hit off
    Reply With Quote #4

    Quote:
    Originally Posted by Dragonshadow View Post
    How about some explanations, cvars, some actual info?
    done.

    Last edited by Aizek; 10-05-2009 at 18:41.
    Aizek is offline
    Antithasys
    Moderator
    Join Date: Apr 2008
    Old 11-21-2009 , 02:02   Re: Sudden death critical hit off
    Reply With Quote #5

    current plugin status?
    __________________
    [my plugins]

    When you think about asking a question... consider what have you tried?
    Antithasys is offline
    Aizek
    Member
    Join Date: May 2009
    Old 11-30-2009 , 05:09   Re: Sudden death critical hit off
    Reply With Quote #6

    worked
    if needed i can make some changes

    Last edited by Aizek; 11-30-2009 at 05:11.
    Aizek is offline
    snelvuur
    Veteran Member
    Join Date: Jun 2008
    Location: Netherlands
    Old 10-12-2010 , 20:25   Re: Sudden death critical hit off
    Reply With Quote #7

    If you use this together with for instance a "crit vote" system at start of the map, once the first stage is finished (so not map time) it will turn the crits back on, even though it suppose to be off the complete time.

    Took me some time to figure that out because the first round would always be correct (thats when i checked) and then always said "i dont see anything wrong with it" :-)
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