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[CSS] Homing Missiles


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F Kruger
Member
Join Date: Oct 2009
Location: Australia
Old 05-30-2011 , 18:22   Re: [CSS] Homing Missiles
Reply With Quote #131

Had to edit that, Ill be good.

I remember trying this plugin a while back. Do the rockets still stick to players heads on the odd occasion?

Last edited by F Kruger; 05-30-2011 at 21:52.
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itcef
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Join Date: Jun 2011
Old 06-01-2011 , 08:58   Re: [CSS] Homing Missiles
Reply With Quote #132

Hi all,
I've installed this plugin and it doesn't work, it crash the server
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 06-02-2011 , 18:03   Re: [CSS] Homing Missiles
Reply With Quote #133

Quote:
Originally Posted by itcef View Post
Hi all,
I've installed this plugin and it doesn't work, it crash the server
you'll have to give more information than that if you need help.
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itcef
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Join Date: Jun 2011
Old 06-03-2011 , 15:49   Re: [CSS] Homing Missiles
Reply With Quote #134

It just crash the server, I can't look the console.
I have Sourcemod 1.3.7

Last edited by itcef; 06-03-2011 at 15:55.
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itcef
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Join Date: Jun 2011
Old 06-03-2011 , 16:36   Re: [CSS] Homing Missiles
Reply With Quote #135

In the log file :
L 06/03/2011 - 210:17: SourceMod error session started
L 06/03/2011 - 210:17: Info (map "") (file "errors_20110603.log")
L 06/03/2011 - 210:17: Logical Entities not supported by this mod (LevelShutdown) - Reverting to networkable entities only
L 06/03/2011 - 210:18: Error log file session closed.
L 06/03/2011 - 210:18: SourceMod error session started
L 06/03/2011 - 210:18: Info (map "aim_castlewars") (file "errors_20110603.log")
L 06/03/2011 - 210:18: [SM] Unable to load extension "sdkhooks.ext": Failed to locate IEntityFactoryDictionary sig!
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 06-03-2011 , 16:52   Re: [CSS] Homing Missiles
Reply With Quote #136

make sure you have the latest sdkhooks.
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itcef
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Join Date: Jun 2011
Old 06-03-2011 , 17:01   Re: [CSS] Homing Missiles
Reply With Quote #137

I have the latest (2.0)


] sm exts list
[SM] Displaying 8 extensions:
[01] Automatic Updater (1.3.7): Updates SourceMod gamedata files
[02] Webternet (1.3.7): Extension for interacting with URLs
[03] CS:S Tools (1.0.3): CS:S extended functionality
[04] BinTools (1.3.7): Low-level C/C++ Calling API
[05] Top Menus (1.3.7): Creates sorted nested menus
[06] SDK Tools (1.3.7): Source SDK Tools
[07] Client Preferences (1.3.7): Saves client preference settings
[08] SQLite (1.3.7): SQLite Driver

Last edited by itcef; 06-03-2011 at 17:06.
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 06-03-2011 , 17:19   Re: [CSS] Homing Missiles
Reply With Quote #138

you haven't installed it correctly by the looks of it. which file did you put in your extensions folder? also did you make sure to copy the relevant sdkhooks files to the gamedata folder.
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itcef
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Old 06-03-2011 , 17:29   Re: [CSS] Homing Missiles
Reply With Quote #139

can you show me how to install it correctly ?
I have put the same files of the SDKhooks 2.0 zip in sourcemod, i haven't delete or copy other files, in the gamedata there is two folders : sdkhooks.games and sdktools.games and other files included with sourcemod
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 06-03-2011 , 17:34   Re: [CSS] Homing Missiles
Reply With Quote #140

if you were using an earlier version of sdkhooks you have to remove those files.
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