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Module: Orpheu (v2.6.3)


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joropito
AlliedModders Donor
Join Date: Mar 2009
Location: pfnAddToFullPack
Old 11-25-2012 , 15:45   Re: Module: Orpheu2.3a
Reply With Quote #931

Which svencoop server linux version are you using?
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Duko
Junior Member
Join Date: Nov 2012
Location: Slovakia
Old 11-25-2012 , 15:54   Re: Module: Orpheu2.3a
Reply With Quote #932

The latest public 4.6. I think it's v3

Last edited by Duko; 11-25-2012 at 15:56.
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joropito
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Join Date: Mar 2009
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Old 11-26-2012 , 13:21   Re: Module: Orpheu2.3a
Reply With Quote #933

When hamsandwitch was updated, linux version of svencoop was not released. The 0x0 it's wrong. Try to increase one by one until found some functions.
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Old 11-26-2012, 16:25
Arkshine
This message has been deleted by Arkshine. Reason: nvm
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-26-2012 , 16:46   Re: Module: Orpheu2.3a
Reply With Quote #934

You say "some functions", it works for others ? So far I know, pev and base seems to be correct.
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Duko
Junior Member
Join Date: Nov 2012
Location: Slovakia
Old 11-26-2012 , 20:40   Re: Module: Orpheu2.3a
Reply With Quote #935

Quote:
Originally Posted by joropito View Post
When hamsandwitch was updated, linux version of svencoop was not released. The 0x0 it's wrong. Try to increase one by one until found some functions.
I'm trying now.

Quote:
Originally Posted by Arkshine View Post
You say "some functions", it works for others ? So far I know, pev and base seems to be correct.
Yes. Engine functions works, but none for mod.

I still get this error.
Code:
[Offset Finder] Current is: 0x35
FATAL ERROR (shutting down): Bad entity in IndexOfEdict()
Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem
Tue Nov 27 02:09:32 CET 2012: Server restart in 1 seconds
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Duko
Junior Member
Join Date: Nov 2012
Location: Slovakia
Old 11-27-2012 , 00:39   Re: Module: Orpheu2.3a
Reply With Quote #936

So i tried...
CGameRules 0x0 - 0x1001 nothing
CBaseEntity 0x0 - 0x1404 nothing

Tested other functions
FirstPlayerSpawn(void), AddPlayerBan(char *,float) works

It looks like only functions with arguments "CBaseEntity *" or "CBasePlayer *" don't work.
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bLacK-bLooD
AlliedModders Donor
Join Date: Jun 2008
Old 01-02-2013 , 05:40   Re: Module: Orpheu2.3a
Reply With Quote #937

Is there a way to disable the logs done by orpheu? It's really annoying and i don't like it at all.

I mean this, is really annoying :

Code:
Orpheu functions search started.



        Parsing functions started.

                Parsing file "AddAmmoNameToAmmoRegistry" started

                                Function is updated

                Parsing file "AddAmmoNameToAmmoRegistry" ended

                Parsing file "EndRoundMessage" started

                                Function is updated

                Parsing file "EndRoundMessage" ended

                Parsing file "InstallGameRules_tfc" started

                                Argument type "char *" validated

                                Return type "CHalfLifeMultiplay *" validated

                Parsing file "InstallGameRules_tfc" ended

                Parsing file "EmitAmbientSound" started

                                Function structure is updated

                Parsing file "EmitAmbientSound" ended

                Parsing file "PrecacheSound" started

                                Function structure is updated

                Parsing file "PrecacheSound" ended

                Parsing file "EmitSound" started

                                Function structure is updated

                Parsing file "EmitSound" ended

                Parsing file "InstallGameRules" started

                                Function is updated

                Parsing file "InstallGameRules" ended

                Parsing folder "CHalfLifeMultiplay" started

                        Parsing file "CheckWinConditions" started

                                Function is updated

                        Parsing file "CheckWinConditions" ended

                        Parsing file "HasRoundTimeExpired" started

                                Function is updated

                        Parsing file "HasRoundTimeExpired" ended

                        Parsing file "CheckMapConditions" started

                                Function is updated

                        Parsing file "CheckMapConditions" ended

                        Parsing file "UpdateTeamScores" started

                                Function is updated

                        Parsing file "UpdateTeamScores" ended

                Parsing folder "CHalfLifeMultiplay" ended

                Parsing folder "CBasePlayer" started

                        Parsing file "SetAnimation" started

                                Function is updated

                        Parsing file "SetAnimation" ended

                Parsing folder "CBasePlayer" ended

                Parsing folder "CBasePlayerWeapon" started

                        Parsing file "DefaultDeploy" started

                                Function is updated

                        Parsing file "DefaultDeploy" ended

                        Parsing file "ReloadSound" started

                                Function is updated

                        Parsing file "ReloadSound" ended

                Parsing folder "CBasePlayerWeapon" ended

        Parsing functions ended.



Orpheu functions search ended.



Orpheu virtual functions search started.



        Parsing virtual functions started.

                Parsing folder "CGameRules" started

                        Parsing file "FlPlayerFallDamage" started

                                Virtual function is updated

                        Parsing file "FlPlayerFallDamage" ended

                        Parsing file "SetSparkShower" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetSparkShower" ended

                        Parsing file "PlayerDeathThink" started

                                Argument type "CBasePlayer *" validated

                        Parsing file "PlayerDeathThink" ended

                        Parsing file "GiveC4" started

                                Virtual function is updated

                        Parsing file "GiveC4" ended

                        Parsing file "ClientCommand" started

                                Virtual function is updated

                        Parsing file "ClientCommand" ended

                        Parsing file "SetScreenFades" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetScreenFades" ended

                        Parsing file "EndMultiplayerGame" started

                                Virtual function is updated

                        Parsing file "EndMultiplayerGame" ended

                        Parsing file "SparkShower" started

                                Return type "short" validated

                        Parsing file "SparkShower" ended

                        Parsing file "getMapTime" started

                                Return type "int" validated

                        Parsing file "getMapTime" ended

                        Parsing file "SendTeamScores" started

                                Argument type "int" validated

                                Return type "int" validated

                        Parsing file "SendTeamScores" ended

                        Parsing file "DeathNotice_dod" started

                                Argument type "CBasePlayer *" validated

                                Argument type "entvars_s *" validated

                                Argument type "entvars_s *" validated

                                Argument type "int" validated

                        Parsing file "DeathNotice_dod" ended

                        Parsing file "SetCamera" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetCamera" ended

                        Parsing file "bodyDamage" started

                                Return type "short" validated

                        Parsing file "bodyDamage" ended

                        Parsing file "ClientDisconnected" started

                                Virtual function is updated

                        Parsing file "ClientDisconnected" ended

                        Parsing file "setMapTime" started

                                Return type "int" validated

                        Parsing file "setMapTime" ended

                        Parsing file "GetGameDescription" started

                                Virtual function is updated

                        Parsing file "GetGameDescription" ended

                        Parsing file "BubbleTrails" started

                                Return type "short" validated

                        Parsing file "BubbleTrails" ended

                        Parsing file "CleanUpMap" started

                                Virtual function is updated

                        Parsing file "CleanUpMap" ended

                        Parsing file "CanHavePlayerItem" started

                                Virtual function is updated

                        Parsing file "CanHavePlayerItem" ended

                        Parsing file "IsValidTeam" started

                                Virtual function is updated

                        Parsing file "IsValidTeam" ended

                        Parsing file "CheckWinConditions" started

                                Virtual function is updated

                        Parsing file "CheckWinConditions" ended

                        Parsing file "FlWeaponTryRespawn" started

                                Virtual function is updated

                        Parsing file "FlWeaponTryRespawn" ended

                        Parsing file "Prone" started

                                Return type "short" validated

                        Parsing file "Prone" ended

                        Parsing file "SetgerVoice" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetgerVoice" ended

                        Parsing file "IsFreezePeriod" started

                                Virtual function is updated

                        Parsing file "IsFreezePeriod" ended

                        Parsing file "UpdateGameMode" started

                                Virtual function is updated

                        Parsing file "UpdateGameMode" ended

                        Parsing file "GetTeamIndex" started

                                Virtual function is updated

                        Parsing file "GetTeamIndex" ended

                        Parsing file "PlayerGotItem" started

                                Virtual function is updated

                        Parsing file "PlayerGotItem" ended

                        Parsing file "SetRoundState" started

                                Argument type "int" validated

                        Parsing file "SetRoundState" ended

                        Parsing file "PlayTextureSounds" started

                                Virtual function is updated

                        Parsing file "PlayTextureSounds" ended

                        Parsing file "ScreenFades" started

                                Return type "short" validated

                        Parsing file "ScreenFades" ended

                        Parsing file "SetProne" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetProne" ended

                        Parsing file "GetMaxWaveTime" started

                                Argument type "int" validated

                                Return type "float" validated

                        Parsing file "GetMaxWaveTime" ended

                        Parsing file "roundRestartSound" started

                                Return type "short" validated

                        Parsing file "roundRestartSound" ended

                        Parsing file "Camera" started

                                Return type "int" validated

                        Parsing file "Camera" ended

                        Parsing file "InitHUD" started

                                Virtual function is updated

                        Parsing file "InitHUD" ended

                        Parsing file "FPlayerCanTakeDamage" started

                                Virtual function is updated

                        Parsing file "FPlayerCanTakeDamage" ended

                        Parsing file "ReturnGameRules" started

                                Return type "CGameRules *" validated

                        Parsing file "ReturnGameRules" ended

                        Parsing file "ClientUserInfoChanged" started

                                Virtual function is updated

                        Parsing file "ClientUserInfoChanged" ended

                        Parsing file "GetNextBestWeapon" started

                                Virtual function is updated

                        Parsing file "GetNextBestWeapon" ended

                        Parsing file "SetBubbles" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetBubbles" ended

                        Parsing file "GoToIntermission" started

                                Virtual function is updated

                        Parsing file "GoToIntermission" ended

                        Parsing file "FAllowMonsters" started

                                Virtual function is updated

                        Parsing file "FAllowMonsters" ended

                        Parsing file "ItemShouldRespawn" started

                                Virtual function is updated

                        Parsing file "ItemShouldRespawn" ended

                        Parsing file "SetPopHelmet" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetPopHelmet" ended

                        Parsing file "PlayFootstepSounds" started

                                Argument type "CBasePlayer *" validated

                                Argument type "float" validated

                                Return type "bool" validated

                        Parsing file "PlayFootstepSounds" ended

                        Parsing file "PopHelmet" started

                                Return type "short" validated

                        Parsing file "PopHelmet" ended

                        Parsing file "SetBubbleTrails" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetBubbleTrails" ended

                        Parsing file "ClientCommand_dod" started

                                Argument type "int" validated

                                Argument type "int" validated

                                Argument type "char *" validated

                                Return type "bool" validated

                        Parsing file "ClientCommand_dod" ended

                        Parsing file "SetClanMatch" started

                                Argument type "bool" validated

                        Parsing file "SetClanMatch" ended

                        Parsing file "CanEntityDoDamageTo" started

                                Argument type "CBaseEntity *" validated

                                Argument type "CBaseEntity *" validated

                                Argument type "Vector &" validated

                                Return type "bool" validated

                        Parsing file "CanEntityDoDamageTo" ended

                        Parsing file "DeadPlayerWeapons" started

                                Virtual function is updated

                        Parsing file "DeadPlayerWeapons" ended

                        Parsing file "PlayerKilled" started

                                Virtual function is updated

                        Parsing file "PlayerKilled" ended

                        Parsing file "SetusVoice" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetusVoice" ended

                        Parsing file "SetGameStarted" started

                                Argument type "bool" validated

                        Parsing file "SetGameStarted" ended

                        Parsing file "RoundState" started

                                Return type "int" validated

                        Parsing file "RoundState" ended

                        Parsing file "PlayerSpawn" started

                                Virtual function is updated

                        Parsing file "PlayerSpawn" ended

                        Parsing file "RestartRound" started

                                Virtual function is updated

                        Parsing file "RestartRound" ended

                        Parsing file "SetMapChangeFromTime" started

                                Argument type "int" validated

                                Return type "int" validated

                        Parsing file "SetMapChangeFromTime" ended

                        Parsing file "Explosion" started

                                Return type "short" validated

                        Parsing file "Explosion" ended

                        Parsing file "DeathNotice" started

                                Virtual function is updated

                        Parsing file "DeathNotice" ended

                        Parsing file "GetIsHamboneMode" started

                                Return type "bool" validated

                        Parsing file "GetIsHamboneMode" ended

                        Parsing file "FShouldSwitchWeapon" started

                                Virtual function is updated

                        Parsing file "FShouldSwitchWeapon" ended

                        Parsing file "SetDefaultPlayerTeam" started

                                Virtual function is updated

                        Parsing file "SetDefaultPlayerTeam" ended

                        Parsing file "GetIndexedTeamName" started

                                Virtual function is updated

                        Parsing file "GetIndexedTeamName" ended

                        Parsing file "SetSmoke" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetSmoke" ended

                        Parsing file "SetTeamScores" started

                                Argument type "int" validated

                                Argument type "int" validated

                                Return type "int" validated

                        Parsing file "SetTeamScores" ended

                        Parsing file "gerVoice" started

                                Return type "short" validated

                        Parsing file "gerVoice" ended

                        Parsing file "Shards" started

                                Return type "short" validated

                        Parsing file "Shards" ended

                        Parsing file "GetIsNSMode" started

                                Return type "bool" validated

                        Parsing file "GetIsNSMode" ended

                        Parsing file "TeamScores" started

                                Argument type "int" validated

                                Return type "int" validated

                        Parsing file "TeamScores" ended

                        Parsing file "FlHealthChargerRechargeTime" started

                                Virtual function is updated

                        Parsing file "FlHealthChargerRechargeTime" ended

                        Parsing file "CanHaveAmmo" started

                                Virtual function is updated

                        Parsing file "CanHaveAmmo" ended

                        Parsing file "FlAmmoRespawnTime" started

                                Virtual function is updated

                        Parsing file "FlAmmoRespawnTime" ended

                        Parsing file "ProcessRespawnCostForPlayer" started

                                Argument type "AvHPlayer *" validated

                        Parsing file "ProcessRespawnCostForPlayer" ended

                        Parsing file "RefreshSkillData" started

                                Virtual function is updated

                        Parsing file "RefreshSkillData" ended

                        Parsing file "ChangeLevel" started

                                Virtual function is updated

                        Parsing file "ChangeLevel" ended

                        Parsing file "SelectSpawnPoint" started

                                Argument type "CBaseEntity *" validated

                                Return type "CBaseEntity *" validated

                        Parsing file "SelectSpawnPoint" ended

                        Parsing file "SetShards" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetShards" ended

                        Parsing file "DeadPlayerAmmo" started

                                Virtual function is updated

                        Parsing file "DeadPlayerAmmo" ended

                        Parsing file "BuildableKilled" started

                                Argument type "AvHBuildable *" validated

                        Parsing file "BuildableKilled" ended

                        Parsing file "SetRocketTrail" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetRocketTrail" ended

                        Parsing file "GetArePlayersAllowedToJoinImmediately" started

                                Return type "bool" validated

                        Parsing file "GetArePlayersAllowedToJoinImmediately" ended

                        Parsing file "Pain" started

                                Return type "short" validated

                        Parsing file "Pain" ended

                        Parsing file "FlHEVChargerRechargeTime" started

                                Virtual function is updated

                        Parsing file "FlHEVChargerRechargeTime" ended

                        Parsing file "GetIsIronMan" started

                                Return type "bool" validated

                        Parsing file "GetIsIronMan" ended

                        Parsing file "VoteKick" started

                                Argument type "CBasePlayer *" validated

                                Argument type "int" validated

                                Argument type "bool" validated

                        Parsing file "VoteKick" ended

                        Parsing file "AddToTeamScores" started

                                Argument type "int" validated

                                Argument type "int" validated

                                Return type "int" validated

                        Parsing file "AddToTeamScores" ended

                        Parsing file "ClientCommandDeadOrAlive" started

                                Virtual function is updated

                        Parsing file "ClientCommandDeadOrAlive" ended

                        Parsing file "SetbodyDamage" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetbodyDamage" ended

                        Parsing file "BulletTracers" started

                                Return type "short" validated

                        Parsing file "BulletTracers" ended

                        Parsing file "usVoice" started

                                Return type "int" validated

                        Parsing file "usVoice" ended

                        Parsing file "IsAllowedToSpawn" started

                                Virtual function is updated

                        Parsing file "IsAllowedToSpawn" ended

                        Parsing file "SetRestartTime" started

                                Argument type "int" validated

                                Argument type "float" validated

                                Return type "int" validated

                        Parsing file "SetRestartTime" ended

                        Parsing file "PlayerThink" started

                                Virtual function is updated

                        Parsing file "PlayerThink" ended

                        Parsing file "WeaponShouldRespawn" started

                                Virtual function is updated

                        Parsing file "WeaponShouldRespawn" ended

                        Parsing file "BuildableBuilt" started

                                Argument type "AvHBuildable *" validated

                        Parsing file "BuildableBuilt" ended

                        Parsing file "BloodSprite" started

                                Return type "short" validated

                        Parsing file "BloodSprite" ended

                        Parsing file "SetExplosion" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetExplosion" ended

                        Parsing file "SetBloodStream" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetBloodStream" ended

                        Parsing file "GetTeamID" started

                                Virtual function is updated

                        Parsing file "GetTeamID" ended

                        Parsing file "BuildMiniMap" started

                                Argument type "AvHPlayer *" validated

                        Parsing file "BuildMiniMap" ended

                        Parsing file "PlayerRelationship" started

                                Virtual function is updated

                        Parsing file "PlayerRelationship" ended

                        Parsing file "SendMOTDToClient" started

                                Argument type "edict_s *" validated

                        Parsing file "SendMOTDToClient" ended

                        Parsing file "ShouldAutoAim" started

                                Virtual function is updated

                        Parsing file "ShouldAutoAim" ended

                        Parsing file "GetIsTournamentMode" started

                                Return type "bool" validated

                        Parsing file "GetIsTournamentMode" ended

                        Parsing file "PlayerGotWeapon" started

                                Virtual function is updated

                        Parsing file "PlayerGotWeapon" ended

                        Parsing file "setWaveTime" started

                                Argument type "int" validated

                                Argument type "int" validated

                                Argument type "float" validated

                                Return type "int" validated

                        Parsing file "setWaveTime" ended

                        Parsing file "FAllowFlashlight" started

                                Virtual function is updated

                        Parsing file "FAllowFlashlight" ended

                        Parsing file "ClientConnected" started

                                Virtual function is updated

                        Parsing file "ClientConnected" ended

                        Parsing file "SetroundRestartSound" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetroundRestartSound" ended

                        Parsing file "IsTeamplay" started

                                Virtual function is updated

                        Parsing file "IsTeamplay" ended

                        Parsing file "SetRoundReset" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetRoundReset" ended

                        Parsing file "GetIsTrainingMode" started

                                Return type "bool" validated

                        Parsing file "GetIsTrainingMode" ended

                        Parsing file "BloodStream" started

                                Return type "short" validated

                        Parsing file "BloodStream" ended

                        Parsing file "RecalculateHandicap" started

                                Return type "float" validated

                        Parsing file "RecalculateHandicap" ended

                        Parsing file "GetPlayerSpawnSpot" started

                                Virtual function is updated

                        Parsing file "GetPlayerSpawnSpot" ended

                        Parsing file "GetCombatAttackingTeamNumber" started

                                Return type "int" validated

                        Parsing file "GetCombatAttackingTeamNumber" ended

                        Parsing file "getWaveTime" started

                                Argument type "int" validated

                                Return type "float" validated

                        Parsing file "getWaveTime" ended

                        Parsing file "IsClanMatchActive" started

                                Return type "bool" validated

                        Parsing file "IsClanMatchActive" ended

                        Parsing file "FPlayerCanRespawn" started

                                Virtual function is updated

                        Parsing file "FPlayerCanRespawn" ended

                        Parsing file "GetCountdownStarted" started

                                Return type "bool" validated

                        Parsing file "GetCountdownStarted" ended

                        Parsing file "IsMultiplayer" started

                                Virtual function is updated

                        Parsing file "IsMultiplayer" ended

                        Parsing file "RoundReset" started

                                Return type "short" validated

                        Parsing file "RoundReset" ended

                        Parsing file "ChangePlayerTeam" started

                                Virtual function is updated

                        Parsing file "ChangePlayerTeam" ended

                        Parsing file "IsRoundFrozen" started

                                Return type "bool" validated

                        Parsing file "IsRoundFrozen" ended

                        Parsing file "FlPlayerSpawnTime" started

                                Virtual function is updated

                        Parsing file "FlPlayerSpawnTime" ended

                        Parsing file "AmmoShouldRespawn" started

                                Virtual function is updated

                        Parsing file "AmmoShouldRespawn" ended

                        Parsing file "CheckMapConditions" started

                                Virtual function is updated

                        Parsing file "CheckMapConditions" ended

                        Parsing file "Think" started

                                Virtual function is updated

                        Parsing file "Think" ended

                        Parsing file "PerformHardAuthorization" started

                                Argument type "AvHPlayer *" validated

                        Parsing file "PerformHardAuthorization" ended

                        Parsing file "GetIsCombatMode" started

                                Return type "bool" validated

                        Parsing file "GetIsCombatMode" ended

                        Parsing file "SetPain" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetPain" ended

                        Parsing file "StartTrail" started

                                Return type "short" validated

                        Parsing file "StartTrail" ended

                        Parsing file "PlayerKilled_dod" started

                                Argument type "CBasePlayer *" validated

                                Argument type "entvars_s *" validated

                                Argument type "entvars_s *" validated

                                Argument type "int" validated

                        Parsing file "PlayerKilled_dod" ended

                        Parsing file "ChangePlayerTeam_dod" started

                                Argument type "CBasePlayer *" validated

                                Argument type "int" validated

                                Argument type "int" validated

                                Argument type "int" validated

                                Return type "int" validated

                        Parsing file "ChangePlayerTeam_dod" ended

                        Parsing file "Bubbles" started

                                Return type "short" validated

                        Parsing file "Bubbles" ended

                        Parsing file "GetGameStarted" started

                                Return type "bool" validated

                        Parsing file "GetGameStarted" ended

                        Parsing file "IsClanMatch" started

                                Return type "bool" validated

                        Parsing file "IsClanMatch" ended

                        Parsing file "IsCoOp" started

                                Virtual function is updated

                        Parsing file "IsCoOp" ended

                        Parsing file "SetBloodSprite" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetBloodSprite" ended

                        Parsing file "ServerDeactivate" started

                                Virtual function is updated

                        Parsing file "ServerDeactivate" ended

                        Parsing file "RewardPlayerForKill" started

                                Argument type "int" validated

                                Argument type "int" validated

                                Argument type "char *" validated

                                Argument type "int" validated

                                Return type "bool" validated

                        Parsing file "RewardPlayerForKill" ended

                        Parsing file "RemoveGuns" started

                                Virtual function is updated

                        Parsing file "RemoveGuns" ended

                        Parsing file "IsDeathmatch" started

                                Virtual function is updated

                        Parsing file "IsDeathmatch" ended

                        Parsing file "FlWeaponRespawnTime" started

                                Virtual function is updated

                        Parsing file "FlWeaponRespawnTime" ended

                        Parsing file "FlItemRespawnTime" started

                                Virtual function is updated

                        Parsing file "FlItemRespawnTime" ended

                        Parsing file "GetIsClientAuthorizedToPlay" started

                                Argument type "edict_s *" validated

                                Argument type "bool" validated

                                Argument type "bool" validated

                                Return type "bool" validated

                        Parsing file "GetIsClientAuthorizedToPlay" ended

                        Parsing file "SetBulletTracers" started

                                Argument type "short" validated

                                Return type "short" validated

                        Parsing file "SetBulletTracers" ended

                        Parsing file "RecalculateMapMode" started

                                Return type "bool" validated

                        Parsing file "RecalculateMapMode" ended

                        Parsing file "AllowAutoTargetCrosshair" started

                                Virtual function is updated

                        Parsing file "AllowAutoTargetCrosshair" ended

                        Parsing file "Init" started

                        Parsing file "Init" ended

                        Parsing file "PlayerGotAmmo" started

                                Virtual function is updated

                        Parsing file "PlayerGotAmmo" ended

                        Parsing file "Smoke" started

                                Return type "short" validated

                        Parsing file "Smoke" ended

                        Parsing file "CanHaveItem" started

                                Virtual function is updated

                        Parsing file "CanHaveItem" ended

                        Parsing file "GetGameTime" started

                                Return type "float" validated

                        Parsing file "GetGameTime" ended

                        Parsing file "IPointsForKill" started

                                Virtual function is updated

                        Parsing file "IPointsForKill" ended

                Parsing folder "CGameRules" ended

                Parsing folder "CBasePlayerItem" started

                        Parsing file "GetItemInfo" started

                                Virtual function is updated

                        Parsing file "GetItemInfo" ended

                Parsing folder "CBasePlayerItem" ended

        Parsing virtual functions ended.



Orpheu virtual functions search ended.



Orpheu memory structures search started.



        Parsing memory structures started.

                Parsing memory file "CGameRulesOffsets"

                        File "CGameRulesOffsets" is updated

                Parsing memory file "patchRoundEndCheck"

                        File "patchRoundEndCheck" is updated

                Parsing memory file "byte"

                        File "byte" is updated

                Parsing memory file "patchRemoveRoundTimeCheck"

                        File "patchRemoveRoundTimeCheck" is updated

                Parsing memory file "PM"

                        File "PM" is updated

        Parsing memory structures ended.



Orpheu memory structures search ended.
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Arkshine
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Join Date: Oct 2005
Old 01-02-2013 , 05:55   Re: Module: Orpheu2.3a
Reply With Quote #938

No way, unless you modify the module. How it's "annoying" ? That's something showed only at map start. Do you watch your console all the time ?
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bLacK-bLooD
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Join Date: Jun 2008
Old 01-02-2013 , 14:51   Re: Module: Orpheu2.3a
Reply With Quote #939

Quote:
Originally Posted by Arkshine View Post
No way, unless you modify the module. How it's "annoying" ? That's something showed only at map start. Do you watch your console all the time ?
Actually, i kind of do. Whenever i want to check my console for crashes or any info i am "blinded" by the enormous amount of data written by this module.
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bibu
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Join Date: Sep 2010
Old 01-02-2013 , 16:22   Re: Module: Orpheu2.3a
Reply With Quote #940

Where did you get all those functions/signatures. Could you post them?
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