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Tripmines


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DaCoNDe
Junior Member
Join Date: Dec 2009
Location: Madrid
Old 09-19-2012 , 04:12   Re: Tripmines
Reply With Quote #651

SOLUTION CRASHES:

download .sp file, remove line 178 and compile it.

You can download the edited .sp file here
Attached Files
File Type: sp Get Plugin or Get Source (tripmines.sp - 500 views - 8.3 KB)

Last edited by DaCoNDe; 09-19-2012 at 04:25.
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 10-29-2012 , 03:21   Re: Tripmines
Reply With Quote #652

Linux CS:GO server
Tried the original and this one----^ (post #651) -- immediate segfault as soon as you set a mine

I know some one that's gotten it to work or as he puts it; made his own with only parts of this one (yea, seems legit)
something with the explosions crashes it, also noticed models are wrong.. He doesn't want to release it ;\

he released it, tested only in cs:go works great; rxg_mines

Last edited by hamilton5; 01-07-2013 at 08:31.
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InB
AlliedModders Donor
Join Date: Aug 2012
Location: Los Angeles
Old 12-12-2012 , 18:36   Re: Tripmines
Reply With Quote #653

Anyone knows why the lasers aren't coming out, When placed?
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stickz
Senior Member
Join Date: Oct 2012
Location: Ontario, Canada
Old 01-06-2013 , 21:49   Re: Tripmines
Reply With Quote #654

Quote:
Originally Posted by InB View Post
Anyone knows why the lasers aren't coming out, When placed?
its because there's no model files included!
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healasuk
Member
Join Date: Dec 2012
Old 01-08-2013 , 03:18   Re: Tripmines
Reply With Quote #655

Is there a way to make it so you can't team kill with these?
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Choco
Member
Join Date: Mar 2012
Old 01-22-2013 , 07:33   Re: Tripmines
Reply With Quote #656

Quote:
Originally Posted by stickz View Post
its because there's no model files included!
How exactly do you fix this?
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 02-03-2013 , 14:36   Re: Tripmines
Reply With Quote #657

Quote:
Originally Posted by stickz View Post
its because there's no model files included!
No, that is not an issue. The only models used by this plugin, unless someone modified it, are HL2 models available to all games using the source engine.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 02-03-2013 , 15:22   Re: Tripmines
Reply With Quote #658

Quote:
Originally Posted by naris View Post
No, that is not an issue. The only models used by this plugin, unless someone modified it, are HL2 models available to all games using the source engine.
it's not true
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 02-03-2013 , 18:21   Re: Tripmines
Reply With Quote #659

Quote:
Originally Posted by naris View Post
No, that is not an issue. The only models used by this plugin, unless someone modified it, are HL2 models available to all games using the source engine.
Quote:
Originally Posted by altex View Post
it's not true
What do you mean by "it's not true"?
Please do not ignorantly post about things of which you have no clue!

Last edited by naris; 02-03-2013 at 18:23.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 02-04-2013 , 01:01   Re: Tripmines
Reply With Quote #660

Quote:
Originally Posted by naris View Post
HL2 models available to all games using the source engine.
you have to prove you words, otherwise you have no clue
write simple prove of consept plugin that uses tripmines texture and model
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