PHP Code:
public Action:Event_RoundStart(Handle:event,const String:name[],bool:dontBroadcast)
{
if(!g_Settings[TerminateRoundEnd])
{
if (g_hSQL != INVALID_HANDLE)
LoadMapZones();
else
ConnectSQL();
}
}
Entities in CS:S are removed and created every Round Start. This check breaks this. Should be fixed
now. Later i will make a lot of optimizations to mapzones sql handling and zone creation. It's a bit messy now.