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FF2 Minigun that doesn't work


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GIANT_CRAB
Senior Member
Join Date: Nov 2011
Location: Cloudsdale
Old 04-28-2014 , 22:23   Minigun that doesn't work
Reply With Quote #1

Code:
"ability4"
	{
		"name" "rage_new_weapon"
		"arg1" "tf_weapon_minigun"
		"arg2" "15"
		"arg3" "2 ; 1.2 ; 15 ; 1 ; 149 ; 20 ; 32 ; 1" //2 is damage bonus, 15 is no random crits, 149 is bleeding duration, 32 is slow enemy on hit
		"arg4" "0"
		"arg5" "50"
		"arg6" "1"
		"plugin_name" "special_noanims"
	}
This was suppose to give the heavy a working minigun with 50 ammunition.

The gun does fire normally and ammunition decreases but no bullets comes out.

Anyone has any ideas why this happens?
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 04-29-2014 , 02:00   Re: Minigun that doesn't work
Reply With Quote #2

Its because that subplugin improperly sets ammo/clip
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Last edited by friagram; 04-29-2014 at 02:01.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 04-29-2014 , 20:07   Re: Minigun that doesn't work
Reply With Quote #3

Try using arg7 instead of arg5.
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