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FF2 Freak Fortress 2 1.10.14 Released


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Wliu
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Join Date: Apr 2013
Old 05-02-2014 , 17:13   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #621

Quote:
Originally Posted by Powerlord View Post
It is?

*glances at code for 1.9.3*

No it isn't.
And also https://github.com/50DKP/FF2-Officia...ies.sp#L81-L85
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xXDeathreusXx
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Old 05-02-2014 , 17:15   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #622

Quote:
Originally Posted by Powerlord View Post
It is?

*glances at code for 1.9.3*

No it isn't.
Code:
#define ME 2048
#define MAX_PLAYERS 33

new bJarated[MAXPLAYERS+1];
new ff2flags[MAXPLAYERS+1];
new TFClassType:LastClass[MAXPLAYERS+1];
new bool:g_bIsBoss[MAXPLAYERS+1];

/*new Handle:cvarCheats;
new Handle:Timer_EarthQuake;*/
new Handle:cvarKAC;
new BossTeam=_:TFTeam_Blue;
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Wliu
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Old 05-02-2014 , 17:19   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #623

Quote:
Originally Posted by xXDeathreusXx View Post
Code:
#define ME 2048
#define MAX_PLAYERS 33

new bJarated[MAXPLAYERS+1];
new ff2flags[MAXPLAYERS+1];
new TFClassType:LastClass[MAXPLAYERS+1];
new bool:g_bIsBoss[MAXPLAYERS+1];

/*new Handle:cvarCheats;
new Handle:Timer_EarthQuake;*/
new Handle:cvarKAC;
new BossTeam=_:TFTeam_Blue;
Timer_GetBossTeam. And also, MAX_PLAYERS?
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Last edited by Wliu; 05-02-2014 at 17:20.
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xXDeathreusXx
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Old 05-02-2014 , 19:41   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #624

Quote:
Originally Posted by Wliu View Post
Timer_GetBossTeam. And also, MAX_PLAYERS?
I don't have that timer, hmm

And that was from, I think ff2_1st_set? It had it defined, can't remember where and why it was used, I made all my abilities months ago and haven't touched it since
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Last edited by xXDeathreusXx; 05-02-2014 at 19:46.
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WildCard65
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Join Date: Aug 2013
Location: Canada
Old 05-02-2014 , 19:46   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #625

Quote:
Originally Posted by xXDeathreusXx View Post
I don't have that timer, hmm

And that was from, I think ff2_1st_set? It had it defined, can't remember where and why it was used
the timer is in freak_fortress_2.sp
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xXDeathreusXx
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Old 05-02-2014 , 20:35   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #626

Quote:
Originally Posted by WildCard65 View Post
the timer is in freak_fortress_2.sp
Should I be using that timer? Atm BossTeam is hardcoded to Blue, and the checks go against the player being on blue, which, most servers do have it on blue, but if I for some reason release some of my abilities, would this cause problems?
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Wliu
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Old 05-02-2014 , 20:41   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #627

Quote:
Originally Posted by WildCard65 View Post
the timer is in freak_fortress_2.sp
@WildCard: No, it isn't.

I've found the timer in both default_abilities and ff2_1st_set_abilities-see my previous post with the link. If you do release your abilities, then some person will eventually be complaining to you that the abilities aren't working because their bosses are on RED.

I also can't find MAX_PLAYERS-why don't you just use MAXPLAYERS?
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Wliu
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Old 05-03-2014 , 14:57   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #628

Just figured out why my previous fix for duo teleportation didn't work. A beta will be coming soon.
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ClassicGuzzi
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Join Date: Oct 2013
Location: Argentina
Old 05-04-2014 , 00:18   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #629

Just a simple question: Is it possible tome make a boss using just a normal class with hats/miscs (maybe painted ones) without making a whole new model?
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GIANT_CRAB
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Join Date: Nov 2011
Location: Cloudsdale
Old 05-04-2014 , 04:00   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #630

Quote:
Originally Posted by ClassicGuzzi View Post
Just a simple question: Is it possible tome make a boss using just a normal class with hats/miscs (maybe painted ones) without making a whole new model?
No, it won't be displayed unless the player has that item.

Thank Valve.
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Last edited by GIANT_CRAB; 05-04-2014 at 04:03.
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