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[CS:GO] Crashes client and server when shooting.


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Nexerade
Junior Member
Join Date: May 2015
Location: Russia unfortunately
Old 05-11-2015 , 08:47   [CS:GO] Crashes client and server when shooting.
Reply With Quote #1

I have no idea, why. Even when I just drop the weapon - server just crashes at all.
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Nexerade
Junior Member
Join Date: May 2015
Location: Russia unfortunately
Old 05-11-2015 , 08:50   Re: [CS:GO] Crashes client and server when shooting.
Reply With Quote #2

Quote:
ProtectionEnable(client)
{
//SetEntProp(client, Prop_Data, "m_takedamage", 0, 1);
//SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 0.0);
//SetEntityRenderColor(client, 255, 0, 170, 174);
}

public ActionrotectionDisable(Handle:timer,any:cli ent)
{
// SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);
//SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 1.0);
//SetEntityRenderColor(client, 255, 255, 255, 255);
}
But if I comment this 6 lines - it's not crashing.
Nexerade is offline
Nexerade
Junior Member
Join Date: May 2015
Location: Russia unfortunately
Old 05-11-2015 , 08:59   Re: [CS:GO] Crashes client and server when shooting.
Reply With Quote #3

So I figured out that problem is in
//SetEntProp(client, Prop_Data, "m_takedamage", 0, 1);

and

// SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);
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Nexerade
Junior Member
Join Date: May 2015
Location: Russia unfortunately
Old 05-11-2015 , 09:02   Re: [CS:GO] Crashes client and server when shooting.
Reply With Quote #4

And now I understand that problem is in

// SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);
Nexerade is offline
Nexerade
Junior Member
Join Date: May 2015
Location: Russia unfortunately
Old 05-11-2015 , 09:10   Re: [CS:GO] Crashes client and server when shooting.
Reply With Quote #5

If I change this

SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);

to

SetEntProp(client, Prop_Data, "m_takedamage", 1, 1);

It is not crashing, but I can't disable god mode.
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