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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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loki15
Senior Member
Join Date: Apr 2012
Location: Ukraine
Old 10-20-2015 , 20:22   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1721

Quote:
Originally Posted by Ejziponken View Post
Anyone here running a CSGO DM server with 16+ players without choke since the animation updates?
I have a server DM for all 16 slots and it's all right, servers can be viewed in the signing.

Quote:
Originally Posted by h3bus View Post
Nope :/
Bad
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 10-21-2015 , 04:49   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1722

instant reload bug after update 21/10..... anyone get this issue too ?
pls fix
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 10-21-2015 , 05:09   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1723

Still the same issue, reload offset changed on windows (was 306, now 311).
Edit sourcemod/gamedata/sdkhooks.games/engine.csgo.txt to reflect this change (after having disabled updater extension) or wait for SM update.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 10-22-2015 , 05:05   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1724

Quote:
Originally Posted by h3bus View Post
Still the same issue, reload offset changed on windows (was 306, now 311).
Edit sourcemod/gamedata/sdkhooks.games/engine.csgo.txt to reflect this change (after having disabled updater extension) or wait for SM update.
thanks ... so I have to wait SM update (
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Dranka
Junior Member
Join Date: Oct 2015
Old 10-22-2015 , 08:45   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1725

Quote:
Originally Posted by h3bus View Post
Code:
sm plugins unload deathmatch
However plugin will be automatically reload when changing maps.

The solution is to move it to the disabled folder and loading it on demand.
You can add it to the admin menu with the following code in configs/adminmenu_custom.txt
Code:
"Commands"
{
    "Deathmatch Control"
    {
        "admin" "sm_rcon"
        "Start DM Plugin"
        {
            "cmd"       "sm_rcon sm plugins load disabled/deathmatch"
            "execute"    "player"
        }
        "Stop DM Plugin"
        {
            "cmd"       "sm_rcon sm plugins unload disabled/deathmatch"
            "execute"    "player"
        }
        "DM Menu"
        {
            "cmd"       "sm_dm"
            "execute"    "player"
        }
    }
}
This work perfectly but I'd like to modifie two little things.
When I stop the DM plugin I'd like to load gamemode_casual.cfg
When I start the DM plugin I'd like to load gamemode_deathmatch.cfg

What do I have to do ?

I tried this but doesn't work

Code:
// Custom admin menu commands.

// For more information:

//

// http://wiki.alliedmods.net/Custom_Admin_Menu_%28SourceMod%29

//

// Note: This file must be in Valve KeyValues format (no multiline comments)

//



"Commands"
{
    "Panneau Gestion Deathmatch"
    {
        "admin" "sm_rcon"
        "Start Deathmatch"
        {
            "cmd"       "sm_rcon sm plugins load disabled/deathmatch"
            "execute"    "player"
	    "gamemode_deathmatch.cfg"

        }
        "Stop Deathmatch"
        {
            "cmd"       "sm_rcon sm plugins unload disabled/deathmatch"
            "execute"    "player"
  	    "gamemode_casual.cfg"
        }
        "Deathmatch Menu"
        {
            "cmd"       "sm_dm"
            "execute"    "player"
        }
    }
}
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 10-22-2015 , 09:02   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1726

Quote:
Originally Posted by Dranka View Post
I tried this but doesn't work
Something like this:

Code:
"Commands"
{
    "Panneau Gestion Deathmatch"
    {
        "admin" "sm_rcon"
        "Start Deathmatch"
        {
            "cmd"       "sm_rcon sm plugins load disabled/deathmatch; exec gamemode_deathmatch.cfg"
            "execute"    "player"

        }
        "Stop Deathmatch"
        {
            "cmd"       "sm_rcon sm plugins unload disabled/deathmatch; exec gamemode_casual.cfg"
            "execute"    "player"
        }
        "Deathmatch Menu"
        {
            "cmd"       "sm_dm"
            "execute"    "player"
        }
    }
}
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Dranka
Junior Member
Join Date: Oct 2015
Old 10-22-2015 , 09:44   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1727

Quote:
Originally Posted by h3bus View Post
Something like this:

Code:
"Commands"
{
    "Panneau Gestion Deathmatch"
    {
        "admin" "sm_rcon"
        "Start Deathmatch"
        {
            "cmd"       "sm_rcon sm plugins load disabled/deathmatch; exec gamemode_deathmatch.cfg"
            "execute"    "player"

        }
        "Stop Deathmatch"
        {
            "cmd"       "sm_rcon sm plugins unload disabled/deathmatch; exec gamemode_casual.cfg"
            "execute"    "player"
        }
        "Deathmatch Menu"
        {
            "cmd"       "sm_dm"
            "execute"    "player"
        }
    }
}
Worked perfectly thank you so much
I'd like also to restart game after choosing the mode in order my changes to take effect.

I have to add a line ?

"cmd" "mp_restartgame 1"
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 10-22-2015 , 10:22   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1728

Just add it at the end of the existing cmd:
Code:
"cmd"       "sm_rcon sm plugins load disabled/deathmatch; exec gamemode_deathmatch.cfg; mp_restartgame 1"
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Dranka
Junior Member
Join Date: Oct 2015
Old 10-22-2015 , 10:54   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1729

Works perfectly thank a lot for that amazing work ;)
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Dranka
Junior Member
Join Date: Oct 2015
Old 10-22-2015 , 14:39   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Reply With Quote #1730

Its me again x)

Dunno what I changed on my files but ONLY HS mode works with bots but not with players ?
Any idea where It cans come from ?

Thanks a lot
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