First batch of stuff is kind of a haphazard mix
For security: all DL links are from my webhost and go straight to a .zip file, go
here to look at the directory first.
Jump.tf starter kit 1.1
I was looking for an expired download link that CrancK posted along with the (still-active)
conc grenade plugin and found an old jump.tf thread with this "starter kit" someone had put together. I've been trying to identify some of the plugins and testing them out, there's some interesting stuff in there if only for novelty's sake.
Step-by-step from tf.tv on
getting translucent viewmodels in TF2 and
an example modification of rayshud (only one file was modified, nothing external added).
Some map collections with sources and authors:
Every map used in major league rotations, as recorded by Comp.tf
Several dozen tfdb_ dodgeball maps and a couple of db_ maps that are meant to go with the Redux plugin, I think (please correct if it's the other one)
Mirrored map packs 1 & 2 (Valve stock maps flipped)
Valve maps decompiled - put together by someone at tf2maps, haven't altered it, useful for look at in your included Hammer editor (in your source game install) with
A Boojum Snark's ultimate mapping pack (prop libraries for Hammer, etc.).
Jump.tf has a pretty nice map list, one ordered by difficulty tier and one by class(es)/style. I think some are probably outdated or could be better kept up with through Workshop but I just prefer having the actual .bsps. I'm putting together an individual pack for each category, I only have soldiers and soldiers+demos incomplete, all the other categories are complete for download (otherwise you have to individually go through megashare or something etc.):
competitive training (single map),
conc grenade maps (all classes),
co-op maps,
defrag/speedrun maps,
demo-only maps,
freestyle (open-world) jump maps, a few
allclass/offclass maps, and
old-school tower-climb maps. Check the list for full bright, DX requirements, etc.
kz_ map official Workshop collections (~270 maps) + Pastebin with mapcycles.
GlassAttack maps that I really like and people who come to play arena seem to like. If anyone has any more information on introducing breakable entities into maps for either TF2 or CS:GO I'd be interested. There are really VERY few glass_ maps for TF2 and are meant to go with
this Sourcemod plugin, though they work fine without.
TF2maps doesn't really like having their stuff rehosted at all for good reason, but they had an archive crash back in the day which makes some of their things really hard to track down, so this is the only thing I'm going to put up, which are all the
April Fool's joke maps from 2012-2015 (
2016 contest just ended.)
Also, this
map list maker and the
.bz2 batch conversion script are two things that are very tiny but very useful to me (external links).
I'll probably reorder this so it goes step-by-step from server creation to maintenance to expansion, etc., and move the maps way far down the page since this topic isn't really supposed to be about maps, that's just as far as my spring cleaning went today.
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