This site is a testing version, but all data is shared with the live forum.


Raised This Month: $ Target: $400
 0% 

[TF2] Hidden dev attributes


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
torridgristle
Junior Member
Join Date: Aug 2020
Old 10-09-2020 , 10:41   Re: [TF2] Hidden dev attributes
Reply With Quote #16

At first I had issues with attributes not working after either the October 1st or October 2nd patch but it began working again like a day later, I'm not quite sure what I changed though. I didn't adjust gamedata/tf2.hiddenattribs.txt and I didn't change tf2hiddenattribs.txt and I didn't change tf2hiddenattribs.smx

Maybe it just happened to work again after restarting the server, I really don't know why it stopped or why it resumed working.



Also, since this plugin appears to work by adding additional data to items_game.txt would it be possible to support other things such as "attribute_controlled_attached_particles" { "cosmetic_unusual_effects" "weapon_unusual_effects" } and "item_sets" and "items" to define duplicates of weapons using prefabs like "weapon_revolver" with "material_override" added to visuals? Here's the contents of my extrathings.txt file in the tf2nativeattribs config directory https://pastebin.com/pDezxYd7 but they don't seem to work. I try to give myself items with the added particles with https://forums.alliedmods.net/showth...3985?p=1353985 but they just don't appear. No errors that I can see though.
torridgristle is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:06.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode