Veteran Member
Join Date: May 2012
Location: Homeless
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10-11-2020
, 18:45
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
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#844
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Quote:
Originally Posted by Tank Rush
I noticed something weird in the tanks, so I froze the tanks to see what happens, and every time I get close to a tank my screen goes dark, similar to the blind ability. video Demonstration
My c2m2_fairgrounds.cfg
PHP Code:
// This config file was auto-generated by Mutant Tanks v8.79 (https://forums.alliedmods.net/showthread.php?t=302140) "Mutant Tanks" { "Plugin Settings" { "Waves" { "Regular Amount" "1" "Regular Interval" "5.0" "Regular Mode" "1" "Regular Wave" "1" "Regular Type" "1-118" } } "Tank #2" { "General" { "Tank Name" "Spitter Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "12,115,128,255" "Glow Enabled" "0" "Glow Color" "0,255,125" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "255,0,0,255" "Oxygen Tank Color" "255,0,0,255" "Flame Color" "255,0,0,180" "Rock Color" "0,255,0,255" "Rock Model" "0" "Tire Color" "255,0,0,255" "Propane Tank Color" "255,0,0,255" } "Particles" { "Body Effects" "64" "Rock Effects" "8" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "5.0" "Run Speed" "1.0" "Throw Interval" "10.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Acid Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "0" "Ability Message" "0" "Acid Chance" "100.0" "Acid Hit" "1" "Acid Hit Mode" "0" "Acid Range" "20.0" "Acid Range Chance" "16.0" "Acid Rock Break" "1" "Acid Rock Chance" "100" } } "Tank #5" { "General" { "Tank Name" "Blind Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "5,0,105,255" "Glow Enabled" "1" "Glow Color" "5,0,105" "Glow Flashing" "0" "Glow Range" "0-999999" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "30,20,0,255" "Oxygen Tank Color" "30,20,0,255" "Flame Color" "30,20,0,180" "Rock Color" "5,0,105,255" "Rock Model" "0" "Tire Color" "30,20,0,255" "Propane Tank Color" "30,20,0,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "5.0" "Run Speed" "1.0" "Throw Interval" "10.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Blind Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "1" "Ability Message" "0" "Blind Chance" "100" "Blind Duration" "10.0" "Blind Hit" "1" "Blind Hit Mode" "0" "Blind Intensity" "255" "Blind Range" "1.0" "Blind Range Chance" "1.0" } } "Tank #18" { "General" { "Tank Name" "Electric Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "100,165,255,255" "Glow Enabled" "0" "Glow Color" "100,165,255" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "0,0,50,255" "Oxygen Tank Color" "0,0,50,255" "Flame Color" "0,0,50,180" "Rock Color" "0,0,50,255" "Rock Model" "0" "Tire Color" "0,0,50,255" "Propane Tank Color" "0,0,50,255" } "Particles" { "Body Effects" "2" "Rock Effects" "2" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "10.0" "Run Speed" "1.0" "Throw Interval" "20.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Electric Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "7" "Ability Message" "0" "Electric Chance" "100.0" "Electric Damage" "3.0" "Electric Duration" "8.0" "Electric Hit" "1" "Electric Hit Mode" "0" "Electric Interval" "1.0" "Electric Range" "1.0" "Electric Range Chance" "0.0" } } "Tank #21" { "General" { "Tank Name" "Fire Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "128,0,0,255" "Glow Enabled" "0" "Glow Color" "128,0,0" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "255,135,0,255" "Oxygen Tank Color" "255,135,0,255" "Flame Color" "255,135,0,180" "Rock Color" "128,0,0" "Rock Model" "0" "Tire Color" "255,135,0,255" "Propane Tank Color" "255,135,0,255" } "Particles" { "Body Effects" "4" "Rock Effects" "4" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "10.0" "Run Speed" "1.0" "Throw Interval" "7.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Fire Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "7" "Ability Message" "0" "Fire Chance" "100.0" "Fire Hit" "1" "Fire Hit Mode" "0" "Fire Range" "20.0" "Fire Range Chance" "1.0" "Fire Rock Break" "1" "Fire Rock Chance" "100.0" } } "Tank #24" { "General" { "Tank Name" "Ghost Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "100,100,100,0" "Glow Enabled" "0" "Glow Color" "255,255,255" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Props Attached" "124" "Light Color" "150,150,150,150" "Oxygen Tank Color" "150,150,150,150" "Flame Color" "150,150,150,150" "Rock Color" "150,150,150,150" "Rock Model" "0" "Tire Color" "150,150,150,150" "Propane Tank Color" "150,150,150,150" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "15.0" "Run Speed" "1.1" "Throw Interval" "10.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Ghost Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Human Duration" "5.0" "Ability Enabled" "2" "Ability Effect" "0" "Ability Message" "0" "Ghost Chance" "100.0" "Ghost Fade Alpha" "255" "Ghost Fade Delay" "999999.0" "Ghost Fade Limit" "0" "Ghost Fade Rate" "0.1" "Ghost Hit" "0" "Ghost Hit Mode" "0" "Ghost Range" "999999.0" "Ghost Range Chance" "1.0" "Ghost Weapon Slots" "0" } } "Tank #26" { "General" { "Tank Name" "Magnetic Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "25,25,25,255" "Glow Enabled" "0" "Glow Color" "25,25,25" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "2" "Props Chance" "0.0,50.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "200,200,200,255" "Oxygen Tank Color" "200,200,200,255" "Flame Color" "200,200,200,180" "Rock Color" "200,200,200,255" "Rock Model" "0" "Tire Color" "200,200,200,255" "Propane Tank Color" "200,200,200,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "15.0" "Run Speed" "1.0" "Throw Interval" "10.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Gravity Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "2" "Ability Effect" "7" "Ability Message" "0" "Gravity Chance" "100.0" "Gravity Duration" "5.0" "Gravity Force" "-50.0" "Gravity Hit" "0" "Gravity Hit Mode" "0" "Gravity Range" "200.0" "Gravity Range Chance" "100.0" "Gravity Value" "0.3" } } "Tank #32" { "General" { "Tank Name" "Ice Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "0,100,170,200" "Glow Enabled" "0" "Glow Color" "0,155,255" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "16" "Props Chance" "0.0,0.0,0.0,0.0,100.0,0.0,0.0" "Light Color" "170,240,255,200" "Oxygen Tank Color" "170,240,255,200" "Flame Color" "170,240,255,180" "Rock Color" "0,100,170,200" "Rock Model" "0" "Tire Color" "170,240,255,200" "Propane Tank Color" "170,240,255,200" } "Particles" { "Body Effects" "8" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "5.0" "Run Speed" "0.8" "Throw Interval" "5.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Ice Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "7" "Ability Message" "0" "Ice Chance" "100.0" "Ice Duration" "10.0" "Ice Hit" "1" "Ice Hit Mode" "0" "Ice Range" "1.0" "Ice Range Chance" "999999.0" } "Ghost Ability" { "Ability Enabled" "2" "Ability Effect" "0" "Ability Message" "0" "Ghost Chance" "100.0" "Ghost Fade Alpha" "200" "Ghost Fade Delay" "999999.0" "Ghost Fade Limit" "200" "Ghost Fade Rate" "0.1" "Ghost Hit" "0" "Ghost Hit Mode" "0" "Ghost Range" "999999.0" "Ghost Range Chance" "1.0" "Ghost Weapon Slots" "0" } } "Tank #37" { "General" { "Tank Name" "Jumper Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "200,255,0,255" "Glow Enabled" "0" "Glow Color" "225,215,0" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "32" "Props Chance" "0.0,0.0,0.0,0.0,0.0,100.0,0.0" "Light Color" "225,0,205,255" "Oxygen Tank Color" "225,0,205,255" "Flame Color" "225,0,205,180" "Rock Color" "225,0,205,255" "Rock Model" "0" "Tire Color" "10,10,10,10" "Propane Tank Color" "225,0,205,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "10.0" "Run Speed" "1.3" "Throw Interval" "999999.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Jump Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "3" "Ability Effect" "0" "Ability Message" "0" "Jump Chance" "70.5" "Jump Duration" "4.0" "Jump Height" "0.0" "Jump Hit" "0" "Jump Hit Mode" "0" "Jump Interval" "1.0" "Jump Mode" "1" "Jump Range" "500.0" "Jump Range Chance" "999999.0" "Jump Sporadic Chance" "33.3" "Jump Sporadic Height" "750.0" } } "Tank #43" { "General" { "Tank Name" "Meteor Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "100,25,25,255" "Glow Enabled" "0" "Glow Color" "120,20,10" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "16" "Props Chance" "0.0,0.0,0.0,0.0,100.0,0.0,0.0" "Light Color" "200,200,200,255" "Oxygen Tank Color" "200,200,200,255" "Flame Color" "200,200,200,180" "Rock Color" "200,200,200,255" "Rock Model" "0" "Tire Color" "200,200,200,255" "Propane Tank Color" "200,200,200,255" } "Particles" { "Body Effects" "16" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "15.0" "Run Speed" "1.0" "Throw Interval" "10.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "1" "Fire Immunity" "1" "Melee Immunity" "1" } "Meteor Ability" { "Human Ability" "1" "Human Ammo" "1" "Human Cooldown" "0.0" "Ability Enabled" "1" "Ability Message" "0" "Meteor Chance" "12.0" "Meteor Damage" "5.0" "Meteor Duration" "5.0" "Meteor Mode" "1" "Meteor Radius" "-100.0,100.0" } } "Tank #50" { "General" { "Tank Name" "Puke Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "10,100,0,255" "Glow Enabled" "1" "Glow Color" "10,100,0" "Glow Flashing" "0" "Glow Range" "0-999999" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "140,0,0,255" "Oxygen Tank Color" "140,0,0,255" "Flame Color" "140,0,0,180" "Rock Color" "140,0,0,255" "Rock Model" "0" "Tire Color" "140,0,0,255" "Propane Tank Color" "140,0,0,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "10.0" "Run Speed" "1.0" "Throw Interval" "999999.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Puke Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "0" "Ability Message" "0" "Puke Chance" "100.0" "Puke Hit" "1" "Puke Hit Mode" "1" "Puke Range" "1.0" "Puke Range Chance" "1.0" } } "Tank #61" { "General" { "Tank Name" "Shield Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "135,205,255,255" "Glow Enabled" "1" "Glow Color" "135,205,255" "Glow Flashing" "1" "Glow Range" "0-999999" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "25,125,125,255" "Oxygen Tank Color" "25,125,125,255" "Flame Color" "25,125,125,180" "Rock Color" "25,125,125,255" "Rock Model" "0" "Tire Color" "25,125,125,255" "Propane Tank Color" "25,125,125,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "15.0" "Run Speed" "1.0" "Throw Interval" "6.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Shield Ability" { "Human Ability" "1" "Human Ammo" "1" "Human Cooldown" "0.0" "Human Duration" "5.0" "Ability Enabled" "1" "Ability Message" "0" "Shield Chance" "100.0" "Shield Color" "25,125,125,50" "Shield Delay" "8.0" } } "Tank #64" { "General" { "Tank Name" "Smasher Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "70,80,100,255" "Glow Enabled" "1" "Glow Color" "70,80,100" "Glow Flashing" "0" "Glow Range" "0-999999" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "130,65,0,255" "Oxygen Tank Color" "130,65,0,255" "Flame Color" "130,65,0,180" "Rock Color" "130,65,0,255" "Rock Model" "0" "Tire Color" "130,65,0,255" "Propane Tank Color" "130,65,0,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "999999.0" "Rock Damage" "999999.0" "Run Speed" "0.65" "Throw Interval" "999999.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Smash Ability" { "Human Ability" "1" "Human Ammo" "1" "Human Cooldown" "0.0" "Ability Enabled" "1" "Ability Effect" "0" "Ability Message" "0" "Smash Chance" "100.0" "Smash Hit" "1" "Smash Hit Mode" "0" "Smash Range" "5.0" "Smash Range Chance" "100.0" } } "Tank #78" { "General" { "Tank Name" "Whirler Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "144,176,57,255" "Glow Enabled" "0" "Glow Color" "144,176,57" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "255,200,0,255" "Oxygen Tank Color" "255,200,0,255" "Flame Color" "255,200,0,180" "Rock Color" "255,200,0,255" "Rock Model" "0" "Tire Color" "255,200,0,255" "Propane Tank Color" "255,200,0,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "15.0" "Run Speed" "1.0" "Throw Interval" "999999.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Whirl Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "7" "Ability Message" "0" "Whirl Axis" "0" "Whirl Chance" "100.0" "Whirl Duration" "5.0" "Whirl Hit" "1" "Whirl Hit Mode" "0" "Whirl Range" "1.0" "Whirl Range Chance" "1.0" "Whirl Speed" "500.0" } } "Tank #85" { "General" { "Tank Name" "Cobalt Tank" "Tank Enabled" "1" "Tank Chance" "45.3" "Tank Note" "0" "Human Support" "1" "Skin Color" "0,105,255,150" "Glow Enabled" "0" "Glow Color" "0,105,255" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "1" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Oxygen Tank Color" "150,150,255,150" "Flame Color" "150,150,255,150" "Rock Color" "150,150,255,150" "Rock Model" "0" "Tire Color" "150,150,255,150" "Propane Tank Color" "150,150,255,150" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "10.0" "Run Speed" "1.2" "Throw Interval" "999999.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Fast Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Message" "0" "Fast Chance" "50.0" "Fast Duration" "3.0" "Fast Speed" "2.5" } } "Tank #99" { "General" { "Tank Name" "Rabies Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "175,50,95,255" "Glow Enabled" "0" "Glow Color" "175,50,95" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "1" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "0,165,165,255" "Oxygen Tank Color" "0,165,165,255" "Flame Color" "0,165,165,180" "Rock Color" "0,165,165,255" "Rock Model" "0" "Tire Color" "0,165,165,255" "Propane Tank Color" "0,165,165,255" } "Particles" { "Body Effects" "0" "Rock Effects" "0" } "Health" { "Extra Health" "-2000" } "Enhancements" { "Claw Damage" "15.0" "Rock Damage" "15.0" "Run Speed" "1.2" "Throw Interval" "999999.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Drug Ability" { "Ability Enabled" "1" "Ability Effect" "1" "Drug Chance" "100.0" "Drug Duration" "10.0" "Drug Hit" "1" "Drug Hit Mode" "1" "Drug Interval" "1.0" "Drug Range" "1.0" "Drug Range Chance" "0.0" } "Hurt Ability" { "Ability Enabled" "1" "Ability Effect" "1" "Ability Message" "0" "Hurt Chance" "100.0" "Hurt Damage" "3.0" "Hurt Duration" "10.0" "Hurt Hit" "1" "Hurt Hit Mode" "1" "Hurt Interval" "1.0" "Hurt Range" "1.0" "Hurt Range Chance" "0.0" } } }
The electrical ability is still not working, there is no electrical damage, electrical duration and electrical range. There is also no electric sound effect. View Video
My c11m2_offices.cfg
PHP Code:
// This config file was auto-generated by Mutant Tanks v8.79 (https://forums.alliedmods.net/showthread.php?t=302140) "Mutant Tanks" { "Plugin Settings" { "Waves" { "Regular Amount" "6" "Regular Interval" "4.0" "Regular Mode" "1" "Regular Wave" "1" "Regular Type" "18-18" } } "Tank #18" { "General" { "Tank Name" "Electric Tank" "Tank Enabled" "1" "Tank Chance" "100.0" "Tank Note" "0" "Human Support" "1" "Skin Color" "100,165,255,255" "Glow Enabled" "0" "Glow Color" "100,165,255" "Glow Flashing" "0" "Glow Range" "0-0" "Glow Type" "0" } "Spawn" { "Finale Tank" "0" "Type Limit" "32" } "Props" { "Props Attached" "0" "Props Chance" "0.0,0.0,0.0,0.0,0.0,0.0,0.0" "Light Color" "0,0,50,255" "Oxygen Tank Color" "0,0,50,255" "Flame Color" "0,0,50,180" "Rock Color" "0,0,50,255" "Tire Color" "0,0,50,255" "Propane Tank Color" "0,0,50,255" } "Particles" { "Body Effects" "2" "Rock Effects" "2" } "Health" { "Extra Health" "-1500" } "Enhancements" { "Claw Damage" "20.0" "Rock Damage" "20.0" "Run Speed" "1.0" "Throw Interval" "20.0" } "Immunities" { "Bullet Immunity" "0" "Explosive Immunity" "0" "Fire Immunity" "1" "Melee Immunity" "1" } "Electric Ability" { "Human Ability" "1" "Human Ammo" "2" "Human Cooldown" "120.0" "Ability Enabled" "1" "Ability Effect" "7" "Ability Message" "0" "Electric Chance" "100.0" "Electric Damage" "7.0" "Electric Duration" "8.0" "Electric Hit" "1" "Electric Hit Mode" "0" "Electric Interval" "1.0" "Electric Range" "150.0" "Electric Range Chance" "100.0" } } }
Did this happen to you? I still don't know if I'm doing something wrong, or it's a bug from mutant tanks
Edit: for the Splatter Ability, it is necessary to add:
"Splatter Hit"
"Splatter Hit Mode"
"Splatter Range"
"Splatter Range Chance"
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I accidentally enabled Blind ability by default. Mi.Cura already informed me and it will be fixed in v8.80.
As for the Electric ability, it works fine for me, but I will look into it for you.
I cannot add those settings for Splatter ability because the splatter affects all players. I cannot specify which players see the splatters, so it would be unfair to affect all players just because the Tank hits one of them. Therefore, it will be a global ability like Panic or Meteor.
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Last edited by Psyk0tik; 10-11-2020 at 18:46.
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