I went as far as renaming directory and starting over. Even so only 1x did it give me something.
Code:
L 09/18/2021 - 14:58:35: [HAMSANDWICH] Error: pev and base not set for section "gearbox linux", cannot register natives.
L 09/18/2021 - 14:58:35: [AMXX] Plugin "hook.amxx" failed to load: Plugin uses an unknown function (name "RegisterHam") - check your modules.ini
For whatever reason hamdata.ini did not have Gearbox on 182. Thought it used to. Copy and paste from Amxx 5285 loaded the plugin. It's working.
Spoiler
PHP Code:
@ section gearbox linux
pev 4
base 0x0
spawn 0
precache 1
keyvalue 2
objectcaps 5
activate 6
setobjectcollisionbox 7
classify 8
deathnotice 9
traceattack 10
takedamage 11
takehealth 12
killed 13
bloodcolor 14
tracebleed 15
istriggered 16
mymonsterpointer 17
mysquadmonsterpointer 18
gettogglestate 20
addpoints 21
addpointstoteam 22
addplayeritem 23
removeplayeritem 24
giveammo 25
getdelay 26
ismoving 27
overridereset 28
damagedecal 29
settogglestate 30
startsneaking 31
stopsneaking 32
oncontrols 33
issneaking 34
isalive 35
isbspmodel 36
reflectgauss 37
hastarget 38
isinworld 39
isplayer 40
isnetclient 41
teamid 42
getnexttarget 43
think 44
touch 45
use 46
blocked 47
respawn 48
updateowner 49
fbecomeprone 50
center 51
eyeposition 52
earposition 53
bodytarget 54
illumination 55
fvisible 56
fvecvisible 57
look 60
changeyaw 63
irelationship 65
monsterinitdead 67
becomedead 68
bestvisibleenemy 70
finviewcone 71
fvecinviewcone 72
runai 61
monsterthink 64
monsterinit 66
checklocalmove 73
move 74
moveexecute 75
shouldadvanceroute 76
getstoppedactivity 77
stop 78
checkrangeattack1 79
checkrangeattack2 80
checkmeleeattack1 81
checkmeleeattack2 82
schedulechange 88
canplaysequence 89
canplaysentence2 90
playsentence 91
playscriptedsentence 92
sentencestop 93
getidealstate 94
setactivity 95
reportaistate 96
checkenemy 97
ftriangulate 98
setyawspeed 99
buildnearestroute 100
findcover 101
coverradius 103
fcancheckattacks 104
checkammo 105
ignoreconditions 106
fvalidatehinttype 107
fcanactiveidle 108
isoundmask 109
hearingsensitivity 112
barnaclevictimbitten 113
barnaclevictimreleased 114
preschedulethink 115
getdeathactivity 116
gibmonster 117
hashumangibs 118
hasaliengibs 119
fademonster 120
deathsound 123
alertsound 124
idlesound 125
painsound 126
stopfollowing 127
player_jump 127
player_duck 128
player_prethink 129
player_postthink 130
player_getgunposition 121
player_shouldfadeondeath 62
player_impulsecommands 132
player_updateclientdata 131
item_addtoplayer 60
item_addduplicate 61
item_getiteminfo 62
item_candeploy 63
item_deploy 64
item_canholster 65
item_holster 66
item_updateiteminfo 67
item_preframe 68
item_postframe 69
item_drop 70
item_kill 71
item_attachtoplayer 72
item_primaryammoindex 73
item_secondaryammoindex 74
item_updateclientdata 76
item_getweaponptr 77
item_itemslot 78
weapon_extractammo 79
weapon_extractclipammo 80
weapon_addweapon 81
weapon_playemptysound 82
weapon_resetemptysound 83
weapon_sendweaponanim 84
weapon_isusable 85
weapon_primaryattack 86
weapon_secondaryattack 87
weapon_reload 88
weapon_weaponidle 89
weapon_retireweapon 90
weapon_shouldweaponidle 91
weapon_usedecrement 92
gearbox_mysquadtalkmonsterpointer 19
gearbox_weapontimebase 58
@ end
@ section gearbox mac
pev 4
base 0x0
spawn 0
precache 1
keyvalue 2
objectcaps 5
activate 6
setobjectcollisionbox 7
classify 8
deathnotice 9
traceattack 10
takedamage 11
takehealth 12
killed 13
bloodcolor 14
tracebleed 15
istriggered 16
mymonsterpointer 17
mysquadmonsterpointer 18
gettogglestate 20
addpoints 21
addpointstoteam 22
addplayeritem 23
removeplayeritem 24
giveammo 25
getdelay 26
ismoving 27
overridereset 28
damagedecal 29
settogglestate 30
startsneaking 31
stopsneaking 32
oncontrols 33
issneaking 34
isalive 35
isbspmodel 36
reflectgauss 37
hastarget 38
isinworld 39
isplayer 40
isnetclient 41
teamid 42
getnexttarget 43
think 44
touch 45
use 46
blocked 47
respawn 48
updateowner 49
fbecomeprone 50
center 51
eyeposition 52
earposition 53
bodytarget 54
illumination 55
fvisible 56
fvecvisible 57
look 60
changeyaw 63
irelationship 65
monsterinitdead 67
becomedead 68
bestvisibleenemy 70
finviewcone 71
fvecinviewcone 72
runai 61
monsterthink 64
monsterinit 66
checklocalmove 73
move 74
moveexecute 75
shouldadvanceroute 76
getstoppedactivity 77
stop 78
checkrangeattack1 79
checkrangeattack2 80
checkmeleeattack1 81
checkmeleeattack2 82
schedulechange 88
canplaysequence 89
canplaysentence2 90
playsentence 91
playscriptedsentence 92
sentencestop 93
getidealstate 94
setactivity 95
reportaistate 96
checkenemy 97
ftriangulate 98
setyawspeed 99
buildnearestroute 100
findcover 101
coverradius 103
fcancheckattacks 104
checkammo 105
ignoreconditions 106
fvalidatehinttype 107
fcanactiveidle 108
isoundmask 109
hearingsensitivity 112
barnaclevictimbitten 113
barnaclevictimreleased 114
preschedulethink 115
getdeathactivity 116
gibmonster 117
hashumangibs 118
hasaliengibs 119
fademonster 120
deathsound 123
alertsound 124
idlesound 125
painsound 126
stopfollowing 127
player_jump 127
player_duck 128
player_prethink 129
player_postthink 130
player_getgunposition 121
player_shouldfadeondeath 62
player_impulsecommands 132
player_updateclientdata 131
item_addtoplayer 60
item_addduplicate 61
item_getiteminfo 62
item_candeploy 63
item_deploy 64
item_canholster 65
item_holster 66
item_updateiteminfo 67
item_preframe 68
item_postframe 69
item_drop 70
item_kill 71
item_attachtoplayer 72
item_primaryammoindex 73
item_secondaryammoindex 74
item_updateclientdata 76
item_getweaponptr 77
item_itemslot 78
weapon_extractammo 79
weapon_extractclipammo 80
weapon_addweapon 81
weapon_playemptysound 82
weapon_resetemptysound 83
weapon_sendweaponanim 84
weapon_isusable 85
weapon_primaryattack 86
weapon_secondaryattack 87
weapon_reload 88
weapon_weaponidle 89
weapon_retireweapon 90
weapon_shouldweaponidle 91
weapon_usedecrement 92
gearbox_mysquadtalkmonsterpointer 19
gearbox_weapontimebase 58
@ end
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