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SetEntityRenderColor does not work on special infected


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Eyedol
Junior Member
Join Date: Jul 2018
Old 11-03-2021 , 02:41   SetEntityRenderColor does not work on special infected
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Hi, I have tried everything, and I have only managed to make the jockey, tank and spitter change their color but it does not work in hunter, charger and smoker, as for the boomer only its female version changes color. I have tried using
Code:
SetEntityRenderMode(client, RENDER_TRANSCOLOR);
putting it just before
Code:
SetEntityRenderColor(client, 255, 0, 0, 255);
and nothing does anyone know either? :C
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 11-03-2021 , 08:02   Re: SetEntityRenderColor does not work on special infected
Reply With Quote #2

Yes, it doesn't work by now. TLS team is working on this for the next release.

check the video: https://youtu.be/hP8EBxGFKlY?t=9

Is not a bug, is that the current model files don't allow to recolor.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 11-04-2021 , 01:28   Re: SetEntityRenderColor does not work on special infected
Reply With Quote #3

Quote:
Originally Posted by Marttt View Post
Yes, it doesn't work by now. TLS team is working on this for the next release.

check the video: https://youtu.be/hP8EBxGFKlY?t=9

Is not a bug, is that the current model files don't allow to recolor.
I hope they won't make the game crash frequently again..
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Eyedol
Junior Member
Join Date: Jul 2018
Old 11-04-2021 , 18:45   Re: SetEntityRenderColor does not work on special infected
Reply With Quote #4

Quote:
Originally Posted by HarryPotter View Post
I hope they won't make the game crash frequently again..
+1 same here.
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