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[L4D2] nb_update_frequency fix (Experimental)


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Smeraldo
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Join Date: Oct 2023
Old 10-05-2023 , 02:54   Re: [L4D2] nb_update_frequency fix (Experimental)
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Originally Posted by BHaType View Post
I have no idea what you are talking about. Please add more information and preferably add a video of the problem.
Sorry for my poor english,what i said that is when you play coop in impossible difficulty,Tank will throw rock to you, and when you go left,the rock will be throwing to your left so much,and you just need to go right so you can dodge this rock,but when the "nb_update_frequency" be set to very low,Tank will throw rock to where you can't imagine,it will be hard to dodge the rock.I'm pretty sure the "nb_update_frequency" caused this situation.

Last edited by Smeraldo; 10-05-2023 at 02:55.
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BHaType
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Join Date: Jun 2018
Old 10-07-2023 , 04:36   Re: [L4D2] nb_update_frequency fix (Experimental)
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Originally Posted by Smeraldo View Post
...
Unfortunately I couldn't replicate issue on my end.
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