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Player Model 2.13c


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commonbullet
Veteran Member
Join Date: Oct 2005
Old 06-24-2006 , 11:01   Re: Player Model 2.12
Reply With Quote #161

Quote:
amx _ playermodel _ set [steamid | ip | botname] [#modelindex] | [model1] [model2] | [uniquemodel]
1)Set lines the same well as described in model.ini (without quotes)
Examples:
amx _ playermodel _ set 127.0.0.1 urban gign
amx _ playermodel _ set *BOTDEFAULT #2
amx _ playetmodel _ set STEAM _ 0:0:1234567 predator2

Could you tell me this part, what meanings are there to write the materials into in model.ini?
Is that meaning as this player enters my Server that will turn into [#modelindex].[model1] [model2]or[uniquemodel] ?
Check this example:
Code:
amx_playermodel_set STEAM _ 0:0:1234567 predator2 t800
"amx_playermodel_set" is how you edit models.ini through console during a match. This command will add the following line in models.ini
Code:
"STEAM _ 0:0:1234567" "predator2" "t800"
Which means: whenever a player with that id (STEAM _ 0:0:1234567) enters the server, change his player model to "predator2" when he's a terrorist or to "t800" if he's a ct. (check models.ini or the first post for alternative formats).

These models in the example, t800.mdl and predator2.mdl, must be precached in order to be set to a player. You must insert them in the proper folder;
i.e cstrike/models/player/t800/t800.mdl or if you are using czero, the path would be like that czero/models/player/predator2/predator2.mdl (note that the model container folder has the same name as the model without the extension).

When you type that command in console, if the model has been precached the target client model will change during the match; if it hasn't been precached, it will only take effect on next map, or if the current map is restarted.

You may only set (human) players by steamid or ip. To track players easier you may do the following:
Suppose you want to change Gaben's model,
Code:
amx_playermodel_set &Gaben "gabenT" "gabenCT"
"&Gaben" will be replaced by Gaben' steamid and you'll get the same effect as in 1st example. Of course it will only work if Gaben is playing in your server.

Check the other commands and options in 1st post.
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superfly19092
Member
Join Date: Jun 2006
Old 06-24-2006 , 20:25   Re: Player Model 2.12
Reply With Quote #162

please help me

i had this working on my dedicated server but i bougt a real server and it dosnt work on it

i put this line into the modles.ini
"STEAM_0:1:7242617" "arcticpredator" "act"
and i put the .amxx inot the plugins folder and the .sma into the scripting folder

and then in my models/player i made a folder called act and one called arcticpredator and put them into thir folders

an when i join the game im not those models..

also when i am in game and i went to pause plugins, it said unnown for the player models

i am useing lunix , is this plugin for windows and thats why it doesnt work?

please help

thanks

Last edited by superfly19092; 06-24-2006 at 20:43.
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SunRise
Junior Member
Join Date: Jul 2006
Old 07-02-2006 , 07:19   Re: Player Model 2.12
Reply With Quote #163

Excuse me, I am the CZ server, why use the Player Model behind often would the confusion kick a player....

Use AMXX1.71 with AMXX 1.75 is all one problem...

Last edited by SunRise; 07-02-2006 at 07:21.
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superfly19092
Member
Join Date: Jun 2006
Old 07-05-2006 , 21:16   Re: Player Model 2.12
Reply With Quote #164

hey how can i use the models that are the urban,terror, gign, etc. ?

thanks
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-05-2006 , 22:48   Re: Player Model 2.12
Reply With Quote #165

you can do this
Code:
"STEAM_0:1:7242617" "guerilla" "urban"
or a menu model option number
Code:
"STEAM_0:1:7242617" "#3"
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ClanStyles
BANNED
Join Date: Jun 2006
Old 07-06-2006 , 20:14   Re: Player Model 2.12
Reply With Quote #166

Is it possible to add support so that for steamid you put like NONE or 0 and the public gets to have the model as there own>
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 07-07-2006 , 00:39   Re: Player Model 2.12
Reply With Quote #167

Custom models must be installed on server.
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kmankory69
Junior Member
Join Date: Jul 2006
Old 07-13-2006 , 23:53   help plz
Reply With Quote #168

well i put it all in theplugin files i got it all down but then when i put my steam id in the models.ini and ido it in the consle on my server i still dont look like what i want to..

-kmankory69-
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Fragmasters
Junior Member
Join Date: Sep 2005
Old 07-14-2006 , 10:20   Re: Player Model 2.12
Reply With Quote #169

Its running nicely

What is the "command line" in models.ini to have a option for selecting a model from 3 different models.

I have 3 custom ONLY FOR TERRORIST
I have 3 custom ONLY FOR COUNTER-TERRORIST

Special members who have skins - but they do NOT have admin rights, but want to give them options to select what custom CT/T model they want.
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Fragmasters
Junior Member
Join Date: Sep 2005
Old 07-14-2006 , 10:27   Re: Player Model 2.12
Reply With Quote #170

What is the "command line" in models.ini to have a option for selecting a model from 3 different models.


Example A custom skin for Leet, Artic, Terror (3 custom skins)

The player has a option to select what custom model he wants, but has no admin powers.
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