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commands


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smelly_cat
Junior Member
Join Date: Mar 2007
Old 05-08-2007 , 19:45   commands
Reply With Quote #1

hello i have looked through here a bit and was wondering if there was a list of command. are the cvars the same thing?

gg_enabled (default: 1)
Enables the functionality of the plugin. Use the amx_gungame command if you want to change this during gameplay.

same as

amx_gungame 1/0 ?

does someone have a list of just commands?
do we just put amx_ in front of the cvars?

sorry for my stipidity
thanks for the help
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nhdriver4
Senior Member
Join Date: Nov 2005
Old 05-08-2007 , 19:50   Re: commands
Reply With Quote #2

All the info you could ever want is right here on the gungame website!
http://avalanche.epherion.com/gungame/
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smelly_cat
Junior Member
Join Date: Mar 2007
Old 05-08-2007 , 19:52   Re: commands
Reply With Quote #3

sorry to double post
i did see these and wondered is that all you can change ingame or is there anything else

Commands
  • <LI class=liOpen style="MARGIN-LEFT: 0.5cm"> amx_gungame <0|1>
    • Toggles the functionality of GunGame. Always use this to enable or disable GunGame in the middle of a map. Requires ADMIN_CVAR (or flag "g") access to use.
    <LI class=liOpen style="MARGIN-LEFT: 0.5cm"> amx_gungame_level <target> <level>
    • Changes a player's level. Target can be a player name, *, @ALL, @TERRORIST, or @CT. If level is prepended with a plus or minus symbol, the level change is relative. Otherwise, the level change is absolute. Requires ADMIN_BAN (or flag "d") access to use.
  • amx_gungame_vote
    • Starts a vote to enable or disable GunGame. Requires ADMIN_VOTE (or flag "j") access to use
is there only three?
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nhdriver4
Senior Member
Join Date: Nov 2005
Old 05-08-2007 , 19:57   Re: commands
Reply With Quote #4

Yes, those are the only commands that you can issue in game. Everything else is added to the gungame.cfg file. Take a look at the gungame.cfg file that came with gungame. They all start with gg_
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