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BF2 Rank Mod 1.5.5 [4/21/11] (pRED*)


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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 06-23-2007 , 03:59   Re: Bf2 Rank Mod
Reply With Quote #461

Still getting a few restarts, not as much as before I think, but they are still there.

Having trouble finding the correct logs though. Give me a couple of days.
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palehorse
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Join Date: Feb 2006
Location: Arkansas
Old 06-24-2007 , 22:04   Re: Bf2 Rank Mod
Reply With Quote #462

starting to have trouble with this. It's been running pretty good for a couple of months now but a few days ago it started crashing after every map change...

Any fix for this? I'm using nvault - Couldn't get sql to work. Should that matter?
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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 06-25-2007 , 10:30   Re: Bf2 Rank Mod
Reply With Quote #463

Check the error reports in the logs. I ran Nvault a while back it worked perfectly, no crashes or anything with v1.4.

Found the error logs for MySQL:

Code:
L 06/25/2007 - 09:13:56: Start of error session.
L 06/25/2007 - 09:13:56: Info (map "cs_office") (logfile "error_062507.log")
L 06/25/2007 - 09:13:56: [MySQL] Thread worker was unable to start.
L 06/25/2007 - 09:13:56: [AMXX] Displaying debug trace (plugin "bf2rank.amxx")
L 06/25/2007 - 09:13:56: [AMXX] Run time error 10: native error (native "SQL_ThreadQuery")
L 06/25/2007 - 09:13:56: [AMXX]    [0] sql.inl::SelectHandle2 (line 210)
L 06/25/2007 - 09:13:56: [MySQL] Thread worker was unable to start.
L 06/25/2007 - 09:13:56: [AMXX] Displaying debug trace (plugin "bf2rank.amxx")
L 06/25/2007 - 09:13:56: [AMXX] Run time error 10: native error (native "SQL_ThreadQuery")
L 06/25/2007 - 09:13:56: [AMXX]    [0] sql.inl::SelectHandle (line 158)
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commonbullet
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Join Date: Oct 2005
Old 06-26-2007 , 22:33   Re: Bf2 Rank Mod
Reply With Quote #464

It's done.
Code:
csf_flag_taken(toucher)
csf_round_won(team)
csf_match_won(team)
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Demonic
Junior Member
Join Date: Mar 2007
Location: Finland
Old 06-27-2007 , 14:55   Re: Bf2 Rank Mod
Reply With Quote #465

How to get those /bf2menu and other say /**** things work? I have that slash plugin, so it makes them: amx_bf2menu... What I must do to get that work? (Everything works expect those /bf2menu, /help etc.)
Or need I to do something? (and it's not about slash plugin?)

I'm not so good with these things...
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Last edited by Demonic; 06-28-2007 at 05:43.
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smartparts0731`
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Join Date: Jan 2007
Old 06-28-2007 , 00:09   Re: Bf2 Rank Mod
Reply With Quote #466

hey when i downloaded all this into my server i looked in amx_plugins and it showed this cuz it wasnt working...


unknown unknown unknown bf2rank.amxx error
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vittu
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Join Date: Oct 2004
Location: L.A. County, CA
Old 06-28-2007 , 00:27   Re: Bf2 Rank Mod
Reply With Quote #467

amx_plugins is lame, it won't show you why a plugin is not running only if it is or not. Use either:

- Check your amxmodx logs folder in log files to see why something isn't loading
or
- Use rcon and type amxx plugins instead (get hlsw if server is remote)
or
- Don't know if this works but try amx_showrcon "amxx plugins" ingame console
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smartparts0731`
Junior Member
Join Date: Jan 2007
Old 06-28-2007 , 01:01   Re: Bf2 Rank Mod
Reply With Quote #468

it says its missing all the sprites but i uploaded them into the sprites folder


[ 36] unknown unknown unknown bf2rank.amxx error
[ 37] UAIO (Admin Menu) 1.51 xeroblood/$uicid uaio_admin.amxx running
[ 38] UAIO Manager 2.1 $uicid3 uaio_manager.am debug
( 36) Error: Sprite files are missing, unable to load plugin
38 plugins, 36 running
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Last edited by smartparts0731`; 06-28-2007 at 01:09.
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 06-28-2007 , 03:03   Re: Bf2 Rank Mod
Reply With Quote #469

Try using a more recent version (if you are using v1.31). Either that or make sure you uploaded the sprites to the bf2 folder. There was some confusion before with sprite names before, so I'd suggest you got with 1.43RC (somewhere on page 20-30)
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vittu
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Join Date: Oct 2004
Location: L.A. County, CA
Old 06-28-2007 , 03:18   Re: Bf2 Rank Mod
Reply With Quote #470

If you are using a newer version get sprites from here: http://forums.alliedmods.net/showthr...445#post485445

Sprites were named wrong in package in first post and were later changed to a different location.
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