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Players Votes (v1.2.2)


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flubber
Senior Member
Join Date: Oct 2007
Old 12-27-2007 , 21:41   Re: Players Votes (v1.2.2)
Reply With Quote #61

French Version
Attached Files
File Type: txt plugin.playersvotes.txt (4.1 KB, 148 views)
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theSwak
Junior Member
Join Date: Dec 2007
Old 12-30-2007 , 18:46   Re: Players Votes (v1.2.2)
Reply With Quote #62

i installed those 3 files in the folders.. now how do i get this to work
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rec
New Member
Join Date: Dec 2007
Old 01-21-2008 , 20:55   Re: Players Votes (v1.2.2)
Reply With Quote #63

How can I make seperate map-vote files for each server? I don't want people on the custom-map server be able to vote for default maps.
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StevenT
Member
Join Date: Dec 2007
Old 01-23-2008 , 11:37   Re: Players Votes (v1.2.2)
Reply With Quote #64

@theSwak

playersvotes.smx = <root>/addons/sourcemod/plugins
plugin.playersvotes.cfg = <root>/cfg/sourcemod
plugin.playersvotes.txt = <root>/addons/sourcemod/translations

you might want to take a look in cfg file with text editor to change the vote% and stuff


@rec
each server has its own mapcycle.txt, check that file (its in the root) and edit it with a text editor

@pZv!

Code:
L 01/23/2008 - 10:03:04: SourceMod error session started
L 01/23/2008 - 10:03:04: Info (map "z_harrier2_c") (file "errors_20080123.log")
L 01/23/2008 - 10:03:04: [SM] Plugin encountered error 15: Array index is out of bounds
L 01/23/2008 - 10:03:04: [SM] Displaying call stack trace for plugin "playersvotes.smx":
L 01/23/2008 - 10:03:04: [SM]   [0]  Line 372, /home/groups/alliedmodders/forums/files/3/0/8/8/5/21002.attach::VotesFor()
L 01/23/2008 - 10:03:04: [SM]   [1]  Line 249, /home/groups/alliedmodders/forums/files/3/0/8/8/5/21002.attach::DisplayVoteMenu()
L 01/23/2008 - 10:03:04: [SM]   [2]  Line 201, /home/groups/alliedmodders/forums/files/3/0/8/8/5/21002.attach::Command_Say()
L 01/23/2008 - 10:03:09: [SM] Plugin encountered error 15: Array index is out of bounds
L 01/23/2008 - 10:03:09: [SM] Displaying call stack trace for plugin "playersvotes.smx":
L 01/23/2008 - 10:03:09: [SM]   [0]  Line 372, /home/groups/alliedmodders/forums/files/3/0/8/8/5/21002.attach::VotesFor()
L 01/23/2008 - 10:03:09: [SM]   [1]  Line 249, /home/groups/alliedmodders/forums/files/3/0/8/8/5/21002.attach::DisplayVoteMenu()
L 01/23/2008 - 10:03:09: [SM]   [2]  Line 201, /home/groups/alliedmodders/forums/files/3/0/8/8/5/21002.attach::Command_Say()
L 01/23/2008 - 10:14:07: Error log file session closed.
this error log didnt crash my server and seems to happen only on that map... not sure what the errors says, but would be nice if i dont get error at all
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odie3
Member
Join Date: Jan 2008
Old 01-24-2008 , 23:43   Re: Players Votes (v1.2.2)
Reply With Quote #65

So, I am trying to use something other than the mapcycle.txt and I can not seem to get it to work.

I have tried:
sm_votemap_mapsfile "mastermap.txt"

sm_votemap_mapsfile "cfg/sourcemod/mastermap.txt"
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avienr
Junior Member
Join Date: Dec 2007
Old 03-08-2008 , 13:20   Re: Players Votes (v1.2.2)
Reply With Quote #66

anyway to get a sound added so when a vote occurs that this sound will go off letting people know to vote? in hl2:dm you have to hit esc in order to vote, so most people don't know the vote is occurring, so having a sound would help.
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flubber
Senior Member
Join Date: Oct 2007
Old 03-17-2008 , 08:19   Re: Players Votes (v1.2.2)
Reply With Quote #67

I got a problem with the votemap (and perhaps the other vote (i didn't try them) after a map change the vote still keeping count of the previous vote.

For example i start vote in the morning for a ma that everybody hates (ctf_well for exemple ) i vote for this map on 6 map differents map. I quit, i came back in the morning let's say the server is half full (12players) i vote for ctf_well, and the server will go on i since it kept the vote count from the morning.
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DeltaUK
New Member
Join Date: Mar 2008
Old 03-24-2008 , 17:48   Re: Players Votes (v1.2.2)
Reply With Quote #68

hi, this is a great plugin, but is there anyway i can make admins immune from the votekick and voteban commands?
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ColdFire
Member
Join Date: Jan 2008
Old 03-25-2008 , 05:20   Re: Players Votes (v1.2.2)
Reply With Quote #69

Quote:
Originally Posted by flubber View Post
I got a problem with the votemap (and perhaps the other vote (i didn't try them) after a map change the vote still keeping count of the previous vote.

For example i start vote in the morning for a ma that everybody hates (ctf_well for exemple ) i vote for this map on 6 map differents map. I quit, i came back in the morning let's say the server is half full (12players) i vote for ctf_well, and the server will go on i since it kept the vote count from the morning.
Same problem for me. Would it be possible to have a votes reset on map change? Thanks
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flubber
Senior Member
Join Date: Oct 2007
Old 03-25-2008 , 05:42   Re: Players Votes (v1.2.2)
Reply With Quote #70

Quote:
Originally Posted by DeltaUK View Post
hi, this is a great plugin, but is there anyway i can make admins immune from the votekick and voteban commands?
sm_playersvotes_immunity - admins with equal or higher immunity level will not be affected by votekick and voteban
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