This site is a testing version, but all data is shared with the live forum.


Raised This Month: $ Target: $400
 0% 

Biohazard v2.00 Beta 3b (Zombie Mod)


Post New Thread Reply   
 
Thread Tools Display Modes
Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-07-2008 , 13:22   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2401

Quote:
Originally Posted by Fawkes37 View Post
SEARCH !!!
please help ?
I cant find !
Swuifti is offline
Send a message via ICQ to Swuifti Send a message via Yahoo to Swuifti Send a message via Skype™ to Swuifti
DarkRing
New Member
Join Date: Aug 2008
Old 08-07-2008 , 14:53   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2402

Can some 1 give me all the commands for this zombie infection please !!!!

like zombie hp/Gravity and etc please guys
DarkRing is offline
Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-07-2008 , 15:03   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2403

Quote:
Originally Posted by DarkRing View Post
Can some 1 give me all the commands for this zombie infection please !!!!

like zombie hp/Gravity and etc please guys
You mean Cvars ?

// Biohazard mod configuration file
echo Executing Biohazard mod configuration file

// Sets sv_skyname. Note: Leave blank to disable.
bh_skyname "drkg"


// Shows your real health.
bh_showtruehealth 1


// Sets map light value ('a' darkest to 'z' brightest). Note: Leave blank to disable.
bh_lights "b"


// Enable weapons menu.
bh_weaponsmenu 1


// Randomly spawns everyone every new round. Note: Uses csdm spawn points.
bh_randomspawn 1


// Kill suiciders next time they spawn.
bh_punishsuicide 1


// How long till the infected player(s) shows up.
bh_starttime 5.0


//How long players will be able to buy (CS Buy Menu). Note: Use 0 to disable.
bh_buytime 0


// Maximum zombies
bh_maxzombies 31


// Use custom win sounds.
bh_winsounds 1


// Ammo system.
// 0 - off
// 1 - unlimited ammo
// 2 - unlimited clip
bh_ammo 1


// HEs explode on impact.
bh_impactexplode 1


// Flashbangs only blind zombies.
bh_flashbang 1


// Turn NVG on automatically when infected.
bh_autonvg 1


// Cap health display to 255.
bh_caphealthdisplay 1


// Survivors cant be infected till their armor is gone.
bh_obeyarmor 1


// Money gain from infecting a survivor.
bh_infectionmoney 1


// Pain shock free system.
bh_painshockfree 1


// Objects pushed when shot.
bh_shootobjects 1


// Push multiplier for weapons.
bh_pushpwr_weapon 3.0


// Push multiplier for zombies.
bh_pushpwr_zombie 7.0


// Knockback system.
bh_knockback 1


// Disables knockback when zombie is ducking.
bh_knockback_duck 0


// Maximum distance of knockback to take effect.
bh_knockback_dist 500.0


// Enable zombie classes.
bh_zombie_class 1


// Randomize player classes.
bh_randomclass 1


// Zombies are respawned as zombies.
bh_respawnaszombie 1


// Frag bonus when killing a zombie.
bh_kill_bonus 1


// Rewards for killing a zombie.
// 0 - off
// 1 - full clip
// 2 - he grenade
// 3 - both
bh_kill_reward 3


// Starting zombie(s) multiplier. (player count * bh_zombie_multi)
bh_zombie_countmulti 0.0


// Starting zombie(s) health multiplier.
bh_zombie_hpmulti 2.0




// Sub-plugins cvars

// bio_radar.sma
//
// Enable/disable plugin.
bh_zombie_radar 1




//bio_smokeflare.sma
//
// Enable/disable plugin.
bh_flare_enable 1


// Flare life.
bh_flare_duration 999.9




// bio_antiblock.sma
//
// Enable/disable plugin.
bh_antiblock 1




// bio_boatescape.sma
//
// Chopper arrival delay.
bh_rescuetime 15.0




// customflashlight.sma
//
// Enable/disable plugin.
flashlight_custom 1


// Show flashlight to all players or only to the player who is using it.
flashlight_show_all 1


// Time in seconds it will take to flashlight to be fully drained.
flashlight_fulldrain_time 60


// Time in seconds it will take to flashlight to be fully charged.
flashlight_fullcharge_time 35


// Flashlight color.
// 0 - random (predifined) colors
// 1 - team colors
flashlight_color_type 1


// Flashlight color for CTs if flashlight_color_type is set to 1.
flashlight_color_ct 255255255


// Flashlight color for Ts if flashlight_color_type is set to 1.
flashlight_color_te 255255255


// Flashlight radius
flashlight_radius 7


// Max distance in units where you can see the flashlight.
flashlight_distance_max 2000.0


// Attenuation light factor according to distance between player and flashlight.
flashlight_attenuation 5


Please give me KARMA i dont like the red color
Swuifti is offline
Send a message via ICQ to Swuifti Send a message via Yahoo to Swuifti Send a message via Skype™ to Swuifti
DarkRing
New Member
Join Date: Aug 2008
Old 08-07-2008 , 15:10   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2404

its say unknown commands
DarkRing is offline
DarkRing
New Member
Join Date: Aug 2008
Old 08-07-2008 , 15:13   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2405

maybe i got Beta 3A

you got commands for that?
DarkRing is offline
Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-07-2008 , 15:14   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2406

Quote:
Originally Posted by DarkRing View Post
maybe i got Beta 3A

you got commands for that?
amx_cvar bh_lights
and it says UNKNOWN KOMANDS ???
Swuifti is offline
Send a message via ICQ to Swuifti Send a message via Yahoo to Swuifti Send a message via Skype™ to Swuifti
DarkRing
New Member
Join Date: Aug 2008
Old 08-07-2008 , 15:17   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2407

yeah its say unknown commands

i got few commands what work like

admin_rcon bh lights @all
admin_rcon amx_equipments off/on
admin_rcon bh lights off

can you help me find more working commands?
DarkRing is offline
Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-07-2008 , 15:37   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2408

Quote:
Originally Posted by DarkRing View Post
yeah its say unknown commands

i got few commands what work like

admin_rcon bh lights @all
admin_rcon amx_equipments off/on
admin_rcon bh lights off

can you help me find more working commands?
Put desh
bh____lights
Bh_lights
amx_cvar bh_lights
Swuifti is offline
Send a message via ICQ to Swuifti Send a message via Yahoo to Swuifti Send a message via Skype™ to Swuifti
tuty
Veteran Member
Join Date: Jul 2008
Location: UK
Old 08-07-2008 , 18:14   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2409

someone tell me how can i give to humans armor because doesn't exist
__________________
tuty is offline
Send a message via ICQ to tuty Send a message via AIM to tuty
Old 08-07-2008, 21:37
DruGzOG
This message has been deleted by DruGzOG. Reason: Cuz i wanted 2 lol
Cheap_Suit
Veteran Member
Join Date: May 2004
Old 08-07-2008 , 23:47   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2410

@Alexutzu: It's probably cause by a 3rd party plugin.

@bmann_420: Im aware of the crashes. But since it doesnt leave any error logs its difficult to fix. Much of the crashes in the early beta was cause by my experimentation of many hamsandwich functions. Im still unable to code but ill be checking the forums.

@marcellus: +2 karma. Thanks.
__________________
HDD fried, failed to backup files. Sorry folks, just don't have free time anymore. This is goodbye.
Cheap_Suit is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 00:19.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode