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Biohazard v2.00 Beta 3b (Zombie Mod)


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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 08-28-2008 , 07:35   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2601

Yeah, bh stats would be great.
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lirshani
Junior Member
Join Date: Oct 2007
Old 09-01-2008 , 09:16   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2602

Hi guys
i have biohazard mode
and how can i change the name of the game like game name is Biohazard
i want to change it like to FreshGame Biohazard
my company
how can i do that?
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 09-01-2008 , 09:23   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2603

You go in cstrike and open file server.cfg
and type this :
bh_gamedescription "Your name ??"
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daanlz2
Junior Member
Join Date: Sep 2008
Old 09-01-2008 , 13:09   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2604

Does someone know how to delete weapons from the menu. Normally csdm had something like this @ csdm.cfg

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!

[secondary]
usp USP 1
deagle Deagle 1
glock18 Glock 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1

[primary]
m4a1 M4A1 1
ak47 AK47 1
awp AWP 1
aug AUG 1
sg552 SG552 1
galil Galil 1
famas Famas 1
scout Scout 1
sg550 SG550 1
m249 M249 1
g3sg1 G3SG1 1
ump45 "UMP 45" 1
mp5navy "MP5 Navy" 1
m3 M3 1
xm1014 XM1014 1
tmp TMP 1
mac10 "Mac 10" 1
p90 P90 1


I like to remove some weapons.
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zssz
Member
Join Date: Aug 2008
Old 09-01-2008 , 16:50   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2605

Can you make it so that you can set a cvar that can be set to decide if spectators get moved onto teams/infected?
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marcellus
Senior Member
Join Date: Mar 2004
Old 09-01-2008 , 19:35   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2606

Quote:
Originally Posted by daanlz2 View Post
Does someone know how to delete weapons from the menu. Normally csdm had something like this @ csdm.cfg

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!

[secondary]
usp USP 1
deagle Deagle 1
glock18 Glock 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1

[primary]
m4a1 M4A1 1
ak47 AK47 1
awp AWP 1
aug AUG 1
sg552 SG552 1
galil Galil 1
famas Famas 1
scout Scout 1
sg550 SG550 1
m249 M249 1
g3sg1 G3SG1 1
ump45 "UMP 45" 1
mp5navy "MP5 Navy" 1
m3 M3 1
xm1014 XM1014 1
tmp TMP 1
mac10 "Mac 10" 1
p90 P90 1


I like to remove some weapons.
open biohazard.cfg and find this section
PHP Code:
// primary weapons (menu|game)
new g_primaryweapons[][][] = 

    { 
"M4A1",     "weapon_m4a1"    },
    { 
"AK47",     "weapon_ak47"    },
    { 
"AUG",      "weapon_aug"     },
    { 
"SG552",    "weapon_sg552"   },
    { 
"Galil",    "weapon_galil"   },
    { 
"Famas",    "weapon_famas"   },
    { 
"MP5 Navy""weapon_mp5navy" },
    { 
"XM1014",   "weapon_xm1014"  },
    { 
"M3",       "weapon_m3"      },
    { 
"P90",      "weapon_p90"     },
    { 
"M249",     "weapon_m249"    },
    { 
"SG550",    "weapon_sg550"   },
    { 
"G3SG1",    "weapon_g3sg1"   }            
}

// secondary weapons (menu|game)
new g_secondaryweapons[][][] = 

    { 
"Deagle",   "weapon_deagle"  },
    { 
"USP",      "weapon_usp"     },
    { 
"Elite",    "weapon_elite"   
}

// grenade loadout (game)
new g_grenades[][] = 

    
"weapon_hegrenade",
    
"weapon_flashbang",
    
"weapon_smokegrenade"

change to fit your needs. and recompile biohazard.sma (dont forget to remove the old biohazard.amxx before)

Quote:
Originally Posted by zssz View Post
Can you make it so that you can set a cvar that can be set to decide if spectators get moved onto teams/infected?
there is a cvar :
// Zombies are respawned as zombies.
bh_respawnaszombie 1
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filo
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Join Date: Jul 2008
Location: Venezuela, What did you
Old 09-01-2008 , 20:04   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2607

Is not too hard just add this before the weapon name: Example: ;usp USP 1
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marcellus
Senior Member
Join Date: Mar 2004
Old 09-02-2008 , 02:18   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2608

Quote:
Originally Posted by filo View Post
Is not too hard just add this before the weapon name: Example: ;usp USP 1
its not csdm .. its biohazard plugin here ..
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 09-02-2008 , 04:10   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2609

@marcellus
can you make me a fast addon for biohazard

i had a idea about a new addon

if a zombie gets killed by a he nade he can respawn 1 time only with 80 hp.
so what you think can it be done ya are na
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CHyCMyMpNk
Senior Member
Join Date: Jun 2008
Location: PTZ
Old 09-02-2008 , 06:07   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2610

Who does know why it is impossible to add "shield" in Biohazard, that added on at a choice - server falls ?
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