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Realism for Paintball Gun & Mod


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sreddoMlabolG
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Join Date: Aug 2008
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Old 10-29-2008 , 15:13   Re: Realism for Paintball Gun & Mod
Reply With Quote #201

Also mabey update some screen shots.
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Rul4
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Join Date: Sep 2008
Location: Argentina
Old 10-29-2008 , 17:16   Re: Realism for Paintball Gun & Mod
Reply With Quote #202

Quote:
Originally Posted by sreddoMlabolG View Post
Also mabey update some screen shots.
There U go
[IMG]http://img514.**************/img514/5432/supernadelauncherrp7.th.jpg[/IMG]
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webmaster-nirvana
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Join Date: Apr 2007
Old 10-29-2008 , 18:14   Re: Realism for Paintball Gun & Mod
Reply With Quote #203

Hello,

Would t'il possible to create a cVar turn off.
Because this plugin is interesting, but the problem is that I do not play this souhate mode permanently.
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bmann_420
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Old 10-29-2008 , 20:55   Re: Realism for Paintball Gun & Mod
Reply With Quote #204

Add a cvar on gravity for grenade launcher. As I dont have gravity on for the other guns, but would like it for the GL

Edit:

The super launcher is the smoke grenade icon in the weapon shooser? It says, "beware, %nick has a super launcher" but if i turned the menu off, i dont get it, as I thought, but when i tried to use a gas nade, i had the launcher. I turned the gas nades off.
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Last edited by bmann_420; 10-29-2008 at 22:12.
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webmaster-nirvana
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Join Date: Apr 2007
Old 10-30-2008 , 03:48   Re: Realism for Paintball Gun & Mod
Reply With Quote #205

hello,

I spoke of how wide. For example, I re tired of playing paintball, I can remmettre my server in normal mode. 1 single cVar which disables all the plugin.
Because now if I want to disable the plug I am compelled to put all cVar to 0 but I still part of the plug are ON.

Quote:
So this is an example
amxx_mod_paintball 0: disables the plugin / 1: enables the plugin

Doonc each time ej am obliged either to a map or have banned or put a plug; in the plugins.ini.

There is nothing else to say I find this plugin exellent.

Sorry for my English, but it is the google translation

Last edited by webmaster-nirvana; 10-30-2008 at 05:15.
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Rul4
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Join Date: Sep 2008
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Old 10-30-2008 , 07:29   Re: Realism for Paintball Gun & Mod
Reply With Quote #206

Quote:
Originally Posted by webmaster-nirvana View Post
Hello,

Would t'il possible to create a cVar turn off.
Because this plugin is interesting, but the problem is that I do not play this souhate mode permanently.
There is a combination of cvars that you can use to turn it off, but to tell you the truth I didn't pay much attention to them. I can make a super ON/OFF cvar that controls everything. That is not hard.

Best,
Rul4.
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Rul4
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Old 10-30-2008 , 07:33   Re: Realism for Paintball Gun & Mod
Reply With Quote #207

Quote:
Originally Posted by bmann_420 View Post
Add a cvar on gravity for grenade launcher. As I dont have gravity on for the other guns, but would like it for the GL

Edit:

The super launcher is the smoke grenade icon in the weapon shooser? It says, "beware, %nick has a super launcher" but if i turned the menu off, i dont get it, as I thought, but when i tried to use a gas nade, i had the launcher. I turned the gas nades off.
Ok with the cvar for the laucher's gravity.

About the s-launcher, it replaces the flashbang. The coloured gas nades are the smokes and the paintball-nade is the HE.

Regards,
Rul4.
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benamo6
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Join Date: Aug 2008
Location: NeverLand
Old 10-30-2008 , 09:34   Re: Realism for Paintball Gun & Mod
Reply With Quote #208

I suggest to add a message that when u day and paintball deathmatch is activated its says, you will revive in 3 , 2 ,1.
and a cvar for how many and wich nades are given? because i dont want sg nade. I want 2 he
also theres a bug in menu mod, example. Im a ct with sniper, and all terros are killed, ct wins, menu appears again and i choose shotgun. I have 2 main weapons shotgun and sniper.
I hope you understund i have a bad inglish!
thanks!
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Last edited by benamo6; 10-30-2008 at 10:05.
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Rul4
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Old 10-30-2008 , 10:06   Re: Realism for Paintball Gun & Mod
Reply With Quote #209

Quote:
Originally Posted by benamo6 View Post
I suggest to add a message that when u day and paintball deathmatch is activated its says, you will revive in 3 , 2 ,1.
and a cvar for nades? because i dont want sg nade.
also theres a bug in menu mod, example. Im a ct with sniper, and all terros are killed, ct wins, menu appears again and i choose shotgun. I have 2 main weapons shotgun and sniper.
I hope you understund i have a bad inglish!
thanks!
amx_pbsnade 1 //Toggles coloured smoke grenades
amx_pbstrip 1 //Toggles if players weapons are stripped in spawn

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webmaster-nirvana
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Join Date: Apr 2007
Old 10-30-2008 , 15:49   Re: Realism for Paintball Gun & Mod
Reply With Quote #210

Quote:
I can make a super ON/OFF cvar that controls everything. That is not hard.


Indeed, I would be interested in this command. Even if I must pay you, lol.
Seriously is vraix cVar me that this would be helpful.

I thank you again in any case to the plugin that you create. Es I tried another and frankly it's yours that I prefer

Best,
zztop45
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