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[TUT] Modules and efficient scripting


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ot_207
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Join Date: Jan 2008
Location: Romania The Love Country
Old 03-29-2009 , 07:36   Re: [TUT] Modules and efficient scripting
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Quote:
Originally Posted by hleV View Post
I hated to enable more modules than just FM & Ham, but I guess I have no other choice. Still, what about CStrike's model changing? It was said that it's not fully correct so the more correct way was done in FM. Shall I use FM's or still CStrike's way?

Anyway, good tutorial.
Thanks.
When we talk about the possible errors like SVC BAD then I fully suggest to use the fakemeta way!
In this tutorial we must understand to use the unique functions that the module provides. As an example to what i've said, we can see that fakemeta offers good forwards like AddToFullPack, SetModel, EntityState, CmdStart and others.
It would be inadequate to use for example the the cstrike fakemeta converted module(made by Exolent) over the cstrike module, because of the big cpu usage.
And remember this tutorial does not want to say not to use fakemeta! It advises to use it only when it needs to be used!
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Last edited by ot_207; 03-29-2009 at 07:38.
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alan_el_more
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Old 03-29-2009 , 07:48   Re: [TUT] Modules and efficient scripting
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thank you for the tut
GJ
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ot_207
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Old 03-29-2009 , 07:54   Re: [TUT] Modules and efficient scripting
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Originally Posted by alan_el_more View Post
thank you for the tut
GJ
Thanks . Hope that you understood its purpose.
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