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Biohazard v2.00 Beta 3b (Zombie Mod)


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Low_radiation
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Join Date: Nov 2008
Old 07-12-2009 , 07:29   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3321

Can anyone solve my problem?

If i change speed of zombie up to 900, it didnt work..(still running 400) only if i change cl_forwardspeed and sv_maxspeed..How can i "boost" zombies whithout this commands?
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5c0r-|3i0
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Location: Việt Nam
Old 07-12-2009 , 21:49   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3322

why...Just put sv_maxspeed 500 to server.cfg or amxx.cfg...You don't have to do this commands manually again . Don't change your cl_forwardspeed ...
P/S:I think 500 is enough for Biohazard 2.00
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Last edited by 5c0r-|3i0; 07-12-2009 at 21:51.
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Low_radiation
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Old 07-13-2009 , 03:13   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3323

Quote:
Originally Posted by 5c0r-|3i0 View Post
why...Just put sv_maxspeed 500 to server.cfg or amxx.cfg...You don't have to do this commands manually again . Don't change your cl_forwardspeed ...
P/S:I think 500 is enough for Biohazard 2.00
Problem. If i put cl_forwardspeed or cl_backwardspeed 500 cant turning left or right in running, so i fix problem set cl_sidespeed 500 and everything is ok.

Thanks man.

Next question: i have customflashlight plugin and it have bug. Compiler says done without warnings and errors.In a 5months ago it will running.So look at this:Code in plugin,do not work.

Code:
public event_infect(victim, attacker)
{
    if(g_bFlashLight[victim])
        FlashlightTurnOff(victim)
}
IF i mutated to zombie my flashlight didnt turn off.
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Last edited by Low_radiation; 07-13-2009 at 03:23.
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Old 07-13-2009, 11:27
5c0r-|3i0
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silenceoverloaded
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Join Date: Jul 2009
Location: Portland, OR
Old 07-13-2009 , 13:11   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3324

If this has already been posted, my apologize I didn't want to read through 325 pages.

Can anyone tell me where to place the files for Biohazard v1.93 in the server, I know it is unsupported but I would like to give it a try.

Thanks in advance for your help :-)
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Akatsuki
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Join Date: Jul 2009
Old 07-13-2009 , 15:35   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3325

Can somebody recreate from zombie plague zombie class smoker, boomer, hunter and tank plz i realy realy need
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Old 07-13-2009 , 17:11   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3326

Problem solved. Result:

It isnt event_infect(victim, attacker)
it should be event_zombify
,nevermind thanks :-)
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Last edited by Low_radiation; 07-13-2009 at 17:58.
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CryWolf
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Join Date: Jul 2008
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Old 07-14-2009 , 08:02   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3327

I only ask a question it is possible to cange Night Vision Color
example Blue or Red...
Btw i need more for 1.93 version ?
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5c0r-|3i0
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Old 07-14-2009 , 08:47   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3328

....Sorry , 1.93 is unsupported because it's buggy...Both of you (silenceoverloaded and CryWolf) should start to use 2.00 .There's no reason to use a buggy version....
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CryWolf
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Old 07-14-2009 , 09:24   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3329

Ok thanks for reply but in 2 can i make that ?
I whant NV color to blue ? is possible
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BloodMan
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Join Date: Apr 2008
Location: Lithuania
Old 07-14-2009 , 14:30   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3330

How to turn off the gun menu?
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