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Biohazard v2.00 Beta 3b (Zombie Mod)


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eforie
BANNED
Join Date: Dec 2008
Location: Romania
Old 09-10-2009 , 15:21   Re: Bio Radio Only For Zombies
Reply With Quote #3421

Quote:
Originally Posted by sabrioz View Post
didn't work for me..

any solution?
what didn`t work ,to compile or running script?
this plugin work`s only on lastest version of biohazard
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KANE-EX
BANNED
Join Date: Jun 2008
Location: Overthrow SV, CS, iA HL
Old 09-10-2009 , 15:23   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3422

create a
Sub-forums "sub-addons & plugins for Bh"?????

Last edited by KANE-EX; 09-10-2009 at 15:26.
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Lieberdk
Junior Member
Join Date: Aug 2009
Old 09-10-2009 , 15:23   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3423

Quote:
Originally Posted by thomas76 View Post
What did u add to plugins.ini? file:///C:/DOKUME%7E1/CHRIST%7E1/LOK...screenshot.pngzp_biohazardicon.amxx also don't work, BAD LOAD! WHY? and bio_frostnades.amxx also don't work, frostnova.mdl is in models folder. many plugins = many shit, sry, but nothing works. thats poor...
I used these frostnades
http://forums.alliedmods.net/showthread.php?p=350439

Depends what you want

Plugins.ini:
bio_smokeflare.amxx
frostnades.amxx
whateveryouwant.amxx

Dont forget to put the sma files in scriptings etc.
Then it works perfectly.

Last edited by Lieberdk; 09-10-2009 at 15:28.
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Lieberdk
Junior Member
Join Date: Aug 2009
Old 09-10-2009 , 15:39   Re: Bio Radio Only For Zombies
Reply With Quote #3424

Quote:
Originally Posted by eforie View Post
what didn`t work ,to compile or running script?
this plugin work`s only on lastest version of biohazard
Are you sure? Most of it was running on my server with biohazard 1.93.
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thomas76
Senior Member
Join Date: Dec 2007
Old 09-10-2009 , 16:16   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3425

I don't need plugins-bio.ini? Why this shit plugins-bio.ini and not plugins.ini? So i can delete plugins-bio.ini and add all *.amxx files to plugins.ini like:

biohazard.amxx
bio_smokeflare.amxx
bio_antiblock.amxx
etc.

?
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thomas76
Senior Member
Join Date: Dec 2007
Old 09-10-2009 , 16:44   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3426

Can i use Zombie Plague Mod 4.3 and Biohazard's Zombie Mod both? on some server, i've seen, that the menu from zombie plague mod (knockback, hp and speed -- ++) was in biohazards mod integrated.

Last edited by thomas76; 09-10-2009 at 16:47.
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Akatsuki
Member
Join Date: Jul 2009
Old 09-11-2009 , 01:28   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3427

Hey is there any hight score for biohazard like how much zombies kiled how much human infected?
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lanternutza
New Member
Join Date: Sep 2009
Location: Romania
Old 09-21-2009 , 10:37   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3428

I want to add some special sounds to attack / hit / miss / die etc.. just fora (big_zombie) class only one . Can you help me?
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Old 09-30-2009, 14:14
vaan123
This message has been deleted by vaan123. Reason: old
work_SSS
Junior Member
Join Date: Aug 2009
Old 10-03-2009 , 05:09   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3429

Consider my idea)) I'd like to see a game mode!

Hello, I have an idea
1) There is a bomb (She's terror), they lay it
and guard, to its explosion! As soon as the explosion proizoshol,
of players from other teams become zombies and can infect
this infection only players his own command.
Commando terrorists (ie those who put the bomb) can only kill zombies!
( "It is desirable to make ubravlyaemye parameters for zombies that supposedly
if they are killed by terror, how many lives are taken away from them for
the first blow, and so on)
2) The purpose of the game mode is that a terrorist must infect
entire command cops infected zombies (and kill the zombies +))
) and hence put the bomb and protect it ubiivaya cops and policemen
must either catch razmenirovat (Reconfigure) bomb (which will
outbreaks of infection in command of terrorists)
and not allow spread of infection among their commands!
I apologize for my English))

Отцените мою идею!
Теперь о главном
1) Есть бомба (Она у терроров) они её закладывают
и охраняют, до её взрыва! Как только взрыв произошол,
часть игроков из другой команды становятся зомби и могут заразить
этой инфекцией только игроков своей же комманды.
Комманду террористов (То есть тех кто ставил бомбу) зомби может только убивать!
("Очень желательно сделать убравляемые параметры для зомби что мол
если они убивают терроров то сколько жизни они у них отнимают за
первый удар и так далее")
2) Цель игрового режима состоит в том что терроритам надо заразить
всю комманду ментов инфекцией зомби (И убивать зомби +))
)следовательно ставить бомбу и охранять её убиивая ментов, а ментам
надо либо успеть разменировать (Перенастроить) бомбу (Что приведёт к
вспышки инфекции в комманде террористов)
и не дать распространится инфекции среди своей комманды!

Last edited by work_SSS; 10-03-2009 at 05:11.
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relaX_skullz
Member
Join Date: Aug 2009
Location: Zagreb, Croatia
Old 10-10-2009 , 05:55   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3430

Ok, when I change the location of the zombie model from
Code:
models/player/slum/slum.mdl
to

Code:
models/player/slum.mdl
The server crashes, is there any way to do this??
(It's because I have a downloadurl where I can't create maps..)
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