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[L4D2] nb_update_frequency fix (Experimental)


  
 
 
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Shimo
Junior Member
Join Date: Dec 2023
Old 02-07-2024 , 09:02   Re: [L4D2] nb_update_frequency fix (Experimental)
Reply With Quote #38

As far as I can tell this is also caused by nb_update_Frequency, it seems to be that knockback from melee weapon attacks is ruled multiple times
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