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Some Suggestions!


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xtinct
Senior Member
Join Date: Jan 2010
Location: http://tekxtinct.ning.co
Old 03-29-2010 , 11:51   Some Suggestions!
#1

Hello EveryOne,

I found this Plugin HERE.

I need to add a Cvar for Random Blood Color mode. I modified it as Below and works fine, But its showing two warnings. how to solve them:

PHP Code:
#define VERSION    "2.1"
#define AUTHOR "GHW_Chronic"
#define PLUGIN "Blood Color"

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

#define TE_BLOODSPRITE        115

new blood
new blood_gore
new blood_color
new blood_color_mode

public plugin_init()
{
    
register_plugin(PLUGIN,VERSION,AUTHOR)
    
register_event("Damage","Damage","3=DMG_BULLET"
    
register_concmd("amx_bloodcolors","cmdbc")
    
blood_gore register_cvar("blood_gore","0")
    
blood_color register_cvar("blood_color","201")
    
RegisterHam(Ham_BloodColor,"player","Hook_BloodColor")
    
blood_color_mode register_cvar("blood_color_mode","3"/* Added by Me | 1= Default i.e., RED | 2= Defined in blood_color | 3= RANDOM */
}

public 
plugin_precache()
{
    
blood precache_model("sprites/blood.spr")
}

public 
Hook_BloodColor(id)
{
    
SetHamReturnInteger(get_pcvar_num(blood_color))
    return 
HAM_SUPERCEDE;
}

public 
Damage(id)
{
    new 
iMode get_cvar_num("blood_color_mode")
    
    if ( !
iMode ) return PLUGIN_CONTINUE
    
    
new iColor
    
    
switch( iMode )
    {
        case 
1:
        {
            
iColor 229
        
}
            
        case 
2:
        {
            
iColor get_cvar_num("blood_color")
            
        }
        case 
3:
        {
            
iColor random_num(128,255/* Since Chronic Wrote that colors after 128 work */
            
        
}
    }
    if ( !( 
iColor) )
    
    {
        
iColor 229
    
}
        
    
    if(
is_user_connected(id) && get_user_health(id)!=100 && get_pcvar_num(blood_gore))
    {
        new 
origin[3]
        
get_user_origin(id,origin)
        new 
hitpointweapon
        get_user_attacker
(id,weapon,hitpoint)
        switch(
hitpoint)
        {
            case 
1:
            {
                
get_user_origin(id,origin,1)
            }
            case 
2:
            {
                
origin[2] += 25
            
}
            case 
3:
            {
                
origin[2] += 10
            
}
            case 
4:
            {
                
origin[2] += 10
                origin
[0] += 5
                origin
[1] += 5
            
}
            case 
5:
            {
                
origin[2] += 10
                origin
[0] -= 5
                origin
[1] -= 5
            
}
            case 
6:
            {
                
origin[2] -= 10
                origin
[0] += 5
                origin
[1] += 5
            
}
            case 
7:
            {
                
origin[2] -= 10
                origin
[0] -= 5
                origin
[1] -= 5
            
}
        }
        if(
get_pcvar_num(blood_gore))
        {
            
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
            
write_byte(TE_BLOODSPRITE)
            
write_coord(origin[0])
            
write_coord(origin[1])
            
write_coord(origin[2])
            
write_short(blood)
            
write_short(blood)
            
write_byte(iColor)
            
write_byte(10)
            
message_end()
            
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
            
write_byte(TE_BLOODSPRITE)
            
write_coord(origin[0])
            
write_coord(origin[1])
            
write_coord(origin[2])
            
write_short(blood)
            
write_short(blood)
            
write_byte(iColor)
            
write_byte(12)
            
message_end()
            
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
            
write_byte(TE_BLOODSPRITE)
            
write_coord(origin[0])
            
write_coord(origin[1])
            
write_coord(origin[2])
            
write_short(blood)
            
write_short(blood)
            
write_byte(iColor)
            
write_byte(15)
            
message_end()
        }
    }
}

public 
cmdbc(id)
{
    
show_motd(id,"<body bgcolor=black><center><font color=white><B>Note: Only colors after 127 work!</B><BR><BR><img src=^"http://forums.alliedmods.net/attachment.php?attachmentid=5979&d=1146477307^"></font></center></body>","Colors")
    
return PLUGIN_HANDLED

Please get this resolved
__________________
Sorry If I Hurt! Orpheu

1 crab has been found and delivered my me.
xtinct is offline
Toastt
BANNED
Join Date: Nov 2009
Old 03-29-2010 , 22:01   Re: Some Suggestions!
#2

PHP Code:
new blood
new blood_gore
new blood_color 
these aren't hooked to something

Last edited by Toastt; 03-29-2010 at 22:05.
Toastt is offline
shuttle_wave
Veteran Member
Join Date: Apr 2009
Location: New Zealand
Old 03-30-2010 , 00:39   Re: Some Suggestions!
#3

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

new const VERSION[] = { "2.2" }

#define TE_BLOODSPRITE        115

new blood
new blood_gore
new blood_color
new blood_color_mode

public plugin_init()
{
    
register_plugin("Blood Colour"VERSION"GHW_Chronic")

    
register_event("Damage","Damage","3=DMG_BULLET"
    
RegisterHam(Ham_BloodColor,"player","Hook_BloodColor")
    
    
register_clcmd("amx_bloodcolors","cmdbc")
    
    
blood_gore register_cvar("blood_gore","0")
    
blood_color register_cvar("blood_color","201")
    
blood_color_mode register_cvar("blood_color_mode","3"/* Added by Me | 1= Default i.e., RED | 2= Defined in blood_color | 3= RANDOM */
}

public 
plugin_precache()
{
    
blood precache_model("sprites/blood.spr")
}

public 
Hook_BloodColor(id)
{
    
SetHamReturnInteger(get_pcvar_num(blood_color))
    return 
HAM_SUPERCEDE;
}

public 
Damage(id)
{
    new 
iMode get_cvar_num("blood_color_mode")
    
    if ( !
iMode 
    {
        return 
PLUGIN_CONTINUE;
    }
    
    new 
iColor
    
    
switch( iMode )
    {
        case 
1:
        {
            
iColor 229
        
}
            
        case 
2:
        {
            
iColor get_cvar_num("blood_color")   
        }
        case 
3:
        {
            
iColor random_num(128,255/* Since Chronic Wrote that colors after 128 work */
            
        
}
    }
    
    if ( !( 
iColor) )
    {
        
iColor 229
    
}
        
    
    if(
is_user_connected(id) && get_user_health(id)!=100 && get_pcvar_num(blood_gore))
    {
        new 
origin[3]
        
get_user_origin(id,origin)
        
        new 
hitpointweapon
        get_user_attacker
(id,weapon,hitpoint)
        
        switch(
hitpoint)
        {
            case 
1:
            {
                
get_user_origin(id,origin,1)
            }
            
            case 
2:
            {
                
origin[2] += 25
            
}
            
            case 
3:
            {
                
origin[2] += 10
            
}
            
            case 
4:
            {
                
origin[2] += 10
                origin
[0] += 5
                origin
[1] += 5
            
}
            
            case 
5:
            {
                
origin[2] += 10
                origin
[0] -= 5
                origin
[1] -= 5
            
}
            
            case 
6:
            {
                
origin[2] -= 10
                origin
[0] += 5
                origin
[1] += 5
            
}
            
            case 
7:
            {
                
origin[2] -= 10
                origin
[0] -= 5
                origin
[1] -= 5
            
}
        }

        if(
get_pcvar_num(blood_gore))
        {
            
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
            
write_byte(TE_BLOODSPRITE)
            
write_coord(origin[0])
            
write_coord(origin[1])
            
write_coord(origin[2])
            
write_short(blood)
            
write_short(blood)
            
write_byte(iColor)
            
write_byte(10)
            
message_end()
            
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
            
write_byte(TE_BLOODSPRITE)
            
write_coord(origin[0])
            
write_coord(origin[1])
            
write_coord(origin[2])
            
write_short(blood)
            
write_short(blood)
            
write_byte(iColor)
            
write_byte(12)
            
message_end()
            
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
            
write_byte(TE_BLOODSPRITE)
            
write_coord(origin[0])
            
write_coord(origin[1])
            
write_coord(origin[2])
            
write_short(blood)
            
write_short(blood)
            
write_byte(iColor)
            
write_byte(15)
            
message_end()
        }
    }

    return 
PLUGIN_HANDLED;
}

public 
cmdbc(id)
{
    
show_motd(id,"<body bgcolor=black><center><font color=white><B>Note: Only colors after 127 work!</B><BR><BR><img src=^"http://forums.alliedmods.net/attachment.php?attachmentid=5979&d=1146477307^"></font></center></body>","Colors")

    
return PLUGIN_HANDLED;
    
    
#pragma unused blood_color_mode

__________________
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shuttle_wave
Veteran Member
Join Date: Apr 2009
Location: New Zealand
Old 03-30-2010 , 00:40   Re: Some Suggestions!
#4

it should be fixed
__________________
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xtinct
Senior Member
Join Date: Jan 2010
Location: http://tekxtinct.ning.co
Old 03-30-2010 , 01:01   Re: Some Suggestions!
#5

Quote:
Originally Posted by shuttle_wave View Post
it should be fixed
Will this also make the blood patches on walls and ground appear same i.e., with new color
__________________
Sorry If I Hurt! Orpheu

1 crab has been found and delivered my me.
xtinct is offline
shuttle_wave
Veteran Member
Join Date: Apr 2009
Location: New Zealand
Old 03-30-2010 , 03:11   Re: Some Suggestions!
#6

it should be. test it if it doesnt tell me and ill fix it .
__________________
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xtinct
Senior Member
Join Date: Jan 2010
Location: http://tekxtinct.ning.co
Old 03-30-2010 , 06:35   Re: Some Suggestions!
#7

Quote:
Originally Posted by shuttle_wave View Post
it should be. test it if it doesnt tell me and ill fix it .
Ummm... The Blood oozes out from the Body of Players like its flowers are falling and disappears after few seconds. Moreover there are no blood patches on ground on walls.
EDIT: Have a look here! http://forums.alliedmods.net/showthread.php?t=96275
__________________
Sorry If I Hurt! Orpheu

1 crab has been found and delivered my me.

Last edited by xtinct; 03-30-2010 at 06:42.
xtinct is offline
xtinct
Senior Member
Join Date: Jan 2010
Location: http://tekxtinct.ning.co
Old 03-31-2010 , 01:40   Re: Some Suggestions!
#8

BUMP!
__________________
Sorry If I Hurt! Orpheu

1 crab has been found and delivered my me.
xtinct is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 03-31-2010 , 09:08   Re: Some Suggestions!
#9

Don't bump until 2 weeks have passed since last post.
__________________
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
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