Quote:
Originally Posted by jorma
it seems that this command
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It's a ConVar, not a command.
Quote:
Originally Posted by jorma
it not available anymore (Valve has dropped support for it).
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It still exists in all games. However some may not have it whitelisted, which is required for it to be usable at runtime on newer versions of the engine. You can probably still enable it on the command line or maybe in an early cfg, like valve.rc.
Quote:
Originally Posted by jorma
So, is there any way to execute client commands?
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FakeClientCommand can execute ones that process on the server. (Not all client commands are processed on the client itself; many are forwarded to the server).
Quote:
Originally Posted by jorma
Like make everyone jump every few seconds or something.
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Jumping isn't handled by a command in that sense and can still be triggered serverside by message with the client's usercmd input, such as in SM's OnPlayerRunCommand forward.