Hello I Need To Compile This cpp to dll and so
i installed mingw 64 bit and i am trying to compile it
but it just showing me this
PHP Code:
E:\compiler\Zombie_Plague.cpp: In function 'void DropJetpack(int, bool)':
E:\compiler\Zombie_Plague.cpp:728:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( INT_TO_EDICT( iPlayer ), "weapon_knife\n" );
^
E:\compiler\Zombie_Plague.cpp:751:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( INT_TO_EDICT( iPlayer ), "weapon_knife\n" );
^
E:\compiler\Zombie_Plague.cpp: In function 'cell get_user_model(AMX*, cell*)':
E:\compiler\Zombie_Plague.cpp:953:148: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
MF_SetAmxString( pAmx, pParameters[ 2 ], g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( INT_TO_EDICT( pParameters[ 1 ] ) ), "model" ), pParameters[ 3 ] );
^
E:\compiler\Zombie_Plague.cpp: In function 'cell set_user_model(AMX*, cell*)':
E:\compiler\Zombie_Plague.cpp:962:179: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
g_engfuncs.pfnSetClientKeyValue( pParameters[ 1 ], g_engfuncs.pfnGetInfoKeyBuffer( INT_TO_EDICT( pParameters[ 1 ] ) ), "model", MF_GetAmxString( pAmx, pParameters[ 2 ], 0, 0 ) );
^
E:\compiler\Zombie_Plague.cpp: In function 'cell set_user_jetpack(AMX*, cell*)':
E:\compiler\Zombie_Plague.cpp:1228:71: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( INT_TO_EDICT( pParameters[ 1 ] ), "weapon_knife\n" );
^
In file included from E:/compiler/include/sdk_util.h:52:0,
from E:/compiler/include/dllapi.h:40,
from E:/compiler/include/meta_api.h:41,
from E:/compiler/include/amxxmodule.h:17,
from E:\compiler\Zombie_Plague.cpp:1:
E:\compiler\Zombie_Plague.cpp: In function 'cell strip_user_weapons(AMX*, cell*)':
E:\compiler\Zombie_Plague.cpp:1435:57: error: cast from 'const char*' to 'int' loses precision [-fpermissive]
edict_t * pEntity = CREATE_NAMED_ENTITY( MAKE_STRING( "player_weaponstrip" ) );
^
E:\compiler\Zombie_Plague.cpp:1435:44: error: cast from 'const char*' to 'int' loses precision [-fpermissive]
edict_t * pEntity = CREATE_NAMED_ENTITY( MAKE_STRING( "player_weaponstrip" ) );
^
E:\compiler\Zombie_Plague.cpp: In function 'cell check_for_swear(AMX*, cell*)':
E:\compiler\Zombie_Plague.cpp:1878:84: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( INT_TO_EDICT( pParameters[ 1 ] ), "name %s\n", Key_To_Replace );
^
E:\compiler\Zombie_Plague.cpp: In function 'void OnAmxxAttach()':
E:\compiler\Zombie_Plague.cpp:2156:37: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
cvar_t c_nextmap = { "nextmap", "" };
^
E:\compiler\Zombie_Plague.cpp:2156:37: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
E:\compiler\Zombie_Plague.cpp:2157:33: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
cvar_t c_light = { "light", "" };
^
E:\compiler\Zombie_Plague.cpp:2157:33: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
E:\compiler\Zombie_Plague.cpp:2158:48: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
cvar_t c_download = { "sv_allowdownload", "0" };
^
E:\compiler\Zombie_Plague.cpp:2158:48: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
E:\compiler\Zombie_Plague.cpp: In function 'int ClientConnect_Post(edict_t*, const char*, const char*, char*)':
E:\compiler\Zombie_Plague.cpp:2240:112: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( pEntity, "rate 25000; fps_max 999; cl_cmdrate 101; cl_updaterate 35; cl_dynamiccrosshair 0\n" );
^
E:\compiler\Zombie_Plague.cpp:2241:121: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( pEntity, "mp3volume 0.25; mp3 play media/Half-Life%d.mp3\n", g_ConnectionSounds[ RANDOM_LONG( 0, 2 ) ] );
^
E:\compiler\Zombie_Plague.cpp: In function 'int DispatchSpawn(edict_t*)':
E:\compiler\Zombie_Plague.cpp:2293:20: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
KVD.szClassName = "env_fog";
^
E:\compiler\Zombie_Plague.cpp:2294:18: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
KVD.szKeyName = "density";
^
E:\compiler\Zombie_Plague.cpp:2295:16: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
KVD.szValue = "0.00086";
^
E:\compiler\Zombie_Plague.cpp:2300:20: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
KVD.szClassName = "env_fog";
^
E:\compiler\Zombie_Plague.cpp:2301:18: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
KVD.szKeyName = "rendercolor";
^
E:\compiler\Zombie_Plague.cpp:2302:16: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
KVD.szValue = "121 121 121";
^
E:\compiler\Zombie_Plague.cpp:2308:42: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/rpgrocket.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2309:39: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/p_egon.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2310:39: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/v_egon.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2311:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/nemesis_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2312:61: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/assassin_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2313:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/clasic_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2314:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/regenerator_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2315:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/mutant_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2316:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/frozen_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2317:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/hunter_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2318:66: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/predator_blue_claws.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2319:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/v_awp_winter.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2320:71: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/monster_nemesis/monster_nemesis.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2321:57: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/survivor/survivor.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2322:73: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/monster_assassin/monster_assassin.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2323:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/administrator/administrator.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2324:55: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/zclasic/zclasic.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2325:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/raptor/raptor.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2326:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/mutant/mutant.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2327:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/frozen/frozen.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2328:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/regenerator/regenerator.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2329:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/predator_blue/predator_blue.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2330:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/player/hunter/hunter.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2331:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_MODEL( "models/zombie_plague/lasermine.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2333:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.fire = PRECACHE_MODEL( "sprites/xfireball3.spr" );
^
E:\compiler\Zombie_Plague.cpp:2334:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.flame = PRECACHE_MODEL( "sprites/flame.spr" );
^
E:\compiler\Zombie_Plague.cpp:2335:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.smoke = PRECACHE_MODEL( "sprites/black_smoke3.spr" );
^
E:\compiler\Zombie_Plague.cpp:2336:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.trail = PRECACHE_MODEL( "sprites/laserbeam.spr" );
^
E:\compiler\Zombie_Plague.cpp:2337:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.glass = PRECACHE_MODEL( "models/glassgibs.mdl" );
^
E:\compiler\Zombie_Plague.cpp:2338:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.shockwave = PRECACHE_MODEL( "sprites/shockwave.spr" );
^
E:\compiler\Zombie_Plague.cpp:2339:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CSprites.explode = PRECACHE_MODEL( "sprites/zerogxplode.spr" );
^
E:\compiler\Zombie_Plague.cpp:2341:39: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "fvox/flatline.wav" );
^
E:\compiler\Zombie_Plague.cpp:2342:49: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/armor_hit.wav" );
^
E:\compiler\Zombie_Plague.cpp:2343:57: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/ambience_survivor.wav" );
^
E:\compiler\Zombie_Plague.cpp:2344:55: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/ambience_normal.wav" );
^
E:\compiler\Zombie_Plague.cpp:2345:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/monster_hit_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2346:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/monster_hit_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2347:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/monster_hit_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2348:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_hit_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2349:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_hit_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2350:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_hit_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2351:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_hit_04.wav" );
^
E:\compiler\Zombie_Plague.cpp:2352:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_hit_05.wav" );
^
E:\compiler\Zombie_Plague.cpp:2353:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_die_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2354:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_die_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2355:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_die_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2356:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_die_04.wav" );
^
E:\compiler\Zombie_Plague.cpp:2357:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_die_05.wav" );
^
E:\compiler\Zombie_Plague.cpp:2358:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_infect_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2359:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_infect_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2360:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_infect_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2361:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_infect_04.wav" );
^
E:\compiler\Zombie_Plague.cpp:2362:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_infect_05.wav" );
^
E:\compiler\Zombie_Plague.cpp:2363:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_zombies_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2364:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_zombies_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2365:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_zombies_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2366:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_zombies_04.wav" );
^
E:\compiler\Zombie_Plague.cpp:2367:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_humans_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2368:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_humans_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2369:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_humans_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2370:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/end_round_win_no_one.wav" );
^
E:\compiler\Zombie_Plague.cpp:2371:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/round_start_survivor_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2372:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/round_start_survivor_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2373:62: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/round_start_nemesis_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2374:62: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/round_start_nemesis_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2375:58: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/round_start_plague.wav" );
^
E:\compiler\Zombie_Plague.cpp:2376:65: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/grenade_infection_explode.wav" );
^
E:\compiler\Zombie_Plague.cpp:2377:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/grenade_fire_explode.wav" );
^
E:\compiler\Zombie_Plague.cpp:2378:61: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/grenade_frost_explode.wav" );
^
E:\compiler\Zombie_Plague.cpp:2379:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/grenade_frost_freeze.wav" );
^
E:\compiler\Zombie_Plague.cpp:2380:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/grenade_frost_break.wav" );
^
E:\compiler\Zombie_Plague.cpp:2381:51: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/jetpack_fly.wav" );
^
E:\compiler\Zombie_Plague.cpp:2382:52: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/jetpack_blow.wav" );
^
E:\compiler\Zombie_Plague.cpp:2383:51: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/rocket_fire.wav" );
^
E:\compiler\Zombie_Plague.cpp:2384:50: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/gun_pickup.wav" );
^
E:\compiler\Zombie_Plague.cpp:2385:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_burn_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2386:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_burn_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2387:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_burn_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2388:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_burn_04.wav" );
^
E:\compiler\Zombie_Plague.cpp:2389:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_burn_05.wav" );
^
E:\compiler\Zombie_Plague.cpp:2390:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/human_nade_infect_scream_01.wav" );
^
E:\compiler\Zombie_Plague.cpp:2391:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/human_nade_infect_scream_02.wav" );
^
E:\compiler\Zombie_Plague.cpp:2392:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/human_nade_infect_scream_03.wav" );
^
E:\compiler\Zombie_Plague.cpp:2393:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/zombie_madness.wav" );
^
E:\compiler\Zombie_Plague.cpp:2394:48: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/antidote.wav" );
^
E:\compiler\Zombie_Plague.cpp:2395:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/mine_activate.wav" );
^
E:\compiler\Zombie_Plague.cpp:2396:51: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/mine_deploy.wav" );
^
E:\compiler\Zombie_Plague.cpp:2397:51: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/mine_charge.wav" );
^
E:\compiler\Zombie_Plague.cpp:2398:51: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
PRECACHE_SOUND( "zombie_plague/armor_equip.wav" );
^
E:\compiler\Zombie_Plague.cpp: In function 'void DispatchTouch(edict_t*, edict_t*)':
E:\compiler\Zombie_Plague.cpp:2550:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( pToucher, "weapon_knife\n" );
^
E:\compiler\Zombie_Plague.cpp: In function 'void PlayerPreThink(edict_t*)':
E:\compiler\Zombie_Plague.cpp:2643:55: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
CLIENT_COMMAND( pPlayer, "say %s\n", Key_To_Replace );
so please i need help !