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Search: Posts Made By: lomax
Forum: Approved Plugins 04-30-2008, 08:05
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.92 (Zombie Mod)

what is that texture for ?
Forum: Approved Plugins 04-20-2008, 11:29
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.91 (Zombie Mod)

Dekken , you need to calm down. What's that language of yours , the guy toled you politely ...

Cheap is there any hope in making bio-graul plugin :)

Anyway i'm running custom version of 1.85...
Forum: Approved Plugins 04-16-2008, 19:07
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.85 (Zombie Mod)

cheap_suit :) this 1.85 runs solid as a rock

cheap_suit i have bee searching for a similar function ... or a plugin to start from, that will do on pressing the torch button when you're a zombie,...
Forum: Approved Plugins 04-13-2008, 16:30
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.84 (Zombie Mod)

cheap_suite this is new error or ?


Host_Error: DispatchUserMsg: User Msg sXe-I/64 sent too much data (255 bytes), 192 bytes max.

PS: And about more than one zombie starting ... in the sma...
Forum: Approved Plugins 04-11-2008, 19:21
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.8 (Zombie Mod)

switch(random_num( 1, 4 ))
{

case 1:{
formatex(DENSITY, 9, "0.00%d", clamp(FOG_DENSITY, 1, 99))
fm_set_kvd(fog, "density", DENSITY, "env_fog")
fm_set_kvd(fog, "rendercolor",...
Forum: Approved Plugins 04-11-2008, 10:18
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.72 (Zombie Mod)

Cheap_suite ... what is the need of making sub plugin for randomness in zombie models ?

I made some changes of the code ... and will do a cvar 0,1 that will enable or disable the random models...
Forum: Approved Plugins 04-10-2008, 12:45
Replies: 4,118
Views: 3,138,837
Posted By lomax
Forum: Approved Plugins 03-27-2008, 17:49
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.63 (Zombie Mod)

new g_zombie_model[] =
switch(random_num(1,3)){
case 1:{

"models/player/gonome/gonome.mdl")
}
case 2:{

"models/player/gonome/gonome1.mdl")
}
Forum: Approved Plugins 03-25-2008, 20:01
Replies: 4,118
Views: 3,138,837
Posted By lomax
Re: Biohazard v1.63 (Zombie Mod)

One question Cheap_sute:

Do you plann on implementing random zombie in future versions ?


Other Thoughts: The plugin's great !
Showing results 1 to 9 of 9

 
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