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Posts Made By:
lomax
Forum:
Approved Plugins
04-30-2008, 08:05
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.92 (Zombie Mod)
what is that texture for ?
Forum:
Approved Plugins
04-20-2008, 11:29
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.91 (Zombie Mod)
Dekken , you need to calm down. What's that language of yours , the guy toled you politely ...
Cheap is there any hope in making bio-graul plugin :)
Anyway i'm running custom version of 1.85...
Forum:
Approved Plugins
04-16-2008, 19:07
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.85 (Zombie Mod)
cheap_suit :) this 1.85 runs solid as a rock
cheap_suit i have bee searching for a similar function ... or a plugin to start from, that will do on pressing the torch button when you're a zombie,...
Forum:
Approved Plugins
04-13-2008, 16:30
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.84 (Zombie Mod)
cheap_suite this is new error or ?
Host_Error: DispatchUserMsg: User Msg sXe-I/64 sent too much data (255 bytes), 192 bytes max.
PS: And about more than one zombie starting ... in the sma...
Forum:
Approved Plugins
04-11-2008, 19:21
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.8 (Zombie Mod)
switch(random_num( 1, 4 ))
{
case 1:{
formatex(DENSITY, 9, "0.00%d", clamp(FOG_DENSITY, 1, 99))
fm_set_kvd(fog, "density", DENSITY, "env_fog")
fm_set_kvd(fog, "rendercolor",...
Forum:
Approved Plugins
04-11-2008, 10:18
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.72 (Zombie Mod)
Cheap_suite ... what is the need of making sub plugin for randomness in zombie models ?
I made some changes of the code ... and will do a cvar 0,1 that will enable or disable the random models...
Forum:
Approved Plugins
04-10-2008, 12:45
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.71 (Zombie Mod)
Мързел :)
Forum:
Approved Plugins
03-27-2008, 17:49
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.63 (Zombie Mod)
new g_zombie_model[] =
switch(random_num(1,3)){
case 1:{
"models/player/gonome/gonome.mdl")
}
case 2:{
"models/player/gonome/gonome1.mdl")
}
Forum:
Approved Plugins
03-25-2008, 20:01
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,138,837
Posted By
lomax
Re: Biohazard v1.63 (Zombie Mod)
One question Cheap_sute:
Do you plann on implementing random zombie in future versions ?
Other Thoughts: The plugin's great !
Showing results 1 to 9 of 9
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